Arma 3
End Times Altis (Ravage)
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Update: 26 Apr, 2017 @ 6:10pm

1.2
- Added journal entries for linkup requests, NPC information, and enemy intel
- Doubled number of bonus armed vehicles
- Added static CSAT ambushes near key roads
- Added helicopter response to destroyed Lazarus device

Update: 5 Apr, 2017 @ 1:46pm

1.1
- Greatly increased the variety of potential bonus armed vehicles and helicopters (if using RHS and/or CUP mods)
- Changed NPC recruitment information messages
- Added 5,000 rating to players at start to keep them from accidentally turning BLUFOR unfriendly
- Minor tweaks to scripting

Update: 2 Apr, 2017 @ 4:59pm

1.0.3
- Restored RHS and CUP bonus vehicles (when using those mods)
- Adjusted respawn position in MP 50m in a random direction
- Fixed several MP issues such as different players being able to recruit the same NPC or search the same officer for intel, or non-host players not being able to do things or get certain messages

Update: 31 Mar, 2017 @ 6:19pm

1.0.2
- Renamed scenario using dashes and underscores so name doesn't look like
"[SP%2fCO8]%20End%20Times%20Altis%20(Ravage)"
- Temporarily fixed multiplayer problem with not being able to repair script-generated bonus vehicles by replacing them with editor-built vanilla Arma vehicles.

Update: 30 Mar, 2017 @ 5:10am

1.0.1 - Fixed problem with non-playable extra multiplayer slot (it was player from intro for SP) and corrected some potential problems with public variables.

Update: 29 Mar, 2017 @ 5:46pm