Starbound

Starbound

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Improved Armor Descriptions
   
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File Size
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153.747 KB
25 Jul, 2017 @ 10:11am
3 Feb, 2021 @ 9:25pm
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Improved Armor Descriptions

In 3 collections by Azure Fang
Azure Fang Server Modpack
268 items
"Closest to Vanilla" QoL Collection
44 items
Azure Fang's Starbound Mods
63 items
Description
Inspired by Specialization Categories, Improved Armor Descriptions extends similar functionality to all vanilla armor, adding Tier, Race and Specialization descriptors to each vanilla armor's description where applicable, providing slightly more feedback than just comparing the broad item rarities or stats. As an added benefit, the improved descriptions will serve collectors in determining what racial pieces they may be missing.

Version 2.0
This one has been a long time coming. While armor categories were not used internally, numerous modders made use of them. One solid example is RPG Growth, which calls to the categories when using the Jeweler profession. Version 2.0 rewrites the mod to append the tags to the armor description, returning categories to their vanilla state. This has not been tested without tooltip extenders, so please report any text overrun. Additionally, any items generated before receiving this update will still appear and function as if you had not yet received the update; only items created/found after the update will be affected.

Compatibility
This mod replaces the "description" path on all vanilla pieces of non-cosmetic armor. Any mod that alters the same path will cause changes from one mod or the other to be negated.

Non-Steam Downloads
Nexus Mods links removed in protest of recent changes removing creator rights.
26 Comments
Azure Fang  [author] 14 Sep, 2023 @ 2:52am 
Ah, I see. The structure of your comment made it sound like it only worked under those conditions.
soundtoxin 14 Sep, 2023 @ 2:23am 
Not sure if that reply was for me but I'm not having any issues, I was just letting people know that the mod still works and that you don't need it on the server to work. I'm only using a handful of simple mods for now.
Azure Fang  [author] 14 Sep, 2023 @ 1:43am 
Then you have a mod conflict otherwise. The mod works fine, but any other mod that edits descriptions or edits armor without patching will conflict.
soundtoxin 14 Sep, 2023 @ 12:29am 
This mod works fine for me when only on the client and playing on a vanilla server.
Aethis 30 Jan, 2022 @ 8:34pm 
clientside?
King 6 Aug, 2021 @ 10:04pm 
Thanks Azure Fang!
Azure Fang  [author] 3 Feb, 2021 @ 9:44pm 
And it's finally done. If anybody still cares, version 2.0 is out and fixes incompatibility with RPG Growth.
Azure Fang  [author] 14 Mar, 2020 @ 2:15pm 
Just been made aware that this mod conflicts with RPG Growth, breaking the Jeweler profession. I will be rewriting this mod in the (near?) future to address this incompatibility.
MidnightChord™ 15 Oct, 2019 @ 3:52pm 
Could there be made a Patch for bk3000's inventory?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=882900100
Azure Fang  [author] 2 Jul, 2019 @ 8:46pm 
Yes, weapons have varied stats, but it's far more complex than just one tier being higher than another, plus there's NO way to produce static descriptions for randomly generated weapons (which make up the vast majority of all weapons used).

As to why racials were removed, it was probably the same reason why racial storylines and quests, ~75% of codex entries, multiple bosses, and a ton of quests were removed - no reason whatsoever.