Left 4 Dead 2

Left 4 Dead 2

OBOW: Hunting Rifle - 8-round M1 Garand script
22 Comments
Pierre Cauchon 19 Jun, 2022 @ 12:42am 
Didn't expect you'd be unwilling to cut that corner, but alright, understandable.

I was gonna voice my other idea, but it seems at some point Valve patched out the ability to make scripts for box magazine-fed shotguns, as I definitely remember some existing back in the day. Now there are no such options, baring turning AK/M16 into an AA-12 style shotgun.
Lankycide  [author] 18 Jun, 2022 @ 11:54pm 
@Pierre Cauchon:
Hey, no worries. I didn't take anything personally, and quite enjoy comments like yours. :)

Man, I've made a lot of scripts, haven't I? The only issue with a KSG script is that the real weapon has two 7-round tubes that require a manual toggle to switch between the two, something that games like good old MW3 and BO2 simply ignored, and L4D2 simply doesn't have the functionality for. If I made a KSG script, it'd just be for the KSG skins on the workshop, because it'd just be my 12-round Pump Shotgun script with two extra shells and maybe a slight damage nerf. I dunno.
Pierre Cauchon 18 Jun, 2022 @ 6:17pm 
I wasn't exactly arguing for realism... or... Shit, I only made myself look like a prick, sorry.

On an unrelated to this script note, I wondered if you considered making a script that mimic the behavior of a 10mm pistol? You know, "capacity of 9mm and stopping power of .45", but then I realised that your Handcannon, Silverballer, and 9mm +HP scripts pretty much do that already...

How about making a script that turns chrome shotgun into a KSG? With relatively low damage to compensate high capacity. Since there are several KSG replacements for it already.
Lankycide  [author] 18 Jun, 2022 @ 5:24am 
@Pierre Cauchon:
A fellow gun enthusiast, eh? Thanks for the feedback. Like Left 4 Dead 2 itself, my goal wasn't necessarily to make a super-realistic script, but to make a Hunting Rifle with almost half the ammo viable. If I ever return to this script, I'll test the recoil and reload speeds.
Pierre Cauchon 18 Jun, 2022 @ 4:07am 
> Fast reload
On a rifle that (in)famously tries to bite off your thumb if you do it incorrectly?
Also, not sure why, but to me it feels like it doesn't climb at all. I expected it to kick similarly to your Gunslinger revolver script, but it just sits there, which is weird considering it's supposed to be firing monstrocious .30-06

Anyway, I do love your scripts.
Lankycide  [author] 25 Mar, 2022 @ 12:53am 
@CounterMAN:
Personally, the HUD icons never bothered me. I am aware that HUD icons have to be referenced in the script file to load, which makes custom HUD icons and script mods like this one incompatible, but I'm not going to be adding any custom icons to any of my mods. Apologies, and thanks for the feedback. :)

@ivanraslie:
Also, I know this response is years late, but your issue may be a conflict or load order issue. First thing to do when a script seems to deactivate, is check your in-game Addons list and see if it's text is red (conflicting). If it's not red, then it should work as intended. If it's conflicting, you need to resolve the conflict, either by disabling the other conflicting addon, or by putting the desired mod higher in the load order. Mods that are subscribed to first are higher in the addon list, and take priority. Hope this helps.
epicgamerofficial 24 Mar, 2022 @ 11:20pm 
that reload speed just throws me off
NorthCaptain 16 Oct, 2021 @ 10:01am 
thanks for the script,. But can i ask for you putting M1's HUD icon on this script as well ? ITs kinda weird for M1C Garand with Ruger Mini14 icon . Tried putting both your script and other HUD mods, wont work at all, as expected.

Something like this icon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=538216257

Thanks again
ivanraslie 5 Mar, 2019 @ 10:15am 
bro, mine script does not work... today though, but yesterday (on Monday 4 march 2019, 1.00AM Indonesian time) it was working very well 8 rounds each mag faster fire rate and reload. but today(6 March, 1.11AM) it turns back to 15 rounds each mag, slower fire rate and reload. what should i do? i restart the game 3 times it does not change at all. Thank you and have a great day, God Bless. Cheers from Indonesia.
Lankycide  [author] 1 Aug, 2018 @ 11:11pm 
@B.Va:
I agree. There's just something about the classics... the wooden parts meshing beautifully with metal receivers and barrels... beautiful, to say the least. :)
Kasane Teto 28 Jul, 2018 @ 7:42am 
Yes, huge fan of WWII weapons in general.
Lankycide  [author] 28 Jul, 2018 @ 6:07am 
@B.Va:
I feel flattered. xD Are you also an M1 Garand fan?
Kasane Teto 27 Jul, 2018 @ 3:15pm 
This is my favorite script you've ever made, and it has made me literally only use the Hunting Rifle if I ever find it anywhere. I'd explain in full detail why but that'd be a long paragraph or two, so I'll just leave it simply as: "It's the most fun, rewarding, and satisfying sniper script I've ever used."
DarthTwinkie 2 Jul, 2018 @ 10:19pm 
would really love to see an m1 without scope. :steamfacepalm:
Lankycide  [author] 8 Apr, 2018 @ 11:52pm 
I think it's because then the actual scope function would be very weird, but you've got a point. It'd look amazing! I'd just never use the scope and roleplay a true M1 Garand. :D
Arizona Green Tea 8 Apr, 2018 @ 1:05pm 
Why does no one make a M1 Garand model without a scope??? I would love to see that!
Lankycide  [author] 7 Nov, 2017 @ 12:06pm 
Any time. ;)
Mammal Fur 7 Nov, 2017 @ 11:59am 
Ya I tried to make it work, looks to be a great mod. Appreciate the help, though!
Lankycide  [author] 7 Nov, 2017 @ 10:19am 
No prob. Judging from what you've said, I have no idea what could've gone wrong. If it's white and ticked, it should be working. :/ Good luck, I hope you come right. If you need anything, I'll be here. Just message me. :)
Mammal Fur 7 Nov, 2017 @ 9:39am 
Indeed, not showing in game, an unmodded gun showed. It was my only mod, besides an over-the shoulder mod. The mod showed in white text and was checked, I've downloaded another one, but thanks for trying to help.
Lankycide  [author] 6 Nov, 2017 @ 9:55pm 
Be more specific bro. I'd like to help, but I can't without any info. What went wrong? Is it conflicting? Do you still have an unmodified gun in-game despite the mod? Is it in your in-game addons list, and if so, is it red or white?
Mammal Fur 6 Nov, 2017 @ 6:11pm 
Didn't even work...