Total War: WARHAMMER

Total War: WARHAMMER

V2 Improved and Loreful Empire Offices SFO SUBMOD
23 Comments
Flamboyant Schemer61  [author] 20 Jul, 2018 @ 5:20pm 
I honestly don't know mate, sorry. I don't even have wh1 installed in my pc now.
^Triumph 20 Jul, 2018 @ 1:40pm 
Does this fix mixu's elector counts having a bug with offices? =) cool mod!
Malanthor 24 Sep, 2017 @ 12:04pm 
@Flamboyant Schemer61: Very true that. :-)
Flamboyant Schemer61  [author] 24 Sep, 2017 @ 6:57am 
@Malanthor
You are right about witch hunters but sigmar priests are more or less the same actually lol. The whole empire sadly looks like nazi germany to be honest. They are even worse actually if you consider the 40000 too
Malanthor 21 Sep, 2017 @ 10:06pm 
Yeah i am sure they visit the temple of sigmar daily when the witch hunter is in town. Other than that i assume they stay inside their houses and pray that he dont pay them a visit. :D
Burned people dont pay taxes, nor do those who are incaracerated as a part of a witch hunters investigations. Hehe. But i am sure those not of the most zealous bent promote a sense of dooing what is right in the population -which may include paying their taxes or more likely donating to the temple of sigmar. :-D Good stuff.
shaky_rivers  [author] 21 Sep, 2017 @ 10:23am 
@malanthor - it's a little different in the original mod, no leadership bonus for the witch hunter general but people behave when their in town and pay their taxes.
Malanthor 21 Sep, 2017 @ 8:56am 
@Flamboyant Schemer61: Hey there. I was only wondering why the vigour loss didnt apply to the whole army, but only cavalry and why witch hunters wold give an army a morale boost when its more plausible they would lower morale if attached to an army. They bring nothing to the table that would actually raise the morale of soldiers. Only accusations and strutting around scaring people with veiled accusations. It is comparable to the Gestapo raising the morale of an army it was attached too. Hehehe. :D
Flamboyant Schemer61  [author] 21 Sep, 2017 @ 8:28am 
@Malanthor
Hi thanks for you feedback! Reiksmarshal buffs the whole army, he also buffs cav. with vigour loss resistance. And whitch hunter general gives morale to the army which is normal, I didn't mention anything like an army of witch hunters. They also have corruption reduction, it is just smaller than grand theogonist, which is normal. About enemy agent succes chance, it is just a minor thing but since I will keep the morale buff on them, I will probably not buff them anymore with that.
Malanthor 20 Sep, 2017 @ 11:06am 
Why do witch hunter general have tax income and morale vs undead for army? The witch hunters are not an army, nor specialiced against the undead but people dedicated to rooting out internal corruption, makes alot more sense to keep the +5 against corruption and instead of the morale boost give them reduced enemy agent success chanse in local region as those things are the essence of what they do.
Also the reiksmarshal is the overall army commander of the empire, why do he only buff cavalry with vigor loss reduction? Makes more sense to have him buff the whole army. He is not the cavalry commander after all.
Good work, thanks for making it compatible for sfo.
shaky_rivers  [author] 14 Sep, 2017 @ 2:53am 
@bob - If your using SFO only use this mod and not the other one. I've heard of no other CTD from other people and tbh I'd doubt think this mod would cause a CTD as it edits only one table.
Bob 14 Sep, 2017 @ 12:38am 
Oh i had the main mod in my collection without this submod and a ctd but only around the turns from 20-30 it is possible that the crash comes from this main mod?

Thanks for your work!
Minicactus 12 Sep, 2017 @ 4:46am 
Karl Franz does not get the +20% Trade income and -5% Local construction cost bonus when you confederate him, however, but at least he still gets the Emperor trait, giving him the same bonus as when playing without this mod. Not a huge deal for me.
Flamboyant Schemer61  [author] 12 Sep, 2017 @ 2:10am 
Thanks for testing that!
Minicactus 11 Sep, 2017 @ 6:50pm 
I just confederated Reikland as Wissenland, and was able promote Karl Franz to the Emperor office just fine.
Flamboyant Schemer61  [author] 10 Sep, 2017 @ 4:11am 
Don't know. Couldn't manage to confederate with the Reikland. It may not work, due to the game's hardcoded mechanics.
Balzaphon 9 Sep, 2017 @ 7:28am 
If you are playing as wissenland and confederate reiklend do you get Emporor unlocked? from previous comments I saw that the position is locked even for human player
Flamboyant Schemer61  [author] 8 Sep, 2017 @ 3:24pm 
@RexJayden
Thanks for your kind words!
RexJayden 8 Sep, 2017 @ 2:31pm 
Thank you for this information and thank you for your modding efforts Flamboyant Schemer61! :steamhappy:
Flamboyant Schemer61  [author] 8 Sep, 2017 @ 12:10pm 
Not a bug. It is how original mod works so I kept it. It seems better than vanilla because I don't want to call Gelt a "Huntsmarshal"
Kurt Helborg 8 Sep, 2017 @ 8:21am 
Hey... i dont know if its a bug... but "Gives the character the title...." is not shown... only on the Emperor position...
Flamboyant Schemer61  [author] 8 Sep, 2017 @ 2:55am 
@RexJayden
It is a standalone
@Superbreadninja
I mentioned a similiar problem in compatibility. Only Emperor doesn't work for them, and it is better I believe, they shouldn't have an emperor and reikland should have an edge over them in that subject
Superbreadninja 7 Sep, 2017 @ 7:52pm 
It doesn't appear to work with Empire Subfactions. I have only a blank emperor tile showing up on Wissenland, but it shows up normal on Reikland.
RexJayden 7 Sep, 2017 @ 4:47pm 
Do you need to have the original mod to get this compatibility mod to work...or is this standalone? :yennefer: