Insurgency

Insurgency

Better Bots
Showing 1-10 of 10 entries
Update: 6 Sep, 2022 @ 7:25pm

Sorry. False update. Just trying to change the main image of the mod for now...

Update: 13 Dec, 2017 @ 4:48pm

UPDATED TO VERSION 1.1
-Description changes.
-Bot stability updates.
-Fixed DGL Competitive using wrong mapcycle.
-Prepared files for future update (for smarter bots.) These playlists are currently unavailable on the Steam release.
-Changed the playlist addresses (for the final time ;) )

The new address are (for sv_playlist)
seb/competitive
seb/skirmish
seb/firefight
seb/occupy
seb/push

Update: 12 Mar, 2017 @ 2:46pm

Changed bots on each team from 5 to 4 in frm/bot_competitive. This allows up to 2 players to join the game after bots join.

Update: 3 Mar, 2017 @ 10:43am

-Changed number of bots from 32 to 24 on sustained gamemodes and 24 to 20 on tactical gamemodes. This reduces strain on the server and clients. This also allows players who join mid-game to have a wider selection of roles/classes than just one.

-Removed the strike playlist/gamemode as Security bots would freeze in spawn or when trying to destroy an objective.

-Fixed bots connecting and taking roles before the players could.

-Fixed some typos and map conflicts.

-Slightly changed all gamemode's descriptions.

-Tested Ambush+Elimination gamemodes but both were not properly supported by the bots.


Issues Found: Bots do not have proper support for demolition objectives.

Update: 2 Mar, 2017 @ 5:36pm

-Fixed playlist conflicts with certain maps and assigned mapcycles

Update: 2 Mar, 2017 @ 2:23pm

Fixed a mistake in the frm/bot_competitive playlist that would cause it to be disabled on certain maps.

Update: 2 Mar, 2017 @ 1:11am

-Changed frm/bot_comp_dgl to frm/bot_competitive

Update: 2 Mar, 2017 @ 12:48am

-Addon renamed "Server Bots" from "Multiplayer Bots (For Servers)"
-Addon images re-done. (Going to take screenshots throughout this week)
-Changed playlist folder from arc/ to frm/.
-Added and adjusted competitive playlist settings to mostly match DGL Official server settings except for a few important commands I had to keep.
-Added Occupy gamemode.
-Added Push gamemode.
-Added Strike Gamemode.
-Fixed an issue where bots wouldn't spawn until there were enough human players to start the match.
-Fixed some minor issues and typos.

Now that most gamemodes seem to be fully functioning I'll be focusing on bot customization commands to make the bots better than moving targets.

Update: 1 Mar, 2017 @ 6:56pm

-Fixed the team switch cvar for competitive.
-Updated Images and Description.

Update: 1 Mar, 2017 @ 4:31pm

Initial upload of the mod.

Features
-Skirmish custom gamemode
-Firefight custom gamemode
-Competitive custom gamemode (with some cvars changed to DGL settings)