Sid Meier's Civilization VI

Sid Meier's Civilization VI

Truly Abundant Resources
418 Comments
kkanzaki 22 Sep, 2024 @ 11:49am 
Peak
Justin 19 Aug, 2024 @ 12:40am 
thanks for uploading
SIOR542 24 Mar, 2024 @ 9:41am 
lovet tsl earth is save
Nandybear 3 Mar, 2024 @ 5:10am 
I didn't notice the "all resources are harvestable" if like me you don't want that, the file is Resource_Harvesting.sql either comment out the entire thing or delete it all, dealer's choice.
PhazezGova 23 Jan, 2024 @ 10:01am 
Is the mod still working or not?
daze 6 Jan, 2024 @ 11:21pm 
can it up to 100% more resources?
Kanzlerjäger 9 Apr, 2023 @ 4:13pm 
Maybe the dev or someone should develop a no-cap for amenities given by luxuries, that should work well with this mod.
Snoochiepoochie 9 Apr, 2023 @ 2:16pm 
Must have mod
Dendibendi 29 Mar, 2023 @ 1:23pm 
Hey this mod is really cool for big maps in civ 6
Kepuczor 11 Feb, 2023 @ 4:22am 
If I place a district over a luxury resource, do I keep that resource or is it actually removed?

Game notification says it is removed, however it seems to be that it stays (despite a few turns passing, reloading the game).
cobra3282000 13 Jan, 2023 @ 7:44pm 
@mutantproduct i havent had any problems, works fine for me just got the latest upday to night, try verifying your game files. just a suggestion.
Mutantproduct 13 Jan, 2023 @ 8:33am 
It seems to crash, maybe because of the update?
offer022 20 Dec, 2022 @ 4:50am 
First I got problem with total luxury item count after it got destroy(or harvest), but after reload the save, all luxury count got update, and work normally.
cobra3282000 11 Dec, 2022 @ 10:40am 
@walrus it seems to be wokring for me, under linux and under windows too.
walrus 8 Dec, 2022 @ 8:33am 
Seems to be broken with the latest patch
AV-6360 16 Nov, 2022 @ 4:24am 
what is the original Abundant setting resource copies versus Standard.
DylanV 1 Nov, 2022 @ 2:11pm 
How do you harvest a resource? I moved my builder over the resource and there wasn't an option to harvest. Is it possibly because I loaded the mod on an older save?
Babooshkayaya 3 Oct, 2022 @ 1:33pm 
Is it correct that I don't receive any strategics form stragegic resources which have a district over them? I have improved 1 coal (mine) and 2 coal resources are under districts. I should be accumulating 3 * 3 = 9 coal per turn. Instead I'm only accumulating 3 coal per turn, suggesting I'm only receiving coal from my coal mine. Is this a bug?
Ry 25 Sep, 2022 @ 9:58am 
@SarahBearah it should be, this mod is in the Vox Populis Modpack with Sukritact's Ocean Mod, I'm only trying to figure out how to add this mod to the game alongside the Vox Populis modpack.
wargolynch 22 Aug, 2022 @ 7:28am 
Thanks!
p0kiehl  [author] 22 Aug, 2022 @ 5:34am 
Sukritact built in support for the mod
wargolynch 22 Aug, 2022 @ 3:50am 
It seems to be compatible, but how are they interacting? Are effects adding up?

Knowing Oceans LoadOrder is 5 and Truly Abundant is higher;
how are "Suk_ResourceGenerator.lua", "Suk_OceansMapGen.lua" and "Suk_MapConvolution.lua" interacting with "Resources.sql", "Resource_SeaLuxuries.sql" and "ResourceGenerator.lua"?
p0kiehl  [author] 3 Jul, 2022 @ 10:44am 
Yes
SarahBearah 3 Jul, 2022 @ 10:42am 
Is this compatible with Sukritact's Oceans Mod?
Austin001 27 Jun, 2022 @ 5:15pm 
Great mod, curious if options for even more and even less resources are possible
p0kiehl  [author] 27 Jun, 2022 @ 2:16pm 
It affects all resource types (Luxury, Strategic, Bonus) by the same magnitude
cobra3282000 23 Jun, 2022 @ 3:08pm 
@diamond_slender I dont have that problem at all, are you using windows or linux native code for the game ? if you are using linux based os run the game under proton, alot problems are solved that way.
DiamondSlender 22 Jun, 2022 @ 3:12pm 
don't add if you play on new world age it will crash.
netanel.stolovy 31 May, 2022 @ 4:38am 
doesnt work
martin.cssml 21 May, 2022 @ 1:28pm 
this is great, but... such a shame it has conflict with so many mods.
ReLIFE 5 Mar, 2022 @ 8:37pm 
oh my god!!!
Majin Voaos 23 Feb, 2022 @ 12:31pm 
loving it so far, i use plentiful and its always been fun
Bobibobibu 18 Nov, 2021 @ 11:44pm 
Seems incompatible with Better Balanced Start.
Vleo | Schwarzmensch 15 Nov, 2021 @ 5:36pm 
Nice
STuRoK 22 Oct, 2021 @ 2:21am 
I was wondering if it was possible to have identical resources not be placed adjacent to each other?
This would greatly alleviate the big clumps of same resources all over the map. On my maps there's clumps of literally 10 identical luxuries right next to each other, or 20-30 in like a 25 tile diameter. It's a little ridiculous.? :/
STuRoK 19 Oct, 2021 @ 10:57pm 
Thank god for this mod, and thank heaven for you pOkiehl ! I can't play without this. Barren maps are so depressing.
Rykhath 18 Sep, 2021 @ 8:06am 
Yeah I found out the mod that was causing desync of map generation it was multiplayer helper...as friend was seeing different resources causing constant desync. :pug:
p0kiehl  [author] 18 Sep, 2021 @ 5:36am 
@RYKHAtH - No. I make all my mods to be MP friendly. Anyway, the resource generation is only a one-time event that occurs during map gen. That won't cause desync.
Rykhath 18 Sep, 2021 @ 5:12am 
Is this causing anyone else Desync issues in Multiplayer?
FalseZen 7 Sep, 2021 @ 6:20am 
They are highlighted pink in my game, and the mod works perfectly. First make certain that you have the latest copy of the mod buy unsubscribing and resubscribing. Next look for mods that may conflict. Any mods that might also change the menu for instance.
Frank Goldberg 24 Aug, 2021 @ 4:42pm 
any reason why Plentiful and Truly Abundant aren't highlighted in pink on my game in the create game mode?
TheCivEngineer 22 Aug, 2021 @ 11:50am 
Great, thank you... something odd just started (and I confirmed with just this mod enabled), Plentiful and Truly Abundant aren't showing up in the menu pick anymore... at least part of the mod is working because I had some Amber and there was a Harvest pick.

Any thoughts?
p0kiehl  [author] 22 Aug, 2021 @ 7:38am 
Yes, the same order it’s listed in the menu.
TheCivEngineer 22 Aug, 2021 @ 7:07am 
Could you tell me if Plentiful products more resources than Abundant?

I think that the order is Standard, Plentiful, Abundant, Truly Abundant?
Cobber 19 Jul, 2021 @ 5:51am 
@Din:

No problem, you're welcome, and I'm very glad to hear that you've gotten the issue sorted so that you can use both mods together without any further problems.
Din 18 Jul, 2021 @ 7:34pm 
@cobber51

Thanks a lot for taking the time to help man, now it works fine with golden age.
Cobber 18 Jul, 2021 @ 2:58pm 
@Din:

You can find the Steam mods folder for Civ VI at whereever you installed your Steam folder. So, for example, on my machine it is installed in D:\My Games\Steam\steamapps\workshop\content\289070. Do a search using your file explorer search function for that last part of the file path I just listed above (289070) and you should be able to find it quite easily. Hopefully that makes sense :steamthumbsup:
Din 18 Jul, 2021 @ 2:36pm 
yea after going one by one i realized that the syntax error was caused by another mod , sorry im kinda new to this.
p0kiehl  [author] 18 Jul, 2021 @ 2:16pm 
there are no syntax errors in this mod. it has no errors at all. the first error in your log (the syntax error) is from something else. the second error, as cobber51 said, is a mod conflict with another mod that does the same thing this one does
Din 18 Jul, 2021 @ 2:00pm 
@cobber51 thanks man it helped a lot, at least now i kinda now where to look , what i dont understand yet is how to find the mod files since i subscribe on steam instead of downloading the mod files myself