Tabletop Simulator

Tabletop Simulator

[DEPRECATED] Best Star Realms (scripted)
Showing 1-7 of 7 entries
Update: 6 Aug, 2017 @ 3:30am

Update: 29 Jun, 2017 @ 8:43pm

Bug fixes for the new Authority counters. Basic scripting for the new Unity cards. They should be playable.

Update: 29 Jun, 2017 @ 8:28pm

Last patch was rushed out. Cleaning it up a bit.

Update: 29 Jun, 2017 @ 6:30pm

Aesthetic stuff mostly. Added the start of the United expansions, although they're not scripted yet.

Update: 20 Jun, 2017 @ 5:22pm

Fixed a few more bugs, mostly related to displaying values when it shouldn't. Still a few left but I think I'm close to the point of redoing the script from scratch so they might just stay in until then.


Added a die for determining who goes first, and locked health counters in as an alternative to the authority boards.

Added a button to rebuild your deck when it's empty.

Update: 11 Jun, 2017 @ 8:03am

-Added support for the rest of the cards except Heroes, Events, and Gambits. They can still be played, but Heroes won't be calculated yet.

-Fixed a bug where the tracker would stop counting bases already in play.

-Fixed a bug where setting you Lift Height too high would break the script.

-Increased the size of the play zone to include most of the table (previously playing something in line with your deck wouldn't register)

-Scrapping from the Trade Row no longer subtracts from your trade pool

----Choice card support is in the works but I haven't decided how to handle them quite yet. Hopefully next patch!

Update: 9 Jun, 2017 @ 3:00pm