Tabletop Simulator

Tabletop Simulator

Automated Blackjack
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Update: 2 Mar, 2017 @ 4:36pm

Changes in this update are not exclusively to the Global script, it may take additional work to port to a customised table.

Changelog
• Added extra card zones for Split.
• Added Split and Double buttons.
• Optimised powerups usage.
• Player saves will now be ignored when calculating bets.
• Using value modifier powerups on the dealer's hand can now trigger additional card draws.
• Miscellaneous bug fixes.

Update: 1 Mar, 2017 @ 5:57am

Changes in this update are not exclusively to the Global script, it may take additional work to port to a customised table.

Changelog
• Re-added bet bags. I didn't notice they were missing when I uploaded the previous version.

Update: 28 Feb, 2017 @ 7:23am

Changes in this update are not exclusively to the Global script, it may take additional work to port to a customised table.

Changelog
• Card deal speed is no longer linked to host framerate, making it far more consistent.
• Possible fix for hitting out of turn.
• Swapping hands to a player with a worse hand can now be recognised as helping them.
• Dealer will no longer announce the stand value if it is less than 0, ie if a "Force the dealer to bust" powerup has been used.
• $1 and $10 can now be traded up. Players cannot trade down to these chips.
• Dealer's second card will no longer move to the wrong place when there are no active players.

Update: 27 Feb, 2017 @ 10:47am

All changes are to the Global script only, if you have customised your table you should be able to copy only the code without issue.

Changelog
• Powerups can no longer be consumed if they've not been dropped on a valid zone
• Hand values no longer include powerups until the powerup is dropped
• Minor optimisations
• No more errors when a dealer drops a powerup on a zone
• Powerups can no longer be used to bust another player if stated in the powerup's description
• Using a powerup to give a busted player a 5 card push is now recognised as helping that player
• Using "Draw 1" or "Stand" powerups can now be recognised as helping other players
• Chests granted with the "Swap" or "Clone" powerups will be emptied when given to the player

Update: 24 Feb, 2017 @ 6:48am

Update: 24 Feb, 2017 @ 6:40am