Killing Floor 2

Killing Floor 2

KF-BlackMesa
163 comentarios
Mr.Wanaskiwin "Navarone" 16 MAY 2024 a las 12:13 
Lol You can use this map to cheese most weeklies. Best map ever.
Dante Goldenrod 12 ENE 2024 a las 9:38 
The trader pods don't function properly and randomly break on some rounds. The corridors are awful. This map is awful.
Kitakitina 1 AGO 2023 a las 22:32 
El mapa es bueno hasta como la ronda 4 de ahí en adelante deja de mostrarse la flecha direccional y no sabes dónde está el mercader por lo que te quedas sin poder comprar finalmente perdiendo la partida. Pensé que era bueno pero este problema arruina el gameplay por completo.
DieKaiserschlacht 19 NOV 2021 a las 21:39 
idk why people are complaining about not getting to the trader in time, just save a zed and go find it BEFORE ending the wave
Bro Bike 10 FEB 2020 a las 2:31 
The map is terrible bad for KF2's gameplay.
Idle_Mind 15 OCT 2019 a las 0:06 
@10,000GallonHat Damn, Was about to report that missing texture.
Also the elevators tend to bug out when zeds walk against them while they're in use. ie; Pushing players through the elevator into the shaft and killing them.
More than two players in an elevator is fairly risky
10,000 Gallon Hat 30 ABR 2019 a las 23:20 
Missing textures here. https://i.imgur.com/3BP29Lh.jpg Zeds get stuck running in a circle inside this office room. https://i.imgur.com/KFqeKCf.jpg
RockMax  [autor] 16 ABR 2019 a las 6:28 
Maybe try the elevator?
FlyingPan 16 ABR 2019 a las 6:15 
I know I was trying to follow that but couldn't find the bottom floors :\ I went to the elevator and the ladder is blocked off.
RockMax  [autor] 16 ABR 2019 a las 5:55 
You could try to go to the lower floors. There is an indicator on top of the left corner that shows you if the trader is up or down.
FlyingPan 16 ABR 2019 a las 2:27 
Cool maps but the arrow to the trader does not work and I spent 3 Rounds with a Crovel... Which I got fucked in the end. And even When I try to follow the path it leads to nowhere
RockMax  [autor] 25 FEB 2019 a las 21:43 
I would like to help you but this has to be problém on your end. Try to restart Steam. It's not possible that this map could delete other maps
RockMax  [autor] 8 FEB 2019 a las 0:36 
This is a port. Imported in 3ds max with WallWorm
STYLZ Zㅤㅤ ㅤ ₿⭐ 6 ENE 2019 a las 18:58 
Is this some kind of a direct port or did you have to create everything from start? It looks great BTW Thank you for this.
Brock S>KEYS 26 DIC 2018 a las 21:00 
Great map but without the arrows aiming you towards the trader you just cant find it and usually die second wave.
RockMax  [autor] 15 DIC 2018 a las 20:11 
Can't do more to optimize the map in size.
skebob 15 DIC 2018 a las 14:49 
1 gigabyte for a map?! no thx
irgend1 L4rry 30 NOV 2018 a las 15:01 
Hey, do you know how to fix the elevator bug where you get immune to damage?
It's a great map by the way!
RockMax  [autor] 19 OCT 2018 a las 8:27 
3-6 is fine
Javista 19 OCT 2018 a las 7:01 
it's mean this map suitable for playing 3-6 people yes or no ?
RockMax  [autor] 19 OCT 2018 a las 6:02 
It´s low because theres 20 ppl on the server but I will look into that
Javista 19 OCT 2018 a las 4:35 
Javista 19 OCT 2018 a las 4:07 
great maps :)
but zed spawn too low in hard - suicidal on 15-20 players
Thank & awesome
El Nino 17 AGO 2018 a las 14:23 
:steamhappy:
El Nino 17 AGO 2018 a las 14:23 
Thanks for fixing the optimization! Awesome map!
Boucher Charcutier 31 JUL 2018 a las 9:31 
It is awesome
but level design from Half Life is awful in KF2
「73A Yxalag」 30 JUL 2018 a las 11:59 
thats impressive
RockMax  [autor] 30 JUL 2018 a las 11:52 
4 maps in one and a lot of textures.
「73A Yxalag」 30 JUL 2018 a las 11:47 
965 mb holy shit
Phoenix‎ Rose 24 JUN 2018 a las 6:25 
a way to counter the "people not finding the trader" thing, would be to add more little ammo crate spawns. that way people won't complain and say "i can't find the trader and i ran out of ammo because of it!"
Phoenix‎ Rose 23 JUN 2018 a las 1:20 
the door in the mas spectromiter room doesn't open. you can walk right throught it
RockMax  [autor] 16 JUN 2018 a las 23:58 
Dunno if it´s fixable
noobient 2 JUN 2018 a las 14:47 
There's a weird ass exploit/bug with the elevator, basically you become immune to the boss if you get there: https://steamhost.cn/steamcommunity_com/id/noobient/screenshot/923681803355933975
RockMax  [autor] 7 MAY 2018 a las 11:39 
Arrows should be working only on the same floor as the trader is
RockMax  [autor] 7 MAY 2018 a las 11:39 
New update, sorry forgot to fix splatter maps, I will fix it in the next update
RockMax  [autor] 7 MAY 2018 a las 6:14 
I will push an update out of what I have so far, optimized shaders, optimized lightning, fixed rendering. The map is too big for just one update
Reliantlers 6 MAY 2018 a las 12:29 
shame that this map still crashes on load, none of my friends can load it either
noobient 10 ABR 2018 a las 11:47 
We don't use mutators :)
RockMax  [autor] 10 ABR 2018 a las 11:35 
If there are no arrows and you are 20-30ft in front of the trader, it has to be mutators disabling them
noobient 10 ABR 2018 a las 10:59 
TBH I'm not sure it's really us being lame. We're literally running around on the whole map yet NOONE finds the trader in same waves. Author have you actually played this through 10 waves?
Rattles 10 ABR 2018 a las 10:28 
oh im an idiot
RockMax  [autor] 10 ABR 2018 a las 10:27 
I will give you a second chance to read comments under your message
Rattles 10 ABR 2018 a las 10:07 
why arent the arrows to the trade pod not showing up?
Reliantlers 4 MAR 2018 a las 12:53 
this map still doesn't work, crashing on load
noobient 25 FEB 2018 a las 11:55 
Okay, thanks!
RockMax  [autor] 25 FEB 2018 a las 11:36 
Arrows will show up once you are on the same level as trader
noobient 25 FEB 2018 a las 11:11 
So if the arrows are missing, that means we need to change level?
RockMax  [autor] 25 FEB 2018 a las 10:34 
That can´t be fixed because of the elevators, there are no dynamic path nodes that could show trader arrow
noobient 25 FEB 2018 a las 10:00 
Sometimes the guiding arrows don't appear during the break, is this intentional?
RockMax  [autor] 24 FEB 2018 a las 10:28 
I really can´t do much with the map, it´s a port from BlackMesa and I want to keep it close to as possible to the version.