Arma 3
Stargate_waugh_Lord
27 Comments
dame2010  [author] 2 May, 2018 @ 4:25pm 
Go wipe mummys milk off your chin little boy
Tin Can™ 2 May, 2018 @ 2:56pm 
No need to be rude mister man :steamsalty:
dame2010  [author] 2 May, 2018 @ 1:47pm 
U wot ass
Tin Can™ 2 May, 2018 @ 1:34pm 
u wot m8
dame2010  [author] 2 May, 2018 @ 12:15pm 
Tin can . I did have it on here when i first starting this page and i asked permission to use the carter pack mod . Once I realised I had a problem with my cfgpatches I just deleted everything and just quickly put up a notification to say no longer continuing this mod . Anyway you should have just said it would be nice to have credits back on this page for the original authors of some of the mods . As it was just an oversight on my part. but really kids like you who call other people names are just an ass them selfs
Tin Can™ 2 May, 2018 @ 11:12am 
You should probably put credits to the original authors of these models from the Carter Addon Pack for Garry's Mod, don't be an ass
Lakarak 21 Jan, 2018 @ 9:14pm 
oh
dame2010  [author] 21 Jan, 2018 @ 8:44pm 
Due to conflicting issues with my class CfgPatches and other issues I am no longer continuing this mod.
I will make a new stargate mod to stop any further issues .i will add some of my older mods with new class names overtime . The control panel and seat will be added to the new mod
Lakarak 20 Dec, 2017 @ 1:57pm 
aye
dame2010  [author] 9 Dec, 2017 @ 10:39pm 
I added you thomas
Thomas 3 Dec, 2017 @ 10:39am 
Could you add me?
dame2010  [author] 2 Dec, 2017 @ 11:16pm 
Thanks Hunt
Nomad 30 Nov, 2017 @ 1:24pm 
Your a hero!
stulle_berlin 19 Oct, 2017 @ 4:04am 
Cool. Thx man :)
dame2010  [author] 15 Oct, 2017 @ 9:21pm 
[THIS, "SIT_HIGH", "NONE"] call BIS_fnc_ambientAnim; or have a look at https://community.bistudio.com/wiki/BIS_fnc_ambientAnim . once i redo Baals Throne . ill add a script to it
stulle_berlin 15 Oct, 2017 @ 8:24am 
How do I seat a Person on Baals Throne again?
dame2010  [author] 10 Oct, 2017 @ 1:55am 
Thanks stulle_berlin
benohalo 10 Oct, 2017 @ 12:09am 
fanx
dame2010  [author] 9 Oct, 2017 @ 12:45am 
there will be a update in couple of days
dame2010  [author] 9 Oct, 2017 @ 12:42am 
Thanks benohalo for that . i have fixed that bug
benohalo 6 Oct, 2017 @ 12:43am 
found bug when you move the jafa staff rack or remove it the two staff wepons stay in same position and when removed rack thay still there.
stulle_berlin 30 Sep, 2017 @ 11:32am 
Massive Output dude. Good Work :)
dame2010  [author] 24 Sep, 2017 @ 2:15am 
If there is any stargate models you guys would like me to make just post it here .I'll try my best to make it
stulle_berlin 2 Sep, 2017 @ 7:04am 
I'm not a modder, so all I do suggest now is kind of guessing ;)
In arma you have the option to errect and mount static devices like a MG or SPG by putting a tripod and the weapon together. Maybe it works when the hub is the tripod and the ZPM the weapon. OR.
You retexture a timecharge as a ZPM and have it as single unit. That's actually how I know from the Series (SG1) - the ZPM overloads not the hub. But, maybe it was in SGA different, which I don't know to be honest :D
dame2010  [author] 2 Sep, 2017 @ 4:43am 
yes i will be making the ZPM portable and for the zpm Hub overload . i thought that would the only way to overload a zpm is inside a hub .Still working on a script so the hub would only work with a zpm in it. Let me know if you think of anything else that could help me out . I could move the overload part back,what you think
stulle_berlin 1 Sep, 2017 @ 5:37am 
Why did you make the Hub overload now and not the ZPM anymore?
just curious :)
Are you going to make the ZPM portable?
stulle_berlin 30 Aug, 2017 @ 3:56am 
Good Work! Keep it up!