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The Landwehr is a rifleman unit that has bonuses on hills and woods and that can cross peaks. I was thinking on Austrias natural territory and on the k.k. Gebirgstruppe that was part of the Landwehr.
Btw, the finger... Civilized people don't use such images as symbols for their work, be it irony or not. You are hurting your own work and then try to present yourself as a victim. It's an as silly as common attitude both in Poland and Hungary nowadays.
I think we are the second in place, right after the US, even without counting different versions of the same leaders. There are even more than one Hungary mod + a module for Varietas Delectat. So, I think the hungarian community and its helpers were quite active. So, without beeing arrogant, I think it is fair to say that our mod would have deserved some attention, even if there are not su much users of it around.
Back to civ5. As requesting a hussar unit wouldn't have been hard, firaxis didn't make it really easier for us. Even more, if I would add Hungary with the Hussar as a unique unit, the definition of 'unique' wouldn't be met. For some, this might not be a problem, which is why I provided the Austria bugfix separately, so you don't need to stick to the Landwehr. Also, I already stated that the Hussar was not their only mistake.
And no, I won't remove the picture. I am a free man, free to comment and critisize. So please, don't make commands, okay?
I agree that modding units is hard, but there are people around that are good at it. I could request it, not a serious problem. Also, there is good stuff for civ4, which can be converted for civ5. Even more, I actually have plans to customize the hussars look a bit to reflect the traditional coloring of hungarian hussars.
Now about the civ4 Hungary mod. If you give my civ4 mod a shot, you'll see that I, together with other modders, have done great work. We have quite a lot of buildings and units, custom diplo texts, custom sounds, custom dll, custom citysets, custom leaderheads, translation for 4 languages (italian, german, english, hungarian)... you will hardly find a second mod that simply adds a civ to the game that is that comprehensive. I think that the mods package was already more than 100mb, even that is outstriking. Also, if you can't all the hungarian leaders that have been done by the community, you'll see that we are in the top 10.
Also, they could still have take the civ4 modding scene in consideration, seeing that it will be hard to mod in Hungary if the hussar is Austrias UU already.
Well, neither do you need to like my mod nor do you need to use it. But again, don't wonder if you western supermen give a damn on us, eastern european people, that we respond in an angry way.
(Please, site admins, extend the character limit to 2000 and give feedback of how much characters have been used when the limit is exceeded. Giving arguments is just impossible this ways.)
Well, I doubt you are right by stating that the Austria in the game is plain Habsburg Empire. The button clearly resembles the modern day coat of arms and the civ in question is called Austria (based on the german translation of the game), not Habsburg or Austrian Empire or something. Even more, the civilopedia entry talks about the Republic of Austria.
And even if it would be correct that the civ in game is about the Habsburg Empire, it would still be a major mistake. Civilization is about, well, civs, not states, not even countries. This ways, including Austria as civ was a mistake per se as Austria would have been part of the german civ. But even if they include it as a civ, they could have focused on things being austrian rather than include anything that just has any distant connection. What comes next? Greater Germany with Warsaw as a german city?
So, yes, the gesture is harsh and provocative, but it's an adequate answer on what they did. If they ignore political correctness, they can't expect lovely strokes from us. At least, I might get some attention to my point this ways.