Age of Empires II (2013)

Age of Empires II (2013)

Lord of the Rings - War of the Ring Tolkien Edition
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Update: 2 Jun, 2017 @ 11:33pm

v0.95 Beta

-Moria has been completely overhauled and re-arranged to make it more useful as a city for the Orcs of the Misty Mountains.
-Large changes to the Misty Mountains - High Pass can only be used by the Forces of Darkness as it is blocked by Goblin-Town. If Goblin-Town is destroyed, High Pass will beblocked, but the Redhorn Pass (between Goblin-Town and Moria) will open instead.
-Dwarves now must kill Durin's Bane to reclaim Moria.
-Moria and Gundabad provide resources to the Dwarves if destroyed, and Dain and Thorin will recieve upgrades as well.
-Isengard can be reclaimed by Gondor now. If Saruman is still alive, he'll become Sharkey (Scouring of the Shire triggers are on my to-do list!)
-Elves now start in the Castle Age
-Galadriel has had her armor buffed considerably soas to make her more practical in combat.
-Most of the stone has been removed from Gundabad.
-A lot of stone mines across the map have been replaced with gold mines.
-Several more gold mines have been added to the map.
-Rhun in particular now has acess to much more gold than previously.

Update: 24 May, 2017 @ 12:09am

Hotfix to remove some test units.

Update: 24 May, 2017 @ 12:03am

v0.94 Beta

-Nazgul now respawn at Barad-Dur when killed after a period of time - however, the respawned versions are significantly weaker for balance purposes. This is disabled if Sauron is permanently killed.
-Dwarves can reclaim Gundabad and Moria by destroying enough key buildings/defences in those locations.
-Boldog must be killed to reclaim Gundabad.

Update: 24 Apr, 2017 @ 8:53pm

v0.93 Beta

-Overhauled and enlarged Erebor/Lonely Mountain to provide slightly better functionality, improved aesthetics and production capability to emphasize importance. (See fourth image)
-Minor changes to Thorin's Halls to provide better functionality
-Damaged more of Tharbad's walls, added more damaged houses and an archery range.
-Fixed slight issues with Gundabad base
-Minor bugfixes and grammatical errors fixed
-Various abandoned ruins tweaked, modified or updated.

Update: 26 Feb, 2017 @ 7:08pm

-Added missing announcement trigger for Aldburg's destruction.

Update: 26 Feb, 2017 @ 7:05pm

Update: 26 Feb, 2017 @ 6:58pm

v0.92 beta

-Replaced Player 3 Harbors with Docks (an oversight from an earlier experiment)
-Player 5 now has a dock and mill near the ice-bay of Forochel in the far north.
-Minor terrain changes.
-Minor trigger fixes and corrections.

Update: 26 Feb, 2017 @ 12:17am

v0.91 beta
-Fixed grammatical errors and inconsistencies. (Now 90% fewer expalamation marks!)
-Fixed Boldog, Chieftain of Gundabad team (was incorrectly a gaia unit instead of player 7)
-Fixed missing Boldog death notificiation.
-Fixed broken Ring script - Player 2 will now correctly lose Barad-Dur and the Black Gate if he has regained the ring and both Sauron and Gorthaur are killed.

Update: 24 Feb, 2017 @ 12:26am