Divinity: Original Sin 2

Divinity: Original Sin 2

More Monsters' Spawns
댓글 450
bilibili 梅发怒Meifanu 2025년 4월 4일 오전 7시 14분 
敌人增强 更多敌人生成
yeastus 2025년 3월 16일 오후 5시 34분 
This mod doesn't show up in list of definitive edition
Lind400 2023년 9월 14일 오전 5시 52분 
@Dingle Berry, also what I am looking for.
I dont mind more units to respawn, I just wanna be able to clear the same areas again. To keep the flow of loot and gold income ongoing. So that the game not suddenly stops and I have to start all over, because I have either misplaced my resourses or an enemy just becomes too powerfull for me to continue.
joser1215614 2022년 7월 18일 오후 6시 59분 
the issue seems to be connected to whether its for classic or definitive edition.
joser1215614 2022년 7월 18일 오후 6시 03분 
silly question but...how do i activate this mod? it doesnt appear in my mods screen to activate.
天阳的搅拌机 2022년 5월 25일 오전 2시 54분 
@Dinkle Berry I'm also looking for such a mod
Dinkle Berry 2022년 5월 21일 오후 8시 42분 
im in search of a mod that makes mobs respawn is that possible basically so i can kill things in an area then return and kill them again. i came here because this is the closest thing i have found to what im asking but instead of more mobs at once i want endless respawn of mobs. any information is appreciated
KrimsonPanther5 2021년 10월 9일 오전 12시 47분 
This mod has been ported to DE by someone else, I'll link them here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1521347491
Lytaz41 2021년 8월 1일 오전 10시 23분 
cant dowload
Giraffe 2021년 6월 15일 오후 9시 43분 
the other mod I installed is listed btw
Giraffe 2021년 6월 15일 오후 9시 42분 
how do I install this? I cant find this mod on main menu mod list. is this steam bug?
CaptainKampfkeks 2021년 3월 17일 오전 4시 01분 
Huh. As I run a 6 people party, this might be a mod for me. I'll throw it in, certainly looks neat.
( * )  [작성자] 2021년 2월 28일 오전 9시 44분 
Stylelink : good question, but I have no idea if that's the case or not. Sorry :)
Stylelink 2021년 2월 27일 오전 11시 06분 
Is this mod a permanent addition of monsters? Meaning that if I activate it, then play a bit, and want to deactivate it, do the monsters disappear?
Dicleon 2020년 12월 15일 오후 12시 31분 
there's a fight during the "All in the family" quest that is bugged, it's the treasury with the statues they t-poses and you cannot do anything once in the room you can't go back, can't loot it, the only way to continue is to reload a save prior to entering the room.
( * )  [작성자] 2020년 5월 23일 오후 4시 57분 
orlandouille : if I remember correctly, someone ported it, but I'm not 100% sure.
Alexwraith 2020년 5월 23일 오후 3시 36분 
Is there a possibility to make the same for definitive edition ?
( * )  [작성자] 2020년 4월 17일 오후 1시 25분 
Mothos : no, it's not.
Mothos 2020년 4월 17일 오전 6시 19분 
This isn't for definitive edition, right?
garfywarfy 2019년 7월 8일 오전 10시 42분 
It's not working, unless it's later in the game? should this be at the top or bottom of load order?
Hiraeth 2019년 3월 13일 오후 3시 50분 
Ah mais je pensais que ton mod faisait respawn les ennemies moi... je suis tellement triste... merci d'avoir répondu en tout cas !
( * )  [작성자] 2019년 3월 12일 오후 4시 22분 
WAIT-WHAT : salut, je n'ai pas joué depuis des siècles, mais je ne crois pas que les ennemis respawnent dans ce jeu.
Hiraeth 2019년 3월 12일 오후 3시 03분 
salut les ennemies ne respawn plus dans ma partie est-ce normal ?
( * )  [작성자] 2018년 9월 10일 오후 11시 03분 
HayKay47 : yes :)
HayKay47 2018년 9월 10일 오후 4시 12분 
Would you give another mod author permission to port it for you if they give you credit?
( * )  [작성자] 2018년 9월 9일 오후 2시 34분 
TheGausser : sorry, I don't have time to mod right now.
TheGausser 2018년 9월 9일 오후 1시 25분 
update to definitive edition pls
Razor 2018년 9월 7일 오후 12시 54분 
pls make this mod for definitive edition
DeMOiX 2018년 9월 7일 오후 12시 30분 
Yeah, especially with extended party size
Frank Reynolds 2018년 9월 7일 오전 7시 35분 
When you get some time you should definitely update for definitive edition, makes the game a lot more fun haha :)
[SH] Karizma 2018년 8월 30일 오후 5시 55분 
Hope to see it sometime in the future dude
DeMOiX 2018년 8월 30일 오전 10시 27분 
Could you please update it for definitive edition?
Tardo The Ass-Monkey 2018년 8월 19일 오후 11시 21분 
fair enough
Tardo The Ass-Monkey 2018년 8월 19일 오후 2시 31분 
Can you make a lite version of this mod that only doubles enemies instead of tripling? I like the idea, but even on Normal, I am having to cheese every single fight. 3x enemies is just too much.
( * )  [작성자] 2018년 8월 19일 오후 12시 36분 
Tom Bombadil : yes, it's safe.
Luscian 2018년 8월 19일 오후 12시 34분 
is it safe to disable this mod mid playthrough or is a new game required?
DeMOiX 2018년 8월 13일 오전 9시 36분 
Mod itself is what I'm looking for for my 6-10 party playthrough, but the problem with this mod is that enemies are already being hostile to you and in some areas, it prevents dialogue options with some important NPC's
Prince Cassius 2018년 8월 9일 오전 6시 19분 
This mod is makin the Kniles torture fight in act 1 pure hell, so many silent monks; and their silencing stare is so long ranged... Like 20 or so mobs; it's hell.
El Jefe 2018년 8월 4일 오전 2시 32분 
RIP Doge :'(
BoxMageOfOld 2018년 8월 1일 오후 7시 51분 
( * ) Alright thanks I was mainly wondering for the case if you wanted to play a lawfully good palidan RP wise if it would balance out the lack of violence with the boost to xp when you do fight mainly since I figured going full on muder spree will waaaaaaay overpower you compared to the story. I just get tired of needing to kill every chance i get in all my rp playthroughs on tactician is all.

Just trying to find a balance between challenge and RP purpose is all but I will check out that xp balance mod
( * )  [작성자] 2018년 8월 1일 오후 4시 03분 
DullahanOfTamriel : from my point of view, this mod should be coupled with a less XP per mob mod.
Otherwise, the characters quickly become overpowered.
So I advise you to use "Combat XP Rebalanced".
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149011181
This way, I find the game experience balanced.
BoxMageOfOld 2018년 8월 1일 오전 11시 09분 
Hey I am curious I want to be able to play this game with a more RP style not worrying about meta gaming too hard... sadly vanilla makes it kinda hard to keep up XP due to being Lawful good stops plenty of fights from playing out or being more diplomatic can also hurt more on the XP side. It's why I don't like tactician since "harder" is just higher stats rather than more enemies to give more xp forcing you to just go for as many fights as possible.

Does the xp gained from more enemies in this mode balance this out while adding difficulty?
CrystalCore 2018년 7월 15일 오전 4시 02분 
mod is good but hard, the biggest problem is the permanent cc from the enemies when ur armor is down.
( * )  [작성자] 2018년 7월 13일 오후 3시 58분 
Captain Wild : go on, friend. :)
Captain Wild 2018년 7월 13일 오후 2시 31분 
Can I do it myself?
( * )  [작성자] 2018년 7월 13일 오전 3시 47분 
Captain Wild : sorry I don't have time to mod right now.
Captain Wild 2018년 7월 13일 오전 2시 10분 
Would it be a pain for you to edit one of your experience rebalance mods to a separate 75% mod? I’m doing a tactician run and I think it’d be the closest natural progression, vanilla is still too high but 50% still keeps it pretty one sided
( * )  [작성자] 2018년 7월 6일 오후 5시 48분 
moffatt : indeed, so I advise you to use "Combat XP Rebalanced".
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149011181
bepis 2018년 7월 6일 오후 12시 04분 
this mod sounds intresting but as the game goes on you start to get ALOT of hp, around lvl 13 it starts to add alot of hp every lvl up. wont that make you scale enough for the additional enemies to not do anything?