The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Eternal Champions
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Update: 12 Nov, 2017 @ 1:13pm

*Fixed eternal big horn having no hands
-Removed eternal small baby long legs because it doesn't work

Update: 12 Nov, 2017 @ 12:48pm

+Added eternal chub
+Added eternal C.H.A.D
+Added eternal carrion queen
+Added eternal blister
+Added eternal portal
*Enemies can no longer spawn as both an eternal champion and vanilla champion.
*Enemies spawned by a non-eternal enemy will not be eternal (exceptions include enemies spawned on death, and enemies spawned from portals).
*Most eternal enemies that spawn more enemies now spawn eternal variants if they can.
*Eternal haunt now shoots less projectiles.
*Eternal gapers no longer shoot lasers, but now move faster.
*Eternal red hosts now shoot projectiles in addition to the laser again (by default, can be changed in options).
*Fixed all dark balls spawning as eternal variants, even if the enemy firing them was not eternal.
*Fixed invoulnerable flies orbiting the duke or husk not dying when the boss dies.
-Removed eternal Mama Gurdy because it doesn't work.
*Increased the eternal boss spawn rate slightly.
+Added a whole bunch of OptionsMod options for balancing specific enemies!
^Option to adjust eternal charger charge speed
^Option to disable eternal gaper lasers
^Option to make eternal lil' haunt projectiles not homing
^Option to change the rotation speed of eternal host lasers
^Option to change which kinds of eternal host have projectiles
^Option to make eternal blister darkballs not drop bombs
^Option to change how many times eternal portals can self-revive
^Option to disable eternal mom's eye lasers
^Option to disable or reduce the range of eternal mom's stomping rock blasts
^Option to disable or change the frequency of eternal mask of infamy lasers
^Option to chance charge speed of chub/C.H.A.D./carrion queen
^Option to make famine's projectiles not leave creep on the ground

Update: 31 Oct, 2017 @ 2:12pm

*Fixed OptionsMod not recognising Eternal Champions.
*Changes made in OptionsMod apply immediatly, without the player needing to restart the run.

Update: 31 Oct, 2017 @ 11:43am

+Added eternal gemini
+Added eternal steven
+Added eternal blighted ovum
+Added eternal gurdy jr.
+Added eternal haunt
+Added eternal mulligan / mulligoon / mulliboom
+Added eternal skinny / rotty
+Added eternal dukie
+Added eternal ulcer
+Added eternal lil' haunt
+Added eternal globin / gazing globin / dank globin
+Added eternal dople
*Eternal gaper lasers now stretch and retract, ultimatley lowering their reach
*Eternal hosts now shoot only the brimstone laser, rather than the brimstone laser + projectiles
*Eternal dingas and squirts now stay eternal after splitting
*Eternal moters now split into eternal attack flies rather than normal ones
*Eternal little horn and big horn are no longer 75% immune to all bombs
*Eternal little horn and big horn are now 100% immune to toll and megatroll bombs
*Eternal wrath will not be immune to bombs if the player has an item that makes them shoot bombs (e.g. Dr. Fetus)
*Optimization! Lots of it!
*Fixed challenge not ending at the mom fight
*Fixed enemy variants with no eternal champion trying to spawn as eternal

Update: 15 Oct, 2017 @ 12:53pm

+Added the Curse of Eternity!
+Added eternal famine
+Added eternal pin
+Added eternal scolex
+Added eternal frail
+Added eternal gurgle
+Added eternal clot/clotty
+Added eternal i.blob
+Added eternal psycic maw
*Eternal duke and husk now have indestructable eternal flies circling them
*Updated code for rock blasts and creep attacks
*Tweaked eternal mom's stomp attack
*Tweaked eternal monstro's jump attacks
*Fixed some parts of the mod not saving when the run is saved

Update: 1 Oct, 2017 @ 7:15pm

+Added eternal mom
+Added eternal big horn
+Added eternal maw
*Fixed eternal little horn graphics

Update: 24 Sep, 2017 @ 4:27pm

+Added eternal roundy
*Fixed eternal boss rooms not spawning eternal enemies reliably.
*Eternal Mask of Infamy now leaves a short rock trail behind him.
*Misc. bug fixes & optimizations

Update: 3 Sep, 2017 @ 7:16pm

*Fixed the Book of Belial flying out of the room when on the floor
*Completly overhauled the champion spawning system to work with new features of the API
*Increased eternal boss rate in hard mode and greedier mode (also slightly increased boss rate in other difficulties when on normal settings)
*Optimization

Update: 15 May, 2017 @ 5:34pm

+Added eternal gaper
+Added eternal cyclopia
+Added eternal bony
+Added eternal black bony
*Eternal Monstro now fires more projectiles
*Eternal Widow now lays slowing creep
*Overhauled Eternity challenge
^Player now starts with 4 max hearts and 3 soul hearts
^Player now starts with a coin
^Player now starts with the D6, Mini Mush, and bible Tract
^Removed curses
^Now hard difficulty
^Player now starts with damage up
*Fixed Widow's eternal spiders' creep not slowing the player down
*Fixed inaccurate colisions on one of Eternal Monstro's abilities

Update: 27 Apr, 2017 @ 5:27pm

*Fixed eternal champions almost always spawning
+Gave Eternal Mega Fatty and The Eternal Cage new sprites
+Gave Eternal Rag Man new sprites
-Removed The Eternal Haunt and Lil' Eternal Haunt because they were causing the game to break
*Eternal chargers spawned during an Eternal Fistula fight now have reduced health and charge speed
*Reduced the spread angle of Eternal Monstro II's laser attack
*Eternal Rag Man now shoots more projectiles