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Do we need this mod now that there is a new patch or can we use it together? Thank you for your work.
I just checked and on the original game its the same animation as EE, there is no other one?
Is there some way to find other people who use this mod if i don't play tournaments?
Rechargable godpowers mod
Keeping both mods active with rechargable on a higher priority should result in what your looking for.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1576118686
i do realize it would completely change the balance of the game,
i'm more of a casual player, not really competetive,
hence why i like this kind of mod.
I used to play this game a long time ago,
and my favorite mod was such an infinite god power mod,
which had (somewhat) good cooldowns,
so that indeed the building powers,
like fountain of youth, or plenty vault,
and other very strong god powers,
could only be used a few times,
depending on how long a game lasts.
(like f.e. a 30 minutes cooldown for fountain of youth)
Anyways, it was just a suggestion,
i would really love such a mod,
that is actually balanced,
unlike the mods i've found so far,
that completely imbalance the game,
or at least according to the comments.
I'll try one out, and if you want,
i could make a list of cooldowns,
that seem balanced enough, to not break the game. ;)
though you could try keeping such a godpower mod a higher priority, so those files take priority over the balance mod's files.
giving godpowers infinite charges is creating a whole new balance consideration, which wont become a thing in competitive multiplayer. (which is what this mod is designed for)
I could just loosely throw some rechargable timers on the godpowers if you would like, based on my rough estimation on their strengths. Though im certain it wont be particulary balanced.
some stuff like having 10 healing springs, hesperides trees or plentys on the map will just feel like clutter,little space for other stuff like actual buildings.
Then again, it would be more of a casual mod, so i guess its not too bad.
So many people are complaining about bugs,
but this mod fixes that problem. I only just bought this game,
and i found this mod, like an hour after i bought the game,
so i honestly don't understand why everyone is complaining so much..
(besides the fact that some people just like to complain :P )
Anyways...
My question now is; is this mod compatible with other mods?
If so, which other mods would you recommend?
I see that you mentioned ekanta's UI and a tooltips mod,
but are there other good mods that you would recommend?
I'm looking for a mod that provides unlimited god powers,
with a cooldown of course, but most i have found,
also make the god powers stronger, which unbalances the game...
And not all of them work with the TotD DLC.
Do you know of any such mods,
that are decent, and compatible with this mod?
Or even better; would you consider making such a mod?
Thanks in advance, and keep up the good work! :D
I'm not much of a visual artist myself so i would have no idea on how to make good pictures for it.
The core gameplay remains the game so theres not much to display which would stand out.
I was planing to download it because im interested on getting better on this.
Thx
You are doing great work!
It would be a nice addition.
if someone would volunteer for doing this job, i would be eternally grateful.
Otherwise i like your patch and the changes. Keep up the good work!
u can probably just search the workshop with those keywords to see if things exist that you are looking for :P
hf!
Follow up: Got any recommendations for other mods?
E.g. More taunts for AI random maps, current and compatible population increase, UI info & tooltip/technical info additions, etc...
*If I'm asking this in the wrong place, sorry, please direct me to the proper spot! Thanks again!
Is it possible to get involved in this project?
essentially it reduces a textures quality if you are a certain view distance away from it. sadly it has no real effect on performance since u can usually run the game fine with very high quality models/textures.
i dont think its a bug, unless your talking about something else that im not noticing.
Could you please provide more information about Texture deterioration bug? Do you know what is causing it? If you don't have time then maybe others can help you if you have any idea. Thank you very much.
Naval Oxybeles bonus range effect reduced from 12 to 6.
i should do that more.
What i did was revert the change of levy/conscript from basepercent back to percent, it could in combination with imperial examination lead to ridiculous train times.
Btw, the "Domestication" tech of "Fu Xi" god costs 100 wood and 5 favor but it is mainly needed on the start of the game when players dont have any favor.. wouldnt be better to remove the favor cost and put 50 gold on it (like "Husbandry")? or at least make it 1 favor only (like "Pig Sticker" of thor) so as to be able to research it a bit faster?