Starbound

Starbound

Improved Armor Descriptions
26 Comments
Azure Fang  [author] 14 Sep, 2023 @ 2:52am 
Ah, I see. The structure of your comment made it sound like it only worked under those conditions.
soundtoxin 14 Sep, 2023 @ 2:23am 
Not sure if that reply was for me but I'm not having any issues, I was just letting people know that the mod still works and that you don't need it on the server to work. I'm only using a handful of simple mods for now.
Azure Fang  [author] 14 Sep, 2023 @ 1:43am 
Then you have a mod conflict otherwise. The mod works fine, but any other mod that edits descriptions or edits armor without patching will conflict.
soundtoxin 14 Sep, 2023 @ 12:29am 
This mod works fine for me when only on the client and playing on a vanilla server.
Aethis 30 Jan, 2022 @ 8:34pm 
clientside?
King 6 Aug, 2021 @ 10:04pm 
Thanks Azure Fang!
Azure Fang  [author] 3 Feb, 2021 @ 9:44pm 
And it's finally done. If anybody still cares, version 2.0 is out and fixes incompatibility with RPG Growth.
Azure Fang  [author] 14 Mar, 2020 @ 2:15pm 
Just been made aware that this mod conflicts with RPG Growth, breaking the Jeweler profession. I will be rewriting this mod in the (near?) future to address this incompatibility.
MidnightChord™ 15 Oct, 2019 @ 3:52pm 
Could there be made a Patch for bk3000's inventory?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=882900100
Azure Fang  [author] 2 Jul, 2019 @ 8:46pm 
Yes, weapons have varied stats, but it's far more complex than just one tier being higher than another, plus there's NO way to produce static descriptions for randomly generated weapons (which make up the vast majority of all weapons used).

As to why racials were removed, it was probably the same reason why racial storylines and quests, ~75% of codex entries, multiple bosses, and a ton of quests were removed - no reason whatsoever.
Boltte man 2 Jul, 2019 @ 8:21pm 
But some weapons do more damage(or have other better stats or abilities) than others of the same type and appearance, so surely they'd have to be in a completely new tier itself no? For example hunting bow would be tier 1 and tungsten bow be tier 2 right?

Why did they remove racial weapons? That gave the game more substance to role play......
Azure Fang  [author] 2 Jul, 2019 @ 12:35pm 
Racial weapons were removed before version 1.0 of the game was released. Only Novakid revolvers remain, but they're just as universal as any other weapon. All races can produce all static non-legendary weapons, and there's no difference for any race using any weapon.
Boltte man 2 Jul, 2019 @ 12:29pm 
Can u do one for weapons so I know what tier they are too or what race are meant to be using them?
Sim 11 Jul, 2018 @ 4:39am 
@Azure Fang thank you very much
Azure Fang  [author] 10 Jul, 2018 @ 4:57am 
@Gilberry
Updated. Either resubscribe or restart Steam to force the update to download.
Azure Fang  [author] 5 Jul, 2018 @ 6:52am 
@Gilberry
Thanks. I'll correct that when I have a chance.
Sim 5 Jul, 2018 @ 6:39am 
Small bug, the T-1 Novakid pants are labled as Novakidx with an x on the end
Smogik 15 Oct, 2017 @ 10:37am 
Thanks :)
CodedCrow 31 Jul, 2017 @ 8:33am 
YYYYEEESSSS!!!! i asked this out of the devs back when they where anoucing starbound 1.0
Azure Fang  [author] 27 Jul, 2017 @ 3:24pm 
@Royal_Jelly
If you do, let me know. I'll be happy to cross-link your mod here for FU users.
Incompetent-Cartridge 27 Jul, 2017 @ 3:21pm 
it is all fine my good sir i'll do them myself when i get the chance
Azure Fang  [author] 27 Jul, 2017 @ 3:14pm 
@Royal_Jelly
No, sorry.
Incompetent-Cartridge 27 Jul, 2017 @ 2:55pm 
I must know do you have plans to do the armors from Frackin Universe as well?
keylocke 26 Jul, 2017 @ 9:22pm 
agreed with yuki : T6 instead of T-6. (that dash is not necessary)
Azure Fang  [author] 25 Jul, 2017 @ 11:22am 
@*Yuki*
The T- was used under two considerations:

1) It made batch production of patch files for 242 different items take only a couple minutes with pattern replacement.
2) Depending on screen size and font, the separator gives a little more clarity due to spacing without pushing far enough for vanilla UI overrun. That and the spacing alternate, whitespace, just never sits well with me for abbreviations.

I'll be leaving it as stands.
*Yuki* 25 Jul, 2017 @ 11:08am 
maybe instead or "T-6" use common "T6"? Etc etc