Company of Heroes 2

Company of Heroes 2

The Advanced Powers 3.6.5B
857 Comments
Gewittar 5 Jul @ 11:31am 
When comes the next update? or no support anymore?
DarkVitinhu 1 Jul @ 10:33am 
Are the French Army/Reisistance planned to be in the mod? since Axis have the Italian and the Japanese support. Think one more Army Specialization in Allies side may be fair, maybe Poland or Canadian/Australian support. Hyped for the next update :D
John F Kennedy 26 Jun @ 11:27am 
The thing is i dont get it why they dont let us edit the models in this game, i mean they couldve release the model editing tools for Coh2 when they released Coh3.
Gewittar 26 Jun @ 10:40am 
better full mod support and full price
Gewittar 26 Jun @ 10:40am 
@saya they cannot make money anymore with coh2
TeaTime 24 Jun @ 5:22pm 
it would be really cool if you released the Halloween version (where OKW always goes zombies) as a separate mod, i had a lot of fun with friends using it as a kind of zombie survival game mode with the other factions cool weapons
[Micky] The Wolf 22 Jun @ 12:02pm 
How do you used this mod?
Saya Takao 22 Jun @ 3:13am 
@Gewittar I understand you well, but from their perspective, if they let it be like the previous game, they would not make money from it.
Gewittar 18 Jun @ 12:43pm 
i hate relic for that its a great engine for modders and a win-win when we can create new models. also same restriktions on coh3
The Narrator 17 Jun @ 11:06pm 
are you gonna make a version like, say, "Realistic Powers" again and all?
John F Kennedy 15 Jun @ 2:27am 
Is there a reason why Relic dosent give us the tools?
Director_A 9 Jun @ 4:08pm 
Now over 2 months. this has gotta be a MASSIVE update.
Fobos  [author] 2 Jun @ 6:42pm 
@Helikopterek New models are not possible with the tools provided by Relic. We do have some small examples of mashed models and a large amount of custom portraits, descriptions, and mechanics.
Helikopterek 1 Jun @ 10:02am 
does this mod have new models or its just the same units with different stats
🌌 27 May @ 3:47pm 
Came back after a long absent and expected no updates! Great to see its still being updated. Wonderful work.
Director_A 26 May @ 8:12am 
Whatever they are planning, I am extremely hyped given how it's been over a month. They MUST be cooking something divine
@Jonnyo91 literally read the bottom comment on this page dude, you didn't even have to click the next page button man
hbhagood 10 May @ 6:25pm 
Best mod for COH2 on the workshop. Also thank you guys, actually fixed the gamebreaking chemical specialization lag.
Jonnyo91 10 May @ 10:59am 
any chance you can port this to Company of Heroes 3
Fobos  [author] 5 May @ 5:53am 
@Fire Yes, but probably not for some time. Feel free to join the Discord, we usually provide more info there every now and then
Fire 4 May @ 8:04pm 
Any plans to redo the Infantry Specialization for Germany?
Junes Blue 30 Apr @ 9:21am 
idk what do you think about the update. but since the update this mod sucks now.
You cant Build multiple buildings. You CANT BUILD ANDYTHING. Wth?

Ty for nothing.
DIO meow 29 Apr @ 1:58am 
You ruined Soviet Armored Rush. The production officer is gone and got turned into a fuel tax upgrade behind each building. The tanks are all too expensive. t-34-37 for 60 fuel really? SU85 for 130 fuel? Also why remove flamethrower from t-34-85. Now there is no strong anti-infantry options until you get ISU152 with HE. Also no MG for suppression, and the quad AA halftack upgrade is gone as well. The whole gimmick of armored rush is to get a good medium tank out as quickly as possible for early advantage, now there is no rushing when everything is locked behind tech.
Dragonmor 29 Apr @ 12:12am 
love this mod then you guys just make it Unplayable randomly
Doomkat 26 Apr @ 10:01am 
ISU-203 is really strong if you manage to get it some veterancy.
Fobos  [author] 26 Apr @ 9:37am 
@Ghosty Shamefully, as far as we are aware, CoH3's modding tools would not allow us to reproduce TAPs faithfully
Ghosty 26 Apr @ 1:59am 
Will there ever be considered making this mod in company of heroes 3? With the ability to make custom models there would make this mod amazing :)
Arby's Gaming We Are Meat 21 Apr @ 9:30pm 
Played with this mod on for the first time I played this game 10/10 would recomend
Bane882266 20 Apr @ 6:15am 
I teleported bread!
DRCanaris 19 Apr @ 3:05pm 
teleporation post *
DRCanaris 19 Apr @ 3:05pm 
not sure if its just for me but the laser machine gun team on the obercommandos can never leave the telleporation post , keep getting stuck
Gewittar 16 Apr @ 6:00am 
Dear Modders: 1. Please import units from "Zombies 1.12.6 MOD" to OKW, 2. Make Celestial Wardstone with healing Aura 3. buff England tanks with "hull down" or no limit on glowworm.
The Narrator 9 Apr @ 3:18am 
Man i really liked the realism powers
KadenTR 7 Apr @ 12:44pm 
@Cain if you want the AI to stop using commander ability you can get Spearhead Win Conditions to disable commanders it also disable a few features that commanders give you but its still great to use
[†] Generalseal 5 Apr @ 8:20pm 
i like the extended weapon range but the added damage is a bit much for me
Wolfik 5 Apr @ 12:35pm 
Advanced powers was GREAT mod and we play it with friends a lot. Now after update to "Realistic" powers the game is ruined and to play it is painfull and utter sh*t. Sad.
Deleted and we go back to All units 170 mod.
Tanksalot05 5 Apr @ 5:51am 
@blazelgstudios Tuesday, April 8, 2025 12:00 AM (EST)
Айнз Гоун 4 Apr @ 11:28pm 
:shit:
blazelgstudios 4 Apr @ 9:58pm 
Also, when will the mod be reverted to its normal state again?
Salt of the Seven Seas  [author] 4 Apr @ 1:12am 
@Gewittar no
Cain 3 Apr @ 5:35am 
@Salt of the Seven Seas, sorry, please, increase cooldown for commander abilities (strikes) for Ai, CPU spams nonstop, PVE unplayable of that. And USF gunship plane very OP, balance it plz, it almost immune to AA, and make kamkaze planes vulnarable to AA so player can defend from it.
ArxInvicta 3 Apr @ 1:19am 
I have to agree with blazelgstudios, absolutely love this and would be amazing if there is maybe a permanent version on the workshop so people can play the "realistic powers" if they want to. Just a huge amount of fun for a bit of silly compstomping
Skepper 2 Apr @ 10:29pm 
I played and was annoyed, but after reading the update, I'm laughing at myself now. I'm looking forward to the Advanced Powers returning.
blazelgstudios 2 Apr @ 8:22pm 
I love how realistic this mod is, keep working on it, I love it
Chomps 2 Apr @ 8:11pm 
bro is too serious lol just enjoy this
Salt of the Seven Seas  [author] 2 Apr @ 6:32pm 
@Cain, you can wait until this April fool event ends, and then we will get right back to you with our regular TAP programming. This shouldn't take more than a week.
Edgy Princess 2 Apr @ 6:51am 
Honestly, this version where units shoot far with lot of damage is a lot of fun! Hope we get to have this version of TAPS as a separate tuning pack after April Fools!
Tanksalot05 2 Apr @ 5:00am 
its FLOWING
Darkequation 2 Apr @ 2:47am 
I can feel realism flooded thru my body
Tanksalot05 1 Apr @ 4:55pm 
@MetalTizi wait a bit, and also check the date