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The updated file is here.
TY for this mod anyway, is one of the best.
diplomatic_relations_religion_tables
DeI_diplomatic_relations_religion
rom_religion_balkan rom_religion_balkan 0 0
rom_religion_celtic rom_religion_celtic 0 0
rom_religion_dei_1 rom_religion_dei_1 0 0
rom_religion_dei_3 rom_religion_dei_3 0 0
rom_religion_dei_5 rom_religion_dei_5 0 0
rom_religion_iberian rom_religion_iberian 0 0
rom_religion_illyrian rom_religion_illyrian 0 0
rom_religion_nomadic rom_religion_nomadic 0 0
All of this values where 0 - 0.15
wich ment that if you where playing any of these cultures
you would get a -15 on public order with 100% of your religion in the province
SA more up to date version is here seemingly
Playing as Royal Scythia.
Using DEI
I agree. Regions now keep their cultures for a much more believable and longer timespan. I also love how commerce creates a sort of multicultural trade hub and brings in different cultures as you would expect. So much more can be said about this mod, it just makes the game flow so much better and gives it some much needed extra depth.
Big thanks to the creators. I am sure I speak for many when I say we immensely appreciate your contributions to the game and DeI! :)
For Carthage we added a whole series of buildings for the Eastern buildings with often foreign influence and at the same time the indigenous culture according to the faction. Also temples have now an higher influence on Punic religion.
For romans: a few value changes for example more cultural influence on the roman entertainment buildings.
Some experimental changes on the effect_scopes for provinces.