Arma 3
co13_Leaving_Tanoa
Showing 11-20 of 22 entries
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Update: 26 Feb, 2017 @ 5:33am

added more jungle patrols
added random weather param
forecast weather is random now (thx to robert)
added second engineer
increased enemy vehicle skills
(v10)

Update: 15 Feb, 2017 @ 9:07am

fixed spectator bug when user is host
increased the spawn chance of parked vehicles
(v9)

Update: 11 Feb, 2017 @ 4:32am

added sidechat message on killing friendly civilians (thx to ALIAS)
added more guns on enemies (Zafir, M4A1, M14 DMR...)
few other stuff
(v8)

Update: 8 Feb, 2017 @ 12:59pm

optimized ai skills
added few more maps
added briefing HELP with pics
--> called "Where do I find maps?!"
added Stamina param (thx RandomMusic)
(v7)

Update: 7 Feb, 2017 @ 2:23pm

Update: 7 Feb, 2017 @ 2:04pm

deleted buggy "reveal" command... (v6)

Update: 7 Feb, 2017 @ 9:48am

fixed despawning enemy vehicles when player use it (eos bug)
reduced enemy skills and group sizes
added Difficulty Parameters (normal, hard)
added enemy checkpoints (random)
added more jeep patrols (random)
added enemy static guns (random)
added one more rifle in startbox
added police, emt, fireman & journalist uniform (random civ)
-> thx to Ronny-Killer4
(v5)

Update: 5 Feb, 2017 @ 3:27am

added enemy reinforcements at evac (random)
added emergency call sound (ambient)
improved some script & trigger timers
changed enemy random loadout a bit
(v4)

Update: 4 Feb, 2017 @ 1:12pm

found a little error (v3)

Update: 4 Feb, 2017 @ 11:32am

fixed some JIP bugs (last task & teleport), fixed radio, increased enemy pop (v3)