Hearts of Iron IV

Hearts of Iron IV

RPM for HOI4
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Update: 26 Aug, 2018 @ 7:56pm

NEW FOR VERSION 0.54:
--Now compatible with Waking the Tiger version 1.5.4
--Added (beta version) of RPM Tank tech tree. Highlights:
----more tank models for all tanks (light, medium, heavy, advanced)
----new unit: infantry tanks
----new component techs: armor, suspension, guns
----streamlined SPG/TD availability (mostly only available in later years)
----removed some units (SPAA, Super Heavy Tank)

Update: 19 Apr, 2018 @ 9:53am

--Now compatible with Waking the Tiger version 1.5.3

Update: 14 Apr, 2018 @ 12:34pm

--Changes for version 0.52--------------------------------------------------------------------------
--Now compatible with Waking the Tiger version 1.5.2
--fixed some minor bugs for starting OOBs, techs
--fixed some gfx bugs
--recalibrated air superiority values (more than 1.5.2 does)
--nerfed naval attack, targeting values across the board, but especially for Naval Bombers

Update: 30 Mar, 2018 @ 6:47am

Update version 0.51 (compatible with v1.5.1)
---------------------------
--fixed a bug with decisions that include equipment (i.e., Plan Z)
--buffed gearing up speed 50%
--nerfed doctrine research time 10%

Update: 23 Mar, 2018 @ 12:26pm

NEW FOR VERSION 0.5:
--Now compatible with the Waking the Tiger Expansion (v1.5.1)
--Updated air descriptions thanks to Karelian
--Some minor UI improvements for naval tech screens
--updated AI research weights for naval, air models and all doctrines

Update: 28 Sep, 2017 @ 8:30pm

Version 0.41
--fixed various naval, air, and tech bugs (many thanks to Lopus!)

Update: 25 Sep, 2017 @ 7:43pm

Version 0.4

Changelog:
--updated files for 1.4.2
--Added new air system, includes:
----new tech trees for fighters and bombers
----new models for existing air units
----four new air units (MR fighter, night fighter, light bomber, heavy strategic bomber)
----rebalanced air stats
----new model pics from Cpack's air units mod
----updated OOBs and starting techs
----air unit names and name lists

Update: 5 Jul, 2017 @ 7:27pm

Version 0.3

Changelog:
--updated files for 1.4.1
--rebalanced air stats for new 1.4.1 fixes
--updated some ship model descriptions (from RPM for HOI3)
--fixed some naval UI issues
--nerfed later-year naval tech costs
--added darthkommandant's New Generals (mostly German)
--added darthkommandatnt's German ship names

Update: 9 Mar, 2017 @ 6:14pm

Version 0.21 Bugfix:
--Fixed a bug that did not allow early CV and CVL tech research

Update: 7 Mar, 2017 @ 4:13pm

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