XCOM 2
Even More Maps! [WOTC]
315 Comments
cautious asparagus 14 Jul @ 11:04am 
@Daddyfatflab I somehow doubt it. Description says it was tested with vanilla mission types only, so there will probably be some issues unless the LWOTC folks already made a solution for modded maps.
Daddyfatflab 13 Jul @ 12:07pm 
lwotc?
RamboLeeNorris 22 Oct, 2024 @ 7:26pm 
The D-Day style beach map has all xcom soldiers spawning on the same tile, and all enemies spawning on the same (different from xcom) tile. Has anyone experienced this? It's a great mod, but this one map is giving me grief
trashPANDA 14 Sep, 2024 @ 11:16pm 
Crashed 90% of the missions I went on, yes I downloaded the requirements. Missions loaded fine after uninstalling.
Dragon32 1 Jul, 2024 @ 7:39am 
@Kevin from HP Customer Service
I don't recall having any problems with this mod personally.
Kevin from HP Customer Service 30 Jun, 2024 @ 5:25pm 
So, is this buggy or not guys? What are you guys' experiences?
Dragon32 7 May, 2024 @ 11:22am 
@Lûte the Goblin
To get Plot and Parcel names use the console command X2DebugMap, then click "show map" and it should give the names. AFAIR all the map elements from this mod have EMM in their name
Lûte the Goblin 7 May, 2024 @ 4:29am 
Tried this for an afternoon but in two consecutive maps I ran into issues. In one a piece of machinery could be moved through and provided no cover, when it's supposed to provide high cover and be a movement blocker. On another map there was a an empty space next to a rock that could not be moved through and yet didn't provide cover as if it was part of the rock next to it.
Some more QA testing is needed before I return to this.
Dragon32 3 May, 2024 @ 3:14pm 
@CyberNeo
The numbers by each event in the log are seconds since the game launched. Chances are the event is unrelated to the crash
I think that's a vanilla plot. These all have the EMM suffix, IIRC
You can't fix those errors
But they can be ignored, I'm pretty sure I've had loads of them
See this:
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
CyberNeo 3 May, 2024 @ 12:20pm 
One Question:
I got a Crash and the Log shows that before it get crashed.

Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_SHN_Terror_HighwayAssault.TheWorld:PersistentLevel.XComWeapon_643.SkeletalMeshComponent_12004 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy

How can I fix that if the Plot is associated with this Mod?
Dragon32 5 Feb, 2024 @ 2:03pm 
@SamuelDancing
If you load up an in mission save you can use the X2DebugMap console command, click "show map" and you can get the map name (will probably start with "Plot_")
[Edit: although that's probably a Parcel problem than a Plot (Parcels are the buildings and stuff placed around a Plot)]
SamuelDancing 5 Feb, 2024 @ 2:00pm 
Update: got the VIP out, just had to wait for fire to break the van wall, though a risky grenade was about to be utilized.
SamuelDancing 5 Feb, 2024 @ 1:40pm 
I wish I could provide some information other than the fact that it's a VIP rescue map, but I got a map where the VIP simply couldn't navigate out of the van. Cause otherwise, I didn't have to load a previous save outside of the map.
turtledactyl 26 Oct, 2023 @ 2:15pm 
Really creative and excellent map pack but unfortunately it is buggy. Tends to spawn parts of maps as inaccessible/unwalkable by my soldiers that should be accessible, e.g. a roof that has a ladder leading to it will not light up in blue/yellow and it is unclickable. I can console ttc my soldiers to these locations but that's it. Noticed this on City and Small Town at least. Problem went away when I disabled this map pack. It's a shame because there are some very cool ideas in here
erkyp3rky 27 Sep, 2023 @ 7:03am 
oh awesome!
Dragon32 23 Sep, 2023 @ 9:42am 
@erkyp3rky
50 or so plots, load of PCPs and parcels too.
erkyp3rky 23 Sep, 2023 @ 8:50am 
this looks like loads of fun, but im curious, how much does this add?
TheKnee 21 Jun, 2023 @ 7:21pm 
the map "sm_AdventFOB" doesnt spawn any crates on supply extraction mission types
BARACK OBAMA 9 Jun, 2023 @ 11:58am 
It would be nice to make it clear this mod contains some VERY difficult maps, so future players don't install it and get unexpectedly rekt. I realize this contains maps from a mod called "EMM: Suffer" but the explanation that it's for "light masochists" isn't in this mod's description. Some of these maps (especially screenshots 2 and 12) fucked me up BAD the first time I played them.
Dragon32 25 May, 2023 @ 4:58pm 
@「Lukja」
No, not this.
「Lukja」 25 May, 2023 @ 3:33pm 
Could this be causing an issue where I'm not able to do autopsies in the Research bay? I think it would be either this or A Better Advent..
Dragon32 23 May, 2023 @ 1:36am 
@Arcadian Del Sol
Re-read the bit in caps
Arcadian Del Sol 22 May, 2023 @ 6:46pm 
had a supplies mission that spawned no supplies and forced a fail. :/
Nexures 22 Apr, 2023 @ 3:05am 
had to unsub personally, unfortunately. all maps from this auto fail for me on start. i dont really use other mods so not sure whats going on
Dragon32 9 Apr, 2023 @ 5:34pm 
@Kinsect
No it doesn't
Kinsect 9 Apr, 2023 @ 9:41am 
Does this also Have Operation unknown's maps in here?
zin 2 Apr, 2023 @ 9:36pm 
Sweet mod! Is it compatible with both Maps by Vozati and Waterfowl’s Map Pack?
Planewalker 30 Mar, 2023 @ 9:18pm 
Fantastic range and variation on the maps. Thank you for making them.
HeathensauceX 16 Mar, 2023 @ 3:28pm 
Thank you so much for this mod, I can confirm I've encountered no issues and beat the game with this mod. I must admit, the maps in Xcom 2 do get repetitious but the maps you add are really badass. You added a whole lot of replayability to this game.
bonaccorsi 19 Feb, 2023 @ 3:19pm 
As I informed below, all ambush missions are starting in a boat (see image link), and almost all them I simple need to wait for the rescue on this same boat after a couple of turns (5-6). Only once it was necessary to me to to cross the map to reach the evacuation point. I am using 125 mods, but I believe only this one for new maps. Anyone have any idea about why this is happening? Thanks in advance, sorry for bothering you again with this. I am really enjoing to play Xcom 2 again, and the mod community is fantastic!

https://imgur.com/fhmAJBs
McDenny's 09  [author] 11 Feb, 2023 @ 5:32pm 
Probably. None of the maps I've added fit that description, though
bonaccorsi 11 Feb, 2023 @ 12:02pm 
I really enjoyed the new maps, but I am with a small problem: in the covert operations where I need to wait for rescue, the map is always the same: a boat with some nearby buildings. Is it normal?
themaster47 30 Jan, 2023 @ 6:52pm 
is that dusty depot?
Dragonlord 22 Jan, 2023 @ 10:30am 
No crates to retrieve a supply extract mission and also pawns were different locations from where they were actually are at least 5 advent.
https://imgur.com/a/fpT1R8Q
Dragon32 20 Jan, 2023 @ 5:16pm 
@k.ulius
Have you got the Required Items enabled?
k.ulius 20 Jan, 2023 @ 1:39pm 
on some maps there apear to be missing textures ( blue and white square on walls or the floor
Marcus Aquila 4 Nov, 2022 @ 1:34am 
No, it wasn't close to the map border. I did try to reload the save, but that didn't solve the problem...
McDenny's 09  [author] 3 Nov, 2022 @ 5:26pm 
I know some instances of VIPs being stuck can be resolved by reloading a save. Was the objective vehicle close to the map border?
Marcus Aquila 3 Nov, 2022 @ 4:26am 
There is a problem with plot_CTY_MdObj_Pier_EMM_01: the VIP inside the car can't move, so you cannot evacuate him. So there is no way to complete the mission.
McDenny's 09  [author] 27 Oct, 2022 @ 7:00pm 
It already does. Are you using Skirmish Mode+?
FatalError418 26 Oct, 2022 @ 9:58pm 
There are no custom maps for skirmish mode. I don't know if that can be fixed, but it would be amazing if it would work with skirmish mode.
Boy101 8 Oct, 2022 @ 3:23am 
Сломанный мод, завалил игру
Dragon32 10 Jun, 2022 @ 7:02am 
@deli7007
Doesn't sound like a map error.
deli7007 9 Jun, 2022 @ 11:11pm 
All my soldiers are transparent and don't move, map is a City.
Nickelberry 4 Jun, 2022 @ 6:54am 
The Chosen tend to glitch out on the map depicted on the 16th picture (I don't know what it's called), spawning on the water level which is below everything. Making them unable to move and unable to kill. There also seem to be spawning civilians on the same level elsewhere on the map.
Zaku II (Alias WatcherZigzagoon) 8 May, 2022 @ 12:27pm 
One of the map packs I subbed to was causing problems for my trying to complete the Psi Gate mission. I'm glad this wasn't it. :HappyOtus:
Dragon32 23 Jan, 2022 @ 11:56am 
@TheForgottenFrog
I think I've heard of that happening for people running Music Modding System with WotC.
TheForgottenFrog 23 Jan, 2022 @ 10:49am 
I had an odd glitch during a mission. When everything spawned, all my soldiers were literally knee-deep in the ground. It was almost as though the ground layer was visually higher than it was meant to be
Stratejik Skum 9 Nov, 2021 @ 1:48am 
btw too be more specific about my last comment what happens when I try to reload the save is it gets stuck at the loading screen
Stratejik Skum 9 Nov, 2021 @ 1:43am 
Hi great mod. I'm having an issue on an advent sabotage monument map though my game crashed on it and I can't reload it for some reason. is there anyway that you know of that would let me reload my save file I'm quite far in that campaign. if not its totally cool not a huge deal. I'd give you the debug or whatever but can't get into the game