Total War: WARHAMMER

Total War: WARHAMMER

Regiments of Renown - Wood Elves
103 Comments
Decomposed  [author] 6 Jul, 2022 @ 11:43pm 
It is updated, WH1 hasn't had any patch affecting its actual data in years.

The only updates that happened were for the launcher.
PopLocknHots 6 Jul, 2022 @ 4:57pm 
Plz Update ;)
Decomposed  [author] 11 Feb, 2018 @ 2:58am 
Not atm, but there will be one in the near future.
Timujin 11 Feb, 2018 @ 1:44am 
I imagine it will work with Steel faith, but the units aren't balanced for it.

Is there a compatability mod?
♥ 姫小猫 Sakurai ♥ 29 Oct, 2017 @ 6:36am 
Yeyyyyyyyyyyyyy :D many thanks ♥♥
Decomposed  [author] 29 Oct, 2017 @ 6:27am 
In the next few days. Keep an eye out in my Workshop :)
♥ 姫小猫 Sakurai ♥ 29 Oct, 2017 @ 5:03am 
Update for warhamemr 2 plis !! ♥ magnific job
The Running Man 17 Oct, 2017 @ 5:27pm 
Hey deco!! I thought this would be a really cool ROR to add to the woodelves considering they have their own faction in WH2 in the southlands!
http://www.solegends.com/citrr/1rr07oreons/index.htm
Decomposed  [author] 24 Sep, 2017 @ 1:30am 
@wjmjordy Hi, it's all inside land_units table. PM me and I'll guide you through ;)
Forge 23 Sep, 2017 @ 3:35pm 
How did you get a unit to shoot while moving? Can't seem to get that to work.
I appreciate you're modding and would love a bit of help.
Alex the Great 18 Sep, 2017 @ 8:23pm 
@Decomposed D: aww man.
Decomposed  [author] 18 Sep, 2017 @ 2:44pm 
@Alex the Great Yes, they were actually in our initial selection, but got scrapped later during the develpment of the mod.
Alex the Great 18 Sep, 2017 @ 12:46pm 
By any chance are the Winterborn and/or the Daughters of Winter ROR gonna be included in the next update you got coming soon? :O
The Running Man 8 Sep, 2017 @ 9:12pm 
i like this mod
MadMartigan 5 Sep, 2017 @ 7:32pm 
that's awesome! thx for keeping us updated!
Decomposed  [author] 4 Sep, 2017 @ 10:53pm 
More units are coming soon :) As for SFO, I just installed it and played a few custom battles with my Wood Elves RoR. No crash at all.
MadMartigan 4 Sep, 2017 @ 4:39pm 
maybe a future forest dragon or a good eagle riders ROR? Great work with this mod!
Vin 50cent 4 Sep, 2017 @ 3:48pm 
Will there be any new elf units? we need more elf in our life .
Vin 50cent 4 Sep, 2017 @ 3:47pm 
Yeah it's incompatible with Radious Mod and Steelfaith i believe . It crash immediately at launch
Decomposed  [author] 4 Sep, 2017 @ 1:45pm 
@Vin 50cent Any specific details about what is conflicting? Units don't appear? You can't launch the game with either overhaul?
Vin 50cent 26 Aug, 2017 @ 12:53pm 
seems like the mod conflict with Radious and Steelfaith Mods . Any quick update would be really noiceee
Decomposed  [author] 20 Aug, 2017 @ 1:04am 
@flyons_gary I didn't have time to change the things I want, but I will update the mod again soon!
MadMartigan 19 Aug, 2017 @ 8:17pm 
thx!
flyons_gary 19 Aug, 2017 @ 5:22pm 
hmm any changes?
The Running Man 19 Aug, 2017 @ 5:20pm 
yay! thanks for update!
Decomposed  [author] 19 Aug, 2017 @ 11:29am 
Quick update for Norsca patch.

Decomposed  [author] 14 Aug, 2017 @ 1:06pm 
@flyons_gary No, official RoR woek fine along with our mod. No issues at all.
flyons_gary 14 Aug, 2017 @ 10:36am 
Does this mess with the wood elf regiments of renown(ca's) currently, ie. blocks recruiting those elves?
Decomposed  [author] 14 Aug, 2017 @ 12:21am 
@The Immigration I know the staff looks a bit awkward, but I put it there for variety. I don't think I can change the color of the sword unfortunately. I will ask Why if he knows how to do it.
The Running Man 13 Aug, 2017 @ 9:33pm 
I have a small question! is it possible to change the colour of the sword of daith to blue or green? i think that will add some cool weapon variation to "durtrhu wargrove" cause the "ancient treeman staff" is very akward not only the way they hold it but also the way they attack
The Running Man 13 Aug, 2017 @ 9:13pm 
LOL i can not believe it!! CA ROR unit card looks exactly like the ashenhawks!!!
TALOS2789 13 Aug, 2017 @ 12:29am 
thank u love ur mod
Decomposed  [author] 13 Aug, 2017 @ 12:27am 
@TALOS2789 Doesn't crash the game. Everything works fine.

However, we intend to rework some things now that the official RoR are released. An update will come out by the end of the month.

Especially since CA copied our Ashenhawks unit card!! :P :P
TALOS2789 12 Aug, 2017 @ 10:59pm 
has this been updated since norsca
Decomposed  [author] 11 Aug, 2017 @ 8:24pm 
@Odium Kot Thanks a lot!
Dolorem Kot 11 Aug, 2017 @ 11:58am 
This is some quality mod, good job guys :)
Castor Troy 10 Aug, 2017 @ 9:55am 
@yasseraffridi Thanks! Yes, you could change that just by unticking a box in the mod files. But we prefer it to be like vanilla where RoR don't gain XP. We may make a submod if many people ask for it though.

Unfortunately i have no idea how to do that. lol. but anyways keep up the good work
Decomposed  [author] 5 Aug, 2017 @ 11:43pm 
@flyons_gary Good idea. And yes all elven units (including our RoR) have forest stalker.
flyons_gary 5 Aug, 2017 @ 10:32am 
Also needed to check(cant currently) but forest stalker is on the elven units yes?
flyons_gary 5 Aug, 2017 @ 10:28am 
So do you possibly plan to give a dance to the cult of the blood queen after the patch, it seems to new dancers are going to be kind of like the malory of the oak mod when it comes to their dance and the blood queens could use a dance to actually keep up with their fellows.
Guvenoren 3 Aug, 2017 @ 6:26am 
@Decomposed yeah, I noticed that too! I was expecting the Eternity guards or Ashenhawks atleast. If there's any help you guys want, don't fret to contact me. Yes I am aware I am basically 95% offline, but that's just me in hidin' ;) you can write to me anyway should you wish that.
Decomposed  [author] 3 Aug, 2017 @ 12:06am 
So, after looking at the official WE RoR, I'm glad to say that they don't make our own RoR irrelevant or reduntant. In fact, most of them are not even based on lore and were actually made up by CA. This makes our loreful RoR even more "official" in a way :)

At first glance, the only units that look alike are the Wild Hunters of Kurnous / Spears of Orion and Hawk-eyes of Drakira / Ashenhawks. But they don't share the same abilities, so each unit can have its own role on the battlefield.

In any way, we will wait to see the new additions in action and then decide what changes (if any) we should bring to the table and what new lore-friendly RoR we can create.
Guvenoren 2 Aug, 2017 @ 11:14pm 
@Decomposed I'll be expecting you :P
Decomposed  [author] 2 Aug, 2017 @ 2:18pm 
@Guv You rock! I will send you a PM tomorrow :)

@yasseraffridi Thanks! Yes, you could change that just by unticking a box in the mod files. But we prefer it to be like vanilla where RoR don't gain XP. We may make a submod if many people ask for it though.
Castor Troy 2 Aug, 2017 @ 1:25pm 
thankyou for your time to make these mods mods. Your work is exellent. Is there any way can make these units gain xp?
Guvenoren 2 Aug, 2017 @ 11:20am 
@Decomposed I was able to fix that while I was fiddling with your mod. I can help with that. It's the Variantmeshesdefinitions. I'll show you what the issue is sometime.
Decomposed  [author] 2 Aug, 2017 @ 10:44am 
@Guvenoren Sure, we can add more RoR. Unfortunately I couldn't find what causes the explosive sound. The variantmeshes and melee_weapons are set correctly.

@Tomread Thank you for your kind words and don't worry, we will keep improving and updating the mod ;)
Tomread 2 Aug, 2017 @ 9:16am 
I am so disappointed with the art style and choice of the new RoR announced by CA. Your work is so much better (at least from what little we have seen). CA should have you doing their RoR for woodelves. Thanks for your mod hope you have time to continue to update it in the future too
Guvenoren 2 Aug, 2017 @ 8:40am 
Well, the new Regiments of Renown now trampled this mod. But perhaps add more unique regiments? :