Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Update: 24 May, 2022 @ 2:37am

- Adjusted wallbuys around the map
- Added R700 wallbuy under the stadium
- Swapped CW Marshal back to dual BO3 Marshals (I like them too much)
- Fixed Ballistic Knife trading issue
- Bowie Knife no longer in box
Slightly tweaked some weapon stats:
- PM63: more ammo & slightly more damage
- Spas12 & AA-12: more ammo & adjusted clip sizes
- M16: slightly less ammo

Update: 23 May, 2022 @ 1:31pm

- All new weapons fine-tuned specifically for this map
- Boss fight now requires a special lockdown to enter
- Boss fight arena can no longer be accessed outside of the new lockdown & the fight itself
- Adjusted boss health
- Adjusted some weapons’ damage against boss (especially shotguns)
- Shrieker zombies are now correctly affected by insta-kill

Update: 18 Apr, 2022 @ 5:33pm

- Fix issues with purple & white Protobuffer teleporting in boss fight
- Incoming calls from the current caller will now play without hanging up phone and re-calling
- Show more information about ringtones and silencing calls features
- Ringtone can now be changed from silent during active calls

Update: 18 Apr, 2022 @ 1:45am

- Fix unlimited solo Quick Revive in Wunderfizz
- Wunderfizz hintstring will no longer show when you can't buy a perk
- You can no longer get targeted while downed in boss fight
- Fix "fake entities" crash while collecting many souls at once (hopefully)

Update: 15 Apr, 2022 @ 8:17pm

- Fixed dogs sometimes not counting on zombie counter
- Fixed rare bug of perk throw up not switching weapons

Update: 15 Apr, 2022 @ 4:02pm

- New HUD
- Smartphone-style radio (currently only with press box guy)
- Zombie counter
- Stamina/sprint bar
- Game & quest-complete timers
- Revamped classic player revive icon
- Protobuffer instantly makes crawlers when shooting zombies in legs
- Any crawlers when there are 3 or less zombies left will be kept crawlers even after they respawn
- Fix extremely long dog rounds after a lockdown during dog rounds
- Elevator music!
- More immersive footstep sound effects
- Greatly increased physical & hitbox size of boss fight primary weak points
- More visual cues to boss fight secondary weak points
- Fix later-joined players not getting perka after boss completion
- Controller aim assist on applicable Protobuffer vortices
- Enemies now get slowed when touching green & purple Protobuffer charged shots
- Slightly longer speed-boost duration from purple Protobuffer
- China Lake now has no minimum distance to explode
- Fix possible crash/bug when starting boss fight during round change
- Fix some Panzer grenade FX not showing
- Fix Ray Gun glowing shot FX

Update: 29 Jan, 2022 @ 12:11am

- Fixed some oopsie

Update: 28 Jan, 2022 @ 5:54pm

- Added Protobuffer keycard quest item
- Protobuffer keycard is required to activate Protobuffer part soul boxes
- Protobuffer can now only be built on a special build table in PAP area
- The changes above should bring more life to the PAP area
- Slightly reduced dog health

Update: 24 Jan, 2022 @ 6:30pm

- Increase door prices (compensate for removing doors)
- Zombie movement speed increases sooner
- Further adjusted Protobuffer damage against panzers & bossfight
- Fix white Protobuffer bug

Update: 24 Jan, 2022 @ 2:56am

- Simplified red & blue quests
- Adjusted Protobuffer damage against panzers & bossfight
- Removed nailgun from box
- Fixed bug for green quest