Tabletop Simulator

Tabletop Simulator

Australian Rails
6 Comments
cche 29 Nov, 2020 @ 2:27pm 
@wcollar3, if you can get permission from Rio Grande Games, I have a copy of Eurorails, and will be willing to build the mod.
boris  [author] 29 Nov, 2020 @ 5:01am 
Believe me, I've thought about it!
wcollar3 28 Nov, 2020 @ 3:07pm 
please make euro rails!
boris  [author] 7 May, 2018 @ 8:03am 
I really don't know what kind of data export it has... all I've used it for is image output. It must have some sort of coordinate information stored though, since you can save progress and when you open it again it knows where the icons are. BUT, it's wonky and you have to adjust hex width/height/scale every time you reopen a saved project.
cche 26 Apr, 2018 @ 2:59pm 
Nice! I especially like the grid you have used on these. Short of scripting every object to "know" where it belongs, it gets all the sticky points you want and no extras. Efficient! Can hexographer produce a list of grid locations with terrain type? Given that, I might be able to calculate building costs.
boris  [author] 12 Oct, 2017 @ 7:41am 
Fixed missing Oats icon at Perth