Arma 3
Waterfall DEMO
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Update: 13 Nov, 2018 @ 11:06am

Change log
* SFX changed
* syntax change
* waterfall base splash radius made customizable
* size of waterfall particles made customizable

Update: 9 Aug, 2018 @ 4:18pm

This update is not critical, if you have the waterfall running and you happy with it you don't really need this update.

* Simplified the script
* Made it more Exile friendly
* Now the "water pressure" takes higher values and depend more on the object' direction
* Weren't made any changes in SFX

Update: 11 Jun, 2018 @ 3:19pm

Script update. Very small, non-critical tweak of particles.
Added a fail safe to prevent multiple executions.

Update: 11 Jun, 2018 @ 3:17pm

Script update. Very small, non-critical tweak of particles.
Added a fail safe to prevent multiple executions.

Update: 11 Jun, 2018 @ 3:12pm

Very small, non-critical tweak of particles

Update: 21 Aug, 2017 @ 5:21am

Update: 18 Jul, 2017 @ 5:02am

* Sound fix
* Simplified the script, you need to edit only one parameter now
* Now is much easier to set up the waterfall, you only need to set the direction in editor of the object you use as source for waterfall

Update: 27 Feb, 2017 @ 6:01am

Update: 26 Feb, 2017 @ 4:09am