Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
In the mod description I've already stated why I will not do this.
I don't actually know how to create a parallax. I just know how to repurpose existing ones
I've tried, actually. Problem is, it doesn't have any buffer art below the "horizon". If you are on a planet that has low valleys, you'll see floating buildings. It was made specifically with a flat plane in mind, so it's incompatible, visually, with how terrain works on generated planets.
What you see is the only version available in the vanilla files.
No, it doesn't.
Thank you for the confirmation. I'll continue looking into making one.
Destruction*
Thanks
@Mr.Sandman
Does CityBound include a terraformer now? Last I checked it just adds city planets to systems.
I'll look into that. If I remember correctly, there may be an existing biome file I can work off of.
(planning on some buildings with that background)
With enough Lua work, I think that would be very possible. Sadly that's outside of my skillset ;_;