Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Update: 27 Sep, 2022 @ 6:06pm

- Fixed several issues related to new weapon levels
- Fixed major bug that would cause visual effects to disappear
- Put limit for Desert Eagle to 1 player
- Added per-player toggle for Elemental Pop's random Ammo Mod effects

Update: 26 Sep, 2022 @ 10:23pm

- PAP weapon leveling (5 tiers)
- New PAP camos for new levels
- Ammo Mod leveling (3 tiers)
- Removed Ammo Mods from PAP
- Ammo Mods can be bought from specific stations around the map
- Adjusted Ammo Mod prices
- Ability to remove Ammo Mods from weapons
- Bossfight: shields around generators when not attacking
- Reworked Desert Eagle upgrade
- Adjusted health increase curve for Screamer zombies

Update: 15 Sep, 2022 @ 8:23pm

- Deadshot: Switch weapons, use items, & recover from melee attacks faster
- Deadshot: Removed mini-boss damage buff
- Removed Always Done Swiftly & Flavor Hexed Gobblegums
- PPSH: Increase firerate, slightly lower damage, & sound adjustments
- Replace PPSH wallbuys with Kar98k
- Spas-12 & AA12: Wider pellet spread, more damage, & more ammo
- Further nerfed Nail Gun damage vs Panzers
- Fix Nailgun with Fireworks AAT
- New dog spawn sounds
- Bossfight: Cooler circle attack effect
- Enhanced developer commands

Update: 4 Sep, 2022 @ 12:21am

- Fixed broken zombie spawn in North side
- Fixed some door clippings
- Slightly nerfed Nailgun vs. Panzers

Update: 3 Sep, 2022 @ 6:21pm

- South Upstairs map expansion
- North Upstairs map expansion
- North Athletics/Gym map expansion
- New perk: Elemental Pop (fine-tuned by me)
- Players can now jump down from PAP area any time before the auto-teleport
- Digital countdown clock above PAP machine
- Added grenade wallbuys to PAP area & rearranged others
- Grenade wallbuys now replenish Widow's grenades
- Removed some debris in Fountain Courtyard
- Completing a lockdown on a dog round now always rewards a free perk powerup
- Downed players will now be auto-revived at the end of rounds
- Added various ambient visual FX around the map
- New radios voiced by gamers in the community (still accepting submissions)
- Small reward for playing all radios
- Bossfight powerups will now move to a higher position, preventing accidental pickups
- Got'em EE
- Fixed missing blue beam at Protobuffer charging station

Update: 16 Jun, 2022 @ 11:13pm

- Enhancements to lockdowns & lockdown rewards (Part One)
- Added moving cameras to game over screen
- Adjusted Red, Blue, & Purple Protobuffer quests to have more clarity on certain steps
- Adjusted ATM's dividend payout increase frequency
- Added more info for ATM functionality
- Boss Fight: Bled-out teammates will now respawn after every phase (pass or fail)
- Slightly reduced shrieker health
- Fix dogs not affected by instakill
- Fix Fireworks not working on many weapons
- Fix dual-wield clips not refilling after max ammo
- Fix hotjoined players flashlight
- Fix hotjoined players UI health & perk limit
- Added support for func_vehicle's Half-Cash mod (try it!)

Update: 30 May, 2022 @ 11:04pm

- Mystery Box weapons can now be shared amongst other players
- Fixed flashlight not showing in South Lunch Area
- Desert Eagle: more ammo when upgraded

Update: 30 May, 2022 @ 2:04am

- Added 3 new weapons to the mystery box for more variety
- Changed death machine powerup weapon
- Fixed stiff Hauer 77 animation

Update: 26 May, 2022 @ 7:38pm

- Fixed game-breaking bug with players bled-out while trying to start bossfight
- Nerfed Nailgun & Ray Gun Mk 2 vs Panzers
- Balanced Ballistic Knife damage across all variants
- ATM now increases dividend percentage more frequently
- Slightly increased circle hop time in red Protobuffer quest

Update: 24 May, 2022 @ 7:39pm

- Fixed some game-breaking bugs with the pre-bossfight lockdown
- L96a1: more ammo
- Slightly buffed upgraded China Lake