RimWorld

RimWorld

Zombieland
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Update: 20 Mar, 2022 @ 5:30am

Zombieland v3.0.6 fixes colonists sometime extract serum when they shouldn't

Update: 19 Mar, 2022 @ 2:40pm

Zombieland v3.0.5 adds a risk that fogged rooms contain zombies (controlled by the setting "arriving groups are infected %")

Update: 17 Mar, 2022 @ 11:11am

Zombieland v3.0.4 fixes warnings-HUD when in world view; zombies ignore holograms now; herbal serum now cures correctly

Update: 10 Mar, 2022 @ 4:41pm

[Auto-generated text]: Update on 3/11/2022 1:41:36 AM.

Update: 7 Mar, 2022 @ 11:13am

Zombieland v3.0.1 fixes melee calculations and allows zombie bites only on close interactions

Update: 4 Mar, 2022 @ 12:01pm

Zombieland 3 brings you new exciting features to your favorite zombie mod for RimWorld.
- Configurable melee dodge chance against zombies that scales with melee experience.
- A new area manager that can warn you when colonists enter/leave a certain area.
- Settings are now searchable.
- Custom blacklisting of biomes.
- More customization!
- Bug fixes!

Update: 21 Feb, 2022 @ 9:29am

v2.9.5 improves performance with SoS2 installed

Update: 20 Feb, 2022 @ 4:03pm

v2.9.4 fixes zombie rendering in space and prevents zombies from ever spawning in space (except when ships are infected)

Update: 16 Feb, 2022 @ 11:28am

2.9.3 prevents zombie events in space

Update: 31 Jan, 2022 @ 12:43pm

Zombieland v2.9.2 adds option to hide zombie health bar and balances dark slim properties