Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
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Update: 27 Dec, 2017 @ 11:12am

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Update: 17 Oct, 2017 @ 4:46pm

Code tidy up to allow more natural wonders.

Update: 28 Sep, 2017 @ 11:37am

Allow lakes to be sources of rivers

Update: 14 Aug, 2017 @ 3:48pm

Adjusted river defaults for a starker Antarctic landscape.

Update: 29 Jul, 2017 @ 11:45pm

Tighten terrain generation logic for stronger coastal bias.

Update: 29 Jul, 2017 @ 10:53am

Removed addition of large lakes default in Summer '17 patch.

Update: 27 May, 2017 @ 3:56pm

Swapped tundra/snow logic for balance.

Update: 27 May, 2017 @ 3:44pm

Leaving some forest for balance. (It is a fantasy/thawed map)

Update: 26 May, 2017 @ 7:02pm

More ice

Update: 26 May, 2017 @ 6:43pm