Killing Floor

Killing Floor

Zed Manager (ex. Custom Monster Balance, ScrnMonstersMut)
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Update: 1 Apr, 2015 @ 11:34pm

v5.00

Update: 21 Mar, 2015 @ 4:54am

v4.40:
- Added new config for Pure DooM3 Mode (ZedCfgD).
ScrnDoom3KF mutator is required to use this mode.
- MUTATE VOTE ZED <UserName> LOCK|UNCLOCK -- allows server admin to lock/unlock zeds

Update: 29 Nov, 2014 @ 12:19pm

v4.31:

  • Configs updated to include Female Fleshpound MKII
  • Added new config for SuperZombies. Note that Super Crawlers, Stalkers and Fleshpounds are not fully compatible without running SuperZombiesMut. Others super zeds can be used with out it. If you are using SuperZombiesMut, then set all zeds to FALSE in SuperZombieMut.ini.
  • Replacing standard zeds replaces them in special and boss squads too.
  • bAllowVoting is not global anymore and can be set for each config individually.
  • Fixed Tesla Husk head's hitbox (thanks to Skell for an idea)
  • Shivers now are spawning in last Boss squad too.
  • Fixed Shiver's head hitbox
  • Raised decapitation bonus for assault rifles. Now headshot from SCAR or FNFAL instantly kills 6p HoE Shiver.

Update: 17 Oct, 2014 @ 3:45am

- Compatible with KF 1062
- Configs updated to include Shafter, Goreshank, Sick and Fatale and
support them "out-of-the-box"

Update: 10 Oct, 2014 @ 6:05am

Fixed Jason's damage resistance against M99

Update: 9 Oct, 2014 @ 10:10am

Updated Brute and Jason.
- Fixed Brute headshot damage multiplier from Commando weapons
- Fixed Jason's animation, when he gets raged after the stun

Update: 3 Jul, 2014 @ 1:15am

Updated for compatibility with KF v1059

Update: 18 Jun, 2014 @ 3:05am

Shiver updated

Update: 5 May, 2014 @ 6:55am

v4.10
More details @ Group's Page

Update: 29 Apr, 2014 @ 1:14am

ScrnMonstersMut replaced with ZED Manager
v4.03