RimWorld

RimWorld

Beast Man Tribes
669 Comments
Hey my team rules!  [author] 12 hours ago 
@Paladin Val Just updated.
Paladin Val 11 Jul @ 1:40pm 
1.6?
Hey my team rules!  [author] 17 May @ 5:56pm 
@kronch Each pawn of that race.
kronch 16 May @ 2:16am 
Does this mod apply those buffs to the colony overall, if a good relationship is made with that particular tribe faction, or is it a buff to each pawn of that particular race?
PAL 8 Apr @ 7:32am 
do you have the better loading mod Issgramor? If so then take that off since I had that problem with the mousekin mod and taking it off worked
Issgramor 27 Feb @ 9:05am 
Hello, has anyone had the problem that makes the settlers of the beastman tribes invicible?
vampire 9 Dec, 2024 @ 7:42pm 
Having the same problem with the beastmen not being able to get rid of the look change debuff
[AT] 10 Simps 8 Dec, 2024 @ 4:13pm 
im lost. i tried looking in discussions about missing bodys and floating heads. Any tips?
DangerPiece_ 7 Nov, 2024 @ 6:19am 
Beastman with Ideology
The look change desired mood debuff doen't fade after a look change.
doesn't go away after a forced one either.
gundampheonix 21 Oct, 2024 @ 10:32pm 
Could you clarify at what ages their life stages are at?
progamrermax 14 Aug, 2024 @ 9:03am 
furry cult
Paladin Val 20 May, 2024 @ 3:43pm 
This mod is pretty much vanilla to me for how long I've used it and I'm merely curious if there are plans to make a biotech version as it seems like the next step or only possible way to upgrade it?
D33pblue13 28 Apr, 2024 @ 1:51pm 
That fixed it, guess steam was refusing to push the mod update. Thanks for the help. I'll add this to the list of things I try before asking about issues that don't throw up errors.
Hey my team rules!  [author] 28 Apr, 2024 @ 1:00pm 
@D33pblue13 Maybe unsubscribe and resubscribe to reinstall the mod. I just tested it again and blood appears as normal when a beastman pawn is damaged.
D33pblue13 28 Apr, 2024 @ 9:39am 
Yeah, at least for me it still seems to be an issue. Initially I thought it might be a mod conflict but the problem occurs even when only beast man tribes and the DLC's are running.
Hey my team rules!  [author] 28 Apr, 2024 @ 9:26am 
@D33pblue13 It should have been fixed in the last update. Let me know if you still have that problem after updating. @The Druid I've never used Anthro Race. Maybe I'll give it a look.
D33pblue13 27 Apr, 2024 @ 11:22pm 
Is anyone else getting an issue where none of the beast man species are able to bleed?
The Druid 27 Apr, 2024 @ 11:02am 
thanks for fixing the errors i got before as well ^^ much appreciated. Hopefully "Anthro Race" mod's author will do the same. Or do you think there might be conflicts between the two mods? I couldn't find any info about it neither in yours nor in the other mod's description.
aawagga 26 Apr, 2024 @ 3:05pm 
@Hey my team rules! thank you! Great mod btw, you rock!
Hey my team rules!  [author] 25 Apr, 2024 @ 8:27pm 
@Ollie-Raven @aawagga @Marcus Wolfden Should be fixed now, thank you for letting me know.
Marcus Wolfden 24 Apr, 2024 @ 3:35pm 
I'm getting the same issue. I can't self tend even with it checked off and the constant notification of x is fully healed when they are not.
aawagga 23 Apr, 2024 @ 3:35pm 
1.5 seems to have introduced a new issue. as said below, when a beastman gets injured, they can't be ordered to a hospital bed, doctors can't heal them, and there's constant notifications of "x is fully healed.' I checked my other mods and it's definitely something to do with this one I think.
aawagga 23 Apr, 2024 @ 12:27pm 
getting the same glitch as the person below. pls fix.
Ollie-Raven 21 Apr, 2024 @ 3:36pm 
Hi whenever one of the beast men get injured it just spams messages saying they are healed when they are not
The Druid 20 Apr, 2024 @ 10:23am 
ok i will, thank you
Hey my team rules!  [author] 19 Apr, 2024 @ 5:10pm 
@The Druid There must be a conflict with some of your mods. I would recommend asking for help on the RimWorld discord. See if anyone can help you decipher your logs.
The Druid 19 Apr, 2024 @ 1:03pm 
I get errors at startup as well and verified it's due to this mod. Same issue with another mod that depends on "humanoid alien races" framework. If I just add the framework mod "humanoid alien races" on its own I get no errors though (but I'm pretty ignorant so it might be normal that way). Wish I was able to better understand logs *-+
Z.3.B.R.0 17 Apr, 2024 @ 9:49am 
@Aquinias yea ty
bumrum 16 Apr, 2024 @ 7:35pm 
that did it... who woulda guessed. thanks Aquinias.
Aquinias 16 Apr, 2024 @ 1:08pm 
@Z.3.B.R.0 if you have the mod "XML Extensions" try to disable it. it is currently breaking textures on several race mods.
Z.3.B.R.0 15 Apr, 2024 @ 11:24am 
yea same problem with texture ,regular human look .But ty for uptade with VFE-tribal :)
bumrum 15 Apr, 2024 @ 11:16am 
same on the regular human pawn problem...
Ollie-Raven 14 Apr, 2024 @ 2:17pm 
https://gist.github.com/HugsLibRecordKeeper/84f4731b2e59b149f4797cac7ac173e3

Getting these errors about graphics with HAR and This mod
Ollie-Raven 14 Apr, 2024 @ 2:10pm 
If I try to spawn one in with character editor they just look like a normal human pawn
Hey my team rules!  [author] 14 Apr, 2024 @ 1:50pm 
@Z.3.B.R.0 Yep. They are compatible now. Good suggestion.
Z.3.B.R.0 14 Apr, 2024 @ 4:39am 
It would be possible to make these mods compatible with each other? Vanilla Factions Expanded - Tribals + Beast Man Tribes :D Currently as a wild man it is not possible to select any race from your mod because it only works with tribes
Z.3.B.R.0 14 Apr, 2024 @ 4:37am 
Ty for uptade
Nazuluhis 13 Apr, 2024 @ 8:53pm 
Woot!
Hey my team rules!  [author] 13 Apr, 2024 @ 1:31pm 
You're welcome.
Sakujo 13 Apr, 2024 @ 8:31am 
Thanks for updating!
Z.3.B.R.0 12 Apr, 2024 @ 11:37am 
1,5 pls
Nazuluhis 10 Apr, 2024 @ 2:32am 
Can someone please update this to 1.5?
MadArtillery 21 Jan, 2024 @ 8:38pm 
Having trouble with textures on a Fox Man child. As soon as the kid puts on child clothes their body disappears and turns into a big pink square
🍁❖Nagash❖🍁 14 Dec, 2023 @ 12:48pm 
getting this error message when trying to generate world with any of the beastman tribes...
can find logs here: https://gist.github.com/HugsLibRecordKeeper/a0f8f7e57ee5cab209d866cf1b721155

Faction The Cacar Covenant has null relation with PlayerColony. Returning dummy relation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.Faction:RelationWith (RimWorld.Faction,bool)
(wrapper dynamic-method) RimWorld.Faction:RimWorld.Faction.RelationKindWith_Patch1
Nemo of Utopia 27 Nov, 2023 @ 11:12pm 
So, uh, like: what's the big distinction between the two types of pigmen in the game...? (Besides canon V modded...)
BLITZKRIEG 26 Nov, 2023 @ 3:30pm 
pinches furros
Ragnarok Ookami 25 Aug, 2023 @ 6:31pm 
Not sure why, but it appears the antelope have some missing body texture. I just see a big box around them.
Medialess 20 Jul, 2023 @ 3:33am 
How do you get them in the starting characters? I can only find the typical xenotypes from having biotech loaded
Blips 27 May, 2023 @ 9:29pm 
One of my favorite mods, been playing with it for years. Its variety and simplicity sets it apart from most other race mods on the workshop