Sid Meier's Civilization VI

Sid Meier's Civilization VI

Truly Abundant Resources
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Update: 26 Jun, 2022 @ 8:07pm

Changed color of the Plentiful option in the game set-up menu

Update: 3 Oct, 2020 @ 6:46am

Updated for September 2020 patch. Also further optimized water resource placement.

Update: 6 Jul, 2020 @ 3:45pm

Updated for compatibility with Latin American Resources.

Update: 8 Jun, 2020 @ 7:31pm

Changed harvest yield of Horses and Oil to Production.

Update: 30 May, 2020 @ 9:18am

Updated prereq Technologies for harvesting of Strategic resources.

Update: 25 May, 2020 @ 12:12pm

-- Reduced all harvest yields for Strategic and Luxury resources to line up with current yields for bonus resources.

-- Updated resource generation script with newest version from May 2020 patch.

-- Improved resource mod compatibility.

-- Tweaked alterations to valid terrains and features for resoruces.

Update: 3 Apr, 2020 @ 7:38pm

Forgot to set compatibility flag with last update.

Update: 3 Apr, 2020 @ 1:48pm

Allow harvesting of Sukritact's Sharks.

Update: 19 Feb, 2019 @ 5:05pm

Allowed Citrus and Wine to spawn on the new floodplains to reduce clumping. Slight optimizations to luxury frequency.

Update: 19 Feb, 2019 @ 3:56pm

Revert