Torchlight II

Torchlight II

Potion of Insight - Enemy Detectors
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Update: 12 Jun, 2017 @ 12:31am

Published v.23

- NO MORE dying sound on each map detected enemy killed! Also lessen the FPS drop by removing animation resources of the summoned units.

- Fixed unintentional turning on and off of enemy health bar every 2 seconds Special thanks to Aherin for the feed back

- Fixed the unittype of Bandit Leader 2, it is now shows a boss target bar as it was supposedly intended

Update: 25 May, 2017 @ 5:31am

Published v.22

Update: 2 May, 2017 @ 11:05am

Published v.22

Automap Locator function is now detecting every 2 seconds instead of every second, this will somehow lessen an instance of a sudden FPS drop

This mod is now compatible with Fishing Add-on and Better Vanilla Game Simple, just make sure you put this mod above those.

Update: 9 Apr, 2017 @ 12:47am

Published v.21

Fixed the delay issue regarding Automap Locator function, it will now detect enemies every second as intended. Big thanks to *Yuki* for reporting it

Update: 7 Apr, 2017 @ 2:16am

Published v.20

Fixed an issue regarding Automap Locator function when enabled, can close down some menu in the game.

Update: 1 Apr, 2017 @ 3:42am

Published v.19

Enemy Detection in Automap function is now very playable!

To make these changes work, sacrifice have been made to the mod's compatibility with other mods.

All unittypes of champions and bosses have been modified. Here's the list of all modified files which is also linked in the mod's description.

This update also fixes the issue regarding detected bosses causing FPS drops while Map function is enabled. The system that I implemented was not to blame, this is an overlook on my part and made that part not stable, all due to my previous tweaking.

Update: 1 Apr, 2017 @ 2:55am

Update: 30 Mar, 2017 @ 2:45am

Published v.18

Potion of Insight can now be bought at general merchants!

- New option and a new function: Automap Locator now has an option to include detection for common enemies or not. If disabled, champions and bosses are the only ones who will be detected, this means lesser FPS drop chance.

Update: 26 Mar, 2017 @ 6:07am

Published v.17

- Health Bar theme on champions are now 130% in size and on bosses are now 160% in size and moved it higher for about 40%.

Update: 25 Mar, 2017 @ 1:11am

Published v.16

- Enemy Health detection on Health Bar themes will now differentiate enemies if its a common, a champion, or a boss.

- Fixed an issue regarding Automap Locator function where boss type enemies has been detected and causing huge FPS drops.