Torchlight II

Torchlight II

LurkerHUD (Non-Conflict)
Showing 1-10 of 14 entries
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Update: 25 May, 2017 @ 7:47am

Published v.6

- Fixed a graphical issue where as some elements are not aligned by their z-axis (specifically, target's shield indicator pulse)

Update: 8 May, 2017 @ 10:24am

Published v.5

- An option to have the target's weakness indicator moved to the left or moved to the right

Update: 5 May, 2017 @ 7:09am

Published v.4

- Added "Highest Damage Dealt" and "Number of Monsters Killed" stats

Update: 2 May, 2017 @ 11:07am

Published v.3

Update: 2 May, 2017 @ 3:52am

Published v.3

Target Health is now always going to be center (Looks really great, must see!)

Update: 1 May, 2017 @ 8:24am

Published v.3

- Added an option for Health and Max Health indicator for targeted unit
- Added Label Helpers for Target Stats (See them on LurkerHUD's settings)
- Enhanced "Type C" Target Stats, now with Max Magic Damage, Atk Spd Bonus, Run Speed, and Hit Chance
- Type C target Stats will also have Notifiers if an enemy has Critical Chance and/or have a Shield/Armor
- Some fixes on visuals and alignments

Update: 30 Apr, 2017 @ 6:59am

Published v.2

Update: 29 Apr, 2017 @ 10:43am

Published v.2

Update: 29 Apr, 2017 @ 9:40am

Published v.2

Update: 29 Apr, 2017 @ 8:07am

Published v.2

- I added Target Bar overlays, you can show added enemy stats or you can cover the original target bar for true "Weakness Type Indicator" --- credit goes to y. and 7. for introducing it

- Rearranged the stat indicators for better flexibility and prioritization for different types of screen sizes.