Xenonauts

Xenonauts

Projectile Overhaul 2 (X:CE 0.35)
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Update: 30 Nov, 2018 @ 10:36pm

Reverted to old projectiles for time being, new ones still need tweaking

Update: 28 Nov, 2018 @ 6:43pm

VERSION 2.0.4

- Quick visual update done to ballistic and MAG Projectiles

Sorry for the slow progress lately, I've been busy with another mod that I'm hoping to release soon! Don't worry though, reworked Plasma and Lasers are in the works ;)

Update: 8 Jul, 2018 @ 8:57am

VERSION 2.0.3

- Fixed Projectiles for Laser, Plasma and MAG weapons! However this has changed how modded projectiles work. To have modded projectiles you must go to Mod Weapons.txt, located in the Projectile Overhaul 2 folder, and copy and paste the mod weapons that you are using into weapons_gc.xml.
- Removed Xenopedia Images for the time being due to simplicity

Update: 30 Jun, 2018 @ 6:15pm

VERSION 2.0.2

- Fixed Xenopedia images

- Added .243 Winchester projectile for my upcoming mod ;)

Update: 27 May, 2018 @ 8:27am

Update: 27 May, 2018 @ 7:18am

PROJECTILE OVERHAUL 2

VERSION 2.0.x

- Mod support has been added, make sure to unsubscribe from Projectile Overhaul Soviet Edition

- If you play without mods then check out Projectile Overhaul Lite

Update: 21 Dec, 2017 @ 8:11pm

VERSION 1.2

Merry Christmas!

- Enhanced Shotgun Pellets

Update: 25 Sep, 2017 @ 6:58pm

VERSION 1.1.1

-Fixed issue with .30-06

Update: 25 Sep, 2017 @ 3:54pm

VERSION 1.1

-New Laser projectiles CREDIT TO LT_PARSONS

Update: 3 Sep, 2017 @ 10:27am

VERSION 1.0.8

-Files have been renamed; easier to navigate
-New alien projectiles (WIP)
-MAG projectiles given a glow
-Ballistic projectiles given slight glow
-New tracer projectiles