Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
In the mod description I've already stated why I will not do this.
I don't actually know how to create a parallax. I just know how to repurpose existing ones
I've tried, actually. Problem is, it doesn't have any buffer art below the "horizon". If you are on a planet that has low valleys, you'll see floating buildings. It was made specifically with a flat plane in mind, so it's incompatible, visually, with how terrain works on generated planets.
What you see is the only version available in the vanilla files.
No, it doesn't.
Thank you for the confirmation. I'll continue looking into making one.
Destruction*
Thanks
@Mr.Sandman
Does CityBound include a terraformer now? Last I checked it just adds city planets to systems.
I'll look into that. If I remember correctly, there may be an existing biome file I can work off of.
(planning on some buildings with that background)
With enough Lua work, I think that would be very possible. Sadly that's outside of my skillset ;_;