Total War: WARHAMMER

Total War: WARHAMMER

Rise Of The Lycans (Dead Rise IV)
91 Comments
mustafaispir361 18 May, 2023 @ 4:11am 
Bu modu nasıl kuracagım
PopLocknHots 2 May, 2023 @ 5:50pm 
Kaedrin's Mod Manager v1.9.0, this mod works.
PopLocknHots 6 Jul, 2022 @ 12:14pm 
I really like this mod, but its game breaking, is there any way you can make them more difficult to get. Have requirements based on the smithy, crypts or library which doesn't unlock anything other than dude. it would just really help them lvl with the game instead just zerg werewolves because there better than everything. really love the mod though, i hope you keep at it, i like the first Warhammer, before it got all extra an over the top.
whitehatjawa 6 Feb, 2022 @ 2:24pm 
will this mod be for warhammer 2 at all in the future?
Voltorx 21 Dec, 2020 @ 12:35pm 
Oh cool thanks
Bob  [author] 21 Dec, 2020 @ 1:08am 
Yes I'm re-working some parts, it will rise again ;)
Voltorx 20 Dec, 2020 @ 9:55pm 
Was dead rise 3 removed ? or anyone know why
Bob  [author] 16 Jan, 2019 @ 3:57am 
CA_James [developer] 53 minutes ago
Hi there! could you please remove the Warhammer logo from your mod image? it's against the ToS, thanks............

Because of this guys the mod will be taken down sorry
Bob  [author] 16 Jul, 2018 @ 8:53pm 
Hey guys these are finally going over to WH2, thanks for the patience :)
Praise Be Pigmar 2 Jun, 2018 @ 7:24pm 
oh please do i want to have this mod soo bad for tw2!
Gaddok 22 Apr, 2018 @ 2:10am 
Ok thank's cool :)
Bob  [author] 21 Apr, 2018 @ 4:47pm 
There has been a massive mess up with Pack File Manager so had problems porting them over but will give another try when I have the chance
Gaddok 21 Apr, 2018 @ 3:00pm 
woooh very great can yoou make it in warhammer 2 plz ? :)
Bob  [author] 23 Mar, 2018 @ 12:25am 
I shall see what I can do, to be fair I've not played Warhammer in ages let alone any modding, have like 6-7 mods I've neither finished nor published :D
Kakos 22 Mar, 2018 @ 2:43pm 
make this mod please for the second part
chubbyninja89 (TNB) 3 Nov, 2017 @ 4:50am 
Well, just try to transfer it over when you can, after Norsca is patched in that is.
Bob  [author] 3 Nov, 2017 @ 4:49am 
Yeah thanks dude :) it's a total mess in pack file manager at the moment lol like a bombs gone off until it's all calmed so not going to try at the moment, I am in contact with the guys who run it and will port "ALL" over when it's safe to guys.......honest :)
chubbyninja89 (TNB) 3 Nov, 2017 @ 4:33am 
Yeah luisdlopez, until Norsca's patched into Warhammer 2, Roger can't port this mod over even if he wanted to
Bob  [author] 3 Nov, 2017 @ 2:46am 
Lol will do when pack file manager sorts it's self out, at the moments it's a mess :/
Riusu 2 Nov, 2017 @ 8:07pm 
pls port to ME i love you :D
Bob  [author] 30 Oct, 2017 @ 1:03pm 
Once pack file manager sort all the files etc for the new games, I shall be on it but at the moment I'm letting it calm down and them catch up :)
chubbyninja89 (TNB) 30 Oct, 2017 @ 4:08am 
Please transfer this mod over to Warhammer 2.
Bob  [author] 24 Oct, 2017 @ 9:04pm 
Thank you :) nice to be appreciated, I shall do my best ;)
Praise Be Pigmar 24 Oct, 2017 @ 9:01pm 
Ignore the haters their fricken losers who can deal with GW killing their game, these guys are perfect in vampire counts please make it for wt2 and ignore those dumb F&&#s
Praise Be Pigmar 24 Oct, 2017 @ 8:59pm 
Please add this in the mortal empires campaign once they add norsca eh?
Epyon (AnimeToxic) 10 Oct, 2017 @ 10:52am 
i knew someone will do this <3 underworld thats the idea i had but you all took it XD
MORTEM DRACONIS-VANARIOUS 27 Sep, 2017 @ 1:36am 
thank you skin wolf sounds gross so id prefer lycan plus im a fan of underworld cx
Bob  [author] 26 Sep, 2017 @ 7:59pm 
Yeah I'll see what I can do at some point
MORTEM DRACONIS-VANARIOUS 26 Sep, 2017 @ 7:48pm 
No I meant like better wolves / name change
rune1993 26 Sep, 2017 @ 12:09pm 
@Roger The Kitten what i am gona do is try and have a go at doing it my self though due to my disabilitys i am not the best with this type of thing like fiddaling with things i will just use one of the skin walker models to do it and see how it turns out i made a post on the workshop descution page about it.

any help info on how you did it or anything would be exalent if you can the post is called Help with making a werewolf/skin wolf unit here is a link incase thanks.

https://steamhost.cn/steamcommunity_com/workshop/discussions/18446744073709551615/1495615865231985595/?appid=364360
Bob  [author] 26 Sep, 2017 @ 12:00pm 
I would love to take this mod further and have loads of ideas, however, because of the negativity from either the jealous or just general steam haters a lot of the ratings on this mod have been negative. Should that change I will be more than willing to put in the work, but as it is it's just not feeling worth my time. I will take your comment on board should the situation change, and thank you for your feedback :)
rune1993 26 Sep, 2017 @ 11:32am 
Hi i dont know if you can or not but could you make a sperate 1 single large werewolf/lycan or skin walker if you call them that. like with example Varghulfs it could be like a large siege unit good againsed gates infentry and cavelry with similar stats to the other werewolves like armor piersing due to its large claws.

idea came from Underworld: Awakening that large werewolf looked like a tank and having a large werewolf siege like unit sound cool fun and good. how to do it i dont know if can take the Lycan Guardians unit skelington or body whatever they are called and get a single one and enlarge it then do the stats and or traits dont know if it works like that.

hope you could do it also i love your mod i am a werewolf fan.
Bob  [author] 24 Sep, 2017 @ 5:32pm 
Just something everyone could identify with, vamps and werewolves are meant to be together me thinks :) ....or really falling out lol
Elysian Soul 24 Sep, 2017 @ 3:21pm 
lol I was about to say that Franko
Man with No Name 24 Sep, 2017 @ 3:01pm 
Someone is a YUGE fan of the franchise, Underworld, me thinks ;)
Bob  [author] 23 Sep, 2017 @ 10:03am 
You're very welcome, have fun :) and thank you for the positive feedback
ostrowski.FR. 23 Sep, 2017 @ 9:36am 
top mod , merci (thank for the mod )
Bob  [author] 23 Sep, 2017 @ 9:28am 
Good fun aren't they :) they are all but cav lol
DoJiMoDa 23 Sep, 2017 @ 5:51am 
So, i was testing them. I didnt think i would use them very often. Now i think ... who the fuck needs riding units if you have these guys. Amazing mod, amazing model and amazing unit. ;)
Bob  [author] 23 Sep, 2017 @ 2:22am 
@chubbyninja89 not sure when it comes to other's mods but give it a whirl ;)
Bob  [author] 23 Sep, 2017 @ 2:17am 
If you are talking the Warhammer world? which was stolen from Tolkien, the same company that openly sue anyone else that steal what they have stolen, I know a great deal about Games Workshop and thus why I try to do the opposite ;) according to "legend" this is what it's about and why I did it!
Jartor 23 Sep, 2017 @ 1:54am 
In regards to the lore, and I'm not telling you you're wrong or anything - cool mod regardless. Vampires and Werewolves in the WH universe are natural enemies.

Werewolves specifically come in two varieties, skin-wolves which are chaos spawn (not all of which are inherently evil in the lore), there are even "good" beastmen in the lore that remain sane and protect humans they used to know. Skinwolves and creatures of chaos do not willingly serve vampires, and Vampires as a whole hate anything chaos tainted. They don't even like using archetypical chaos or warp magic and instead use the lore of death.

The other type of werewolf is the Children of Ulric, who are *actual werewolves*. They are skin-changers that are blessed by Ulric, naturally hate all evil, and protect forests and holy places with their pack deep in woods. In fact, I think there is an example of a werewolf hunting undead creatures in the Gotrek and Felix books.

Good luck with your mod though it looks cool.
chubbyninja89 (TNB) 22 Sep, 2017 @ 7:22pm 
Hey.

Have you seen that Blood Dragons mod? And would you possibly know if this mod would work with that one as well?
chubbyninja89 (TNB) 22 Sep, 2017 @ 3:10pm 
I can only hope so.
Bob  [author] 22 Sep, 2017 @ 3:08pm 
You never know, it might be possible, I'm quite new to modding so there may well be someone out there who can make that happen
chubbyninja89 (TNB) 22 Sep, 2017 @ 3:00pm 
Aw man. That sucks. CA really needs to give us more modding options.
Bob  [author] 22 Sep, 2017 @ 2:04pm 
Once again not possible I'm afraid, different animation and the wolves are a one piece skin and cant be seperated
chubbyninja89 (TNB) 22 Sep, 2017 @ 1:58pm 
Well dang, because I was hoping that with Norsca there would be a smaller more basic level of werewolf. Being something like a very fast Gor Herd, wielding dual axes and being just being a "monstrous" shock infantry unit.

Maybe they could put a wolf's head from the skin wolves on the body of a berserker, with some more war paint or something to make them look a little more beastly.
Bob  [author] 22 Sep, 2017 @ 1:49pm 
Not an easy task as it would mean an alternate animation which then wouldn't fit with the skins, but it would make a very interesting splat lol
chubbyninja89 (TNB) 22 Sep, 2017 @ 1:11pm 
I take it that it would be near impossible to make a werewolf unit that actually has weapons right?