RimWorld

RimWorld

Better Workbench Management
Showing 41-50 of 58 entries
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Update: 17 Mar, 2018 @ 9:39pm

Update Japanese translation

Update: 17 Mar, 2018 @ 2:24am

* Fix handling of "Make any stone block" bill's copy/paste operation.
* Fix some UI issues when RimFactory and Prison Labor mods are being used.
* Add option to disable extra UI buttons if they interfere with other mods.

Update: 14 Mar, 2018 @ 12:19am

Updated Japanese translations

Update: 12 Mar, 2018 @ 11:37pm

* Added Mod Option to set "Drop on floor" as default for new bills instead of "Take to best stockpile"

Fixes and new features added by @alextd on Github:

* Fixed bug where "count in" and "take to" stockpile settings got cleared when game is saved on another map.

* It is now possible to count any item worn, equipped or carried by any colonist or colony animal.

* Added option to also count items on colonists and animals originating at the bill's map, but are away on caravans, raids, etc.

* Added option to count installed statues, if desired.

Update: 25 Feb, 2018 @ 11:07pm

Feature added by @alextd: "Do Until X" bills can now also count any equipped weapons and shield belts, extending the existing "Count equipped clothing" functionality.

Update: 9 Jan, 2018 @ 10:59am

* When a single bill is copied, a "Paste Into" button now appears on every other bill, in the bill details and workbench overview screen. This button will paste all compatible settings from the source bill into the target bill, except for the output product itself. For e.g., you can create a number of tailoring jobs for different items of clothing, adjust the production counts and material filters for one and paste these into all the others. Any job's settings can be pasted into another, but not all settings are compatible between all recipes; incompatible settings will not be copied.

* When a linked bill is suspended or unsuspended, now all linked bills will take on the same status (can be configured in Settings).

Update: 4 Jan, 2018 @ 12:07am

Fixed bug to do with linked bill data not being removed from deconstructed workbenches

Update: 23 Dec, 2017 @ 8:00pm

Added compatibility for Outfitter mod

Update: 23 Dec, 2017 @ 4:09am

* Add option to disable "drag to reorder" if needed.

* Disable "drag to reorder" if Outfitter mod is loaded, due to incompatibility

Update: 22 Dec, 2017 @ 11:04pm

* You can now drag to reorder bills in a workbench's overview instead of having to use the up/down buttons. Dragging works from anywhere in a bill's background or use the drag box that has replaced the buttons (the screenshots do no reflect this yet).

* Added translations:

Simplified Chinese by @mm615657
Japanese by @Proxyer