Portal 2

Portal 2

No 74: Automation Exploitation
45 Comments
daloboy  [author] 25 Jan, 2019 @ 5:12pm 
Good for you!
jandlml 25 Jan, 2019 @ 1:46pm 
well i definitely wouldnt say easy and it took me much longer than 15 minutes but it was a really cool map! i found one extra cube
R'Engie_Engineer 5 Jan, 2019 @ 11:54am 
hmm looks interesting
daloboy  [author] 5 Oct, 2018 @ 6:13pm 
Thanks for your time BUG!
BUG 5 Oct, 2018 @ 5:09pm 
I was right! It was fun,I enjoyed the time I spent in this chamber figuring out how everything worked.Thanks for a great test.
BUG 4 Oct, 2018 @ 10:00am 
I'll come back to this one,it looks like fun.
daloboy  [author] 23 Jan, 2018 @ 4:26pm 
Quand même, tu te débrouille très bien, n'en doute pas une seconde ! !
daloboy  [author] 23 Jan, 2018 @ 4:24pm 
Effectivement, avec tous les mécanismes, j'ai épuisé les ressources disponibles (le jeu a une limite en nombre d'éléments).
Il me restait juste assez pour un seul petit cc!
Gilles1946 23 Jan, 2018 @ 4:22pm 
Pour moi, celà a l'aire trèèèès compliqué. Merci de nous faire voir.:steamhappy:
Gilles1946 23 Jan, 2018 @ 2:39pm 
Là vous m'avez eu, j'ai chercher pour le ou les cc, rien trouver.
Aprês avoir terminer, ai regardé la vidéo. Je n'aurais jamais pensé à regarder là.
Magnifique construction, j'y retourne pour voir la partie caché du décor.
Ce qui me surprend un peu c'est qu'il n'y aucune de ces affectueuses, délicates et charmantes tourelles a éliminer...:steamfacepalm:
beanz 3 Dec, 2017 @ 5:54pm 
Nice job, very complicated and advanced. Really tricky. Btw, I recently posted a chamber, however I am having trouble with difficulty ratings. I understand that my opinion of hard is on a completely different end of the spectrum than yours, so I will ask for a few things.

1. Your completion time on your first try. 2. Your estimated completion time for beginner, intermediate, pro, and expert, and difficulty rating on a scale of 1-5. I will then average your results with mine to get a pretty accurate interpretation of the difficulty. Many thanks.
XYHC 25 Nov, 2017 @ 12:44pm 
Wow, that's pretty complicated. Nice map!
daloboy  [author] 16 Nov, 2017 @ 2:05pm 
XYHC: maybe have a look at my walkthrough above.
XYHC 16 Nov, 2017 @ 12:27pm 
So I wasn't solving this the right way...?
daloboy  [author] 4 Nov, 2017 @ 3:25pm 
Blue: what timing? The start with the 2 jumps? Because after that, no stress.
dord 4 Nov, 2017 @ 2:29pm 
good chamber, but really annoying to time things. found the companion cube though. overall, 5/10 too annoying to time it all
XYHC 3 Nov, 2017 @ 3:37pm 
Nice test! It was pretty easy to figure out what to do what too hard to time things right :(
daloboy  [author] 31 Oct, 2017 @ 12:13pm 
Thanks Minquoad. I wll check yours.
Minquoad 31 Oct, 2017 @ 12:06pm 
FINALY! Done. Nice test. But there is no way to see what is connected to what exept experimenting. As you sayd it reminded me my test called "Head Burner" but in mor sofisticated. If you like sofisticated test, you should try mine called Light metonome
daloboy  [author] 30 Oct, 2017 @ 4:27am 
Do not give up ALSO_BI-084! Just give you some time off and come try again later!
Vovka_os 30 Oct, 2017 @ 3:40am 
I'm too stupid for this test :(
daloboy  [author] 5 Oct, 2017 @ 8:30am 
Thank you for this extensive feedback francoistristen! Hope you take the time to look at my other maps.
Replicated Ruin 4 Oct, 2017 @ 11:06pm 
TL;DR

Was a fantastic map with a unique design unlike I have ever seen even with small hiccups, but didn't take away from the puzzle itself. 9/10 would puzzle again!

Due to a character limit of 1000 on steam, The following link will include the full review!

https://i.imgur.com/HXllt8r.png
daloboy  [author] 28 Sep, 2017 @ 4:54am 
Thank you SkyRoots! Glad you could enjoy!
SkyRoots 27 Sep, 2017 @ 7:52pm 
That was superb! Enjoyed figuring out each part especially the middle (I, II, III) part. I can tell you put a lot of though into this one.
daloboy  [author] 23 Sep, 2017 @ 11:05am 
BenBig: then try this one , much simpler.
benqo 23 Sep, 2017 @ 10:48am 
I'm too nob for this but great concept 5 stars
my 22 Sep, 2017 @ 5:33pm 
Nice!
daloboy  [author] 22 Sep, 2017 @ 4:57pm 
Super burg.what42! Glad you enjoyed!
What42Pizza 22 Sep, 2017 @ 3:33pm 
I really like this level! I haven't seen any with a puzzle like the cube moving one in a testing chamber before.
daloboy  [author] 22 Sep, 2017 @ 6:35am 
Thanks DaEMCHusky. Don't be shy and try my other maps!
huske 22 Sep, 2017 @ 12:58am 
A lot of thought went in to this huge test chamber, well done.:steamhappy:
daloboy  [author] 15 Sep, 2017 @ 7:16pm 
Thank you for your sacrifice Bayram!!
Bayram 15 Sep, 2017 @ 12:49pm 
That was a trial of my perseverance! Thumbs up. I did get stuck a couple of times, but I had the sense to save the game frequently.
daloboy  [author] 14 Sep, 2017 @ 2:21pm 
Excellent mood3rd! I'll happylly try yours :steamhappy:
mood3rd 14 Sep, 2017 @ 1:09pm 
good map
I tried missing some lasers, in the 1st mechanism, to no avail.
thankyou for not trapping players, going up in 1st funel.
the 2nd, I got the cube caught on the glass, above. or against the wall (stuck again).
then I had to give myself a kick & work it out. ( thankyou for the respawn button :) )
logical & good signage.
saw video after & no exploits found. just slight variation:
I never used funel, to reach the light bridge, at the end.
I portaled to the laser relay, above the light bridge & jumped from there.
(easier to not go in the goo)

I did not see the hidden areas, you showed us in the video.
& not showing part of the 2nd mechanism, I think was a good call.
it would have over complicated it, for a lot of players, trying to figure it out.
& as you say. it's the same as the 1st.
I have a new map:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1134558261
Warden 13 Sep, 2017 @ 11:36am 
@daloboy :)
daloboy  [author] 13 Sep, 2017 @ 10:27am 
Thank you Guardsman.
Warden 13 Sep, 2017 @ 10:06am 
This So Nice and big map , Not short and good puzzle. This map puzzle Tiring brain.

So good!!!!:swddarkrusty:
daloboy  [author] 8 Sep, 2017 @ 3:26pm 
D'accord. Merci Phil.
EndOfPortal 8 Sep, 2017 @ 2:57pm 
La première pièce est assez évidente. J'ai surtout utilisé Noclip pour me rendre vers la deuxième pièce car je ne suis pas très bon dans les sauts. J'ai surtout aimé la façon que tu as utilisé pour créer les fontions logiques sans utiliser Beemod. Dans ma dernière carte j'ai utilisé les timers et les portes logiques intégré dans Beemod, mais aussi des fontions avec des lasers et des panneaux inclinés car c'est plus visuel.
daloboy  [author] 8 Sep, 2017 @ 2:31pm 
Phil: comment as-tu trouvé la première pièce? Assez évidente?
daloboy  [author] 8 Sep, 2017 @ 2:29pm 
Phil: Premièrement BRAVO! Tu es mon Testeur No 1 pour cette carte. Effectivement, le premier sens normal de la sphère dans le bleu, permet au cube de faire un bout de chemin. Mais pour la suite, il faut observer les barres lumineuses pour savoir lequel des lasers coupés...C'est plus un exercice de comprehension. Perso, je n'utilise jamais noclip. Je me dis que si un humain a créé ce casse-tête, je devrais finir par saisir...Je vais faire une vidéo bientôt.
EndOfPortal 8 Sep, 2017 @ 11:18am 
J'ai essayé de résoudre cette map en utilisant Noclip pour comprendre la logique. Dans la 2ème salle (avec le double funnel bleu), j'ai placé la sphère dans les 2 sens pour amener le cube vers la sortie mais cela ne marche pas. J'ai aussi remarqué qu'il y à une salle cachéé en haut.
Le système des fontions logiques et timers créé avec des systèmes mécaniques est très bien fait et intelligent. Pourrais-tu faire une vidéo ?
daloboy  [author] 5 Sep, 2017 @ 5:17am 
My new one's out! Enjoy!!