Turbo Dismount

Turbo Dismount

The Big Wide City (Road Course) [Alpha]
12 Comments
CanineCraver  [author] 16 Dec, 2018 @ 2:30pm 
Thank you
EPIC 16 Dec, 2018 @ 1:38pm 
The BEST level created so far.
CanineCraver  [author] 2 Aug, 2018 @ 7:49am 
Impossible if you want to keep the size of the map, notice how you havn't hit any world borders.
It's placed around 1,000 units up to go past the coverage of the world borders, infinite height, depth, length and width. Without its hieght it would be impossible. Plus I want to utilize the height and the infinite fall aspect for a feature in the future. Also I apologize for not being very active lately but I've been busy and havn't had the time to work on levels much. Just know that stuff is coming soon...ish.
Saul Goodman 1 Aug, 2018 @ 10:43pm 
the city appears to be above the city that surrounds the maps. I flew out of bounds under the map and saw the city backdrop. Might wanna move the map down a bit.
CanineCraver  [author] 18 Apr, 2018 @ 8:11pm 
Just so everyone knows, I'm still working on this level, along with the next one, so be patient not that you weren't. I'm also looking for ways to improve FPS at a reasonable cost to quality.
Achievess 30 Dec, 2017 @ 11:46pm 
:cupup:
CanineCraver  [author] 9 Dec, 2017 @ 2:57pm 
I could try, but that means reducing overall size, this would be hard, but once I finish the map all the way, I'll try to make it more lesser-ish pc friendly.
Kellney 9 Dec, 2017 @ 8:42am 
Can you try to decrease the fps drop.
Gaming-Dj 3 Sep, 2017 @ 10:00am 
jup
Simply Cinclair 1 Sep, 2017 @ 9:28pm 
XD
CanineCraver  [author] 1 Sep, 2017 @ 9:18pm 
Cool :)
Simply Cinclair 1 Sep, 2017 @ 8:37pm 
Now i know it's just in alpha and that's why it say's alpha. But my user name used to be alpha XD