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Chosen mission not working - when entering the lift, Geth Prime is not recognized.
Geth Primes with their Pulse allows for tanking, something SPARKS were supposed to be able to do yet were unable to. A great idea to shield the Geth and damage enemies, but only by a small amount. Having the Grenadier's cannon is a small downside for being able to constantly heal mid-battle. Tanking builds are actually possible against weaker ADVENT with Geth primes thanks to that.
If there is any change I would request, is that Geth soldiers could start out as rookies so you can choose their class, via an option or default. They are very expensive soldiers, but otherwise are normal soldiers for XCOM.
Wors well with the Geth Soldier tho , any clue ?
+BodyPartTemplateConfig=(PartType="Voice", Language="english", Gender=eGender_Male, TemplateName="RM_GethLeG", ArchetypeName="Voice_Legion.Voice_Arch", CharacterTemplate="RM_GethSoldier", SpecializedType=true)
I did'nt use Allies Unknown.
My dude
It literally requires WOTC
My geth is wounded for -- hours and it cant be healed, neither through engineering or time.
They dont because they are considered as sort of sparks, so they cannot tire if you are playing WOTC and they have 100% immunity to psi attacks. Great way to enrage Warlock.
more voices (I have some nice robotic voice I would love to have in this species)
more parts (I want to have some of my Geth look like B1 and BX).
Thank you for your help. :)
My Geth Rookies can't level up. I mean, yes, they get the promotion, but... they do not gain anything, no new class..
Or add a toggle for that option
Is there something I can use in the mod t hat allows me to change it or something? Or are there any fixes I should know of, please let me know. (Because well... I'm basically having to mass produce Geth here to actually get the ones I want. Which is quite irritating.)
8 comments down.