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[ENEMY STANDO] : I think you should try your mods 1 by 1, to see where the issue is.
Why it does that is a complete mystery to me, especially considering no one else seems to experience this, but i tried to disable my mods one by one and it works fine as soon as i disable "controls are back". And it starts not working again as soon as i reenable it.
Too bad, i reallly liked this mod :(
So i did some testing on each of the mods i'm using and i looks like the issue comes from this mod, tho i dont have the faintest idea why.
Anyone else experiencing this ?
Could you look into it when you can please ?
I'm currently working on multiple mods and don't have time for personnal requests, sorry.
-100% magic and physical armor
+100% of that armor into life bar.
we agree with you 100 % the division of magic and physical armor limits the play threw abilities and its fun if you only have 1 mage and all Physical dps on your team ( as most my teams are)
so please make this a complete 100 % CC always mod ..not just reduce the armor... cuz the armor they have is carzy anyways ....completly delete armos of both types and BOOST HP ty
bars state 77 Magic armor.. and i use a magic spell.. and it barley takes 30 away.. it should not even exist with this mod? please up date and then clean mod of buts so that it works AS ADVERTISED.
unless im mistaken at what this mod is supposed to do ? its supposed to buff health and eliminate armor and magic armor on all NPCS ??!!?! or no?
From what I understand of the other mod, you have to, in order to restore his health.
Here's what you can do, if you want him to be updated on your current playthrough:
1- save your game
2- disable this mod, in the main menu
3- load your game (might take some time)
4- save
5- reactivate this mod
6- load your game (might take some time)
7- install this mod (not mine)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1150280268&searchtext=fix
Everything should be fine after this.
Will do a run with all your mods later on then !
Or as I am still in the first act, maybe remove it before moving to the second act would be better ?
Is there any chance of reducing the amount of blood splattered when hitting a character? I find it a bit over the top if your melee is hitting a character and all hell breaks loose due to some blood causing an explosion from burning something!
So I'm going to use the 6 person mod, along with the max AP and a bunch of others.. But mainly I am planning on using this mod, on normal difficulty, with maybe your double enemies mod, Reduced XP, the reduce vitality mod, less fast casting mages..
Any suggestion with conflicts or anything??
I guess it is not ocmpatible with yours but would enjoy the benefits of a bit harder classic mode with controls somehow.
Then again I may as well switch to Tactician in a further playthrough probably.
I only spent 10ish hours with DOS 2 and feels really disapointed by the game mechanics.
I feel they really dropped the ball on the fights and this is for me the last straw to listening any game press review really.
Any attemps such as yours to balance things out is so very welcome, thank you very much.