RimWorld

RimWorld

RimRoads [Deprecated]
Počet komentářů: 369
dae 15. čvc. v 9.26 
o7
justydusty 14. čvc. v 12.29 
o7
justydusty 14. čvc. v 12.29 
I could tell
Ryoma  [autor] 14. čvc. v 9.24 
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. ***
dae 9. čvn. v 21.57 
make it work for 1.6 :aurip:
justydusty 29. říj. 2024 v 5.18 
o7
Mr-Bandit 26. lis. 2020 v 3.40 
this mod has been abandoned for 3 yrs - you are all posting for update on the wrong mod

read the comments before posting!
luke.1947 25. lis. 2020 v 16.28 
yeah can we get some updates please
Crinlorite 6. říj. 2020 v 8.44 
Please make it work for 1.2, thanks!
JT 11. zář. 2020 v 8.36 
Does not work on 1.2
Kana 1. bře. 2020 v 5.37 
Not this one.
Kyn Kyan 28. úno. 2020 v 1.35 
didn't jec post that he's updating his mods
Mr-Bandit 25. úno. 2020 v 0.18 
no, mod abandoned, unsub and go get 'roads of the rim'
Kamikaze_dalek 24. úno. 2020 v 17.45 
Should we expect compatibility with 1.1 anytime soon?
Brackishclover7 19. led. 2020 v 10.51 
Do prisoners speed up road construction?
Kana 4. pro. 2019 v 7.19 
There will be NO 1.0 update, as stated in the previous comments.

Use this mod instead. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1613783924
Haxxor bunny 23. lis. 2019 v 6.45 
1.0 version?
Scud 24. zář. 2019 v 9.27 
update plzzzzzz
Mr-Bandit 1. zář. 2019 v 3.25 
thats a good mod - go get it :P
Kana 29. srp. 2019 v 14.59 
WendaRa 29. srp. 2019 v 3.50 
Doesn't work with new update :/
Peaceful Synner (Dee) 27. srp. 2019 v 18.50 
Maybe I am wrong, The Indecisive Gamer, but... isn't that the link for -this- mod?
Kana 30. čvc. 2019 v 17.07 
hsenna 28. čvc. 2019 v 9.48 
update please
燕然干青水蜜桃 14. čvc. 2019 v 6.36 
update up up
Kana 10. dub. 2019 v 6.02 
Crazed Dutchman 30. bře. 2019 v 1.20 
F in the chat

F
Anthony the Wise 28. úno. 2019 v 20.31 
I don't think the percentages are good. If I build two road ten tiles, a stone road and an asphalt one, it would cost 1500 vs 4500 stone + Chemfuel (Whatever, I have Rimefeller), whereas the speed difference is 55% vs 65%, with a variant between the two and a free variant for a 30% reduction. In this case, its like asking for 3x the resources and more time for a reward worth 1.2x more more per tile. I realize that the difference is substantial, just pointing out that it is not at all cost effective. If you consider the time for construction to be 3x as well, it's a 9x total cost (Not considering other resources) vs 1.2x benefit. Seems kinda low, y'know? Sorry for the rant, I realize this mod is old and will not update.
Kana 17. úno. 2019 v 18.05 
It's cost per tile, yeah
Bio[redacted] 17. úno. 2019 v 11.09 
so it costs 150 in total to build a road or does it cost 150 per tile covered (e.g 150 x 10 tiles=1500)? cause if it only costs 150 thats kind of OP
bk3000 7. led. 2019 v 9.44 
loconeko73 7. led. 2019 v 0.06 
Hi everyone, please check my mod Roads of the Rim, it partially covers what RimRoads does!
SAI 4. led. 2019 v 5.54 
@jecrell
please update 1.0
bk3000 1. led. 2019 v 11.25 
That's already the case. Go through the comments to find the link.
Chubby Boy 1. led. 2019 v 10.07 
if the OA doesn't want to support it anymore, perhaps they wouldn't mind putting their code on github so someone else can continue supporting it?
Kana 28. pro. 2018 v 3.15 
I have personally spoken to Jecrell about updating RimRoads, and they have let me know that since the release of B19 and the way that roads are handled, the work needed to update the mod to work again would be a huge undertaking, and one that they don't even know would result in finding a way to update the mod to work on 1.0.

Jecrell has a huge catalogue of really fantastic mods that require a lot of time to maintain and update, and they have made the decision to place the update of RimRoads on permanent hold for the forseeable future. They want to devote their time to expanding and updating their other mods because that is where their drive and enjoyment is targeted just now.

The only possible solution I can see is to either have a experience modder contact Jecrell to get permission to investigate if updating the mod is possible, and if so to release it 'Unofficially', or to contact Tynan and request he makes it a part of Vanilla RimWorld.
Marquez 28. pro. 2018 v 1.52 
Hi there. I wish to start a new game on 1.0. But I really wish to try out this mod. Just to let you know there is atleast one more person looking up for it's update.
AleXandrYuZ 27. pro. 2018 v 9.47 
Hi there. I wish to start a new game on 1.0. But I really wish to try out this mod. Just to let you know there is atleast one more person looking up for it's update.
藤原蛋紅 26. pro. 2018 v 20.22 
I pay you plz update it
AmbiguousMonk 21. pro. 2018 v 12.39 
I really hope someone eventually updates this to 1.0. I'm not skilled enough to do it myself. This was one of my favorite RimWorlds mods for the longest time
jackik 18. pro. 2018 v 12.28 
No
Kasarian 18. pro. 2018 v 11.48 
Does it still work with 1.0?
SpookyBlush 17. pro. 2018 v 20.13 
I would totally update this mod, but unfortunately I just don't have the time to learn how to develop/modify rimworld mods at the moment. I hope someone else with as much motivation will pick up this mod and update it, since it looks like Jecrell isn't going to be able to update it anytime soon.
bk3000 15. pro. 2018 v 14.08 
@steelcitydubber
Note the tags on the mods that denote what version of the game you must have to use them. In this case 0.18. There is no 1.0 compatible version sadly.
steelcitydubber 15. pro. 2018 v 8.01 
gutted to download this mod today and find it doesnt work :( I spent a hour trying to figure out what I was doing wrong, too...
BourneMX 14. pro. 2018 v 21.12 
missing this mod please update
Kana 14. pro. 2018 v 7.28 
I have personally spoken to Jecrell about updating RimRoads, and they have let me know that since the release of B19 and the way that roads are handled, the work needed to update the mod to work again would be a huge undertaking, and one that they don't even know would result in finding a way to update the mod to work on 1.0.

Jecrell has a huge catalogue of really fantastic mods that require a lot of time to maintain and update, and they have made the decision to place the update of RimRoads on permanent hold for the forseeable future. They want to devote their time to expanding and updating their other mods because that is where their drive and enjoyment is targeted just now.

The only possible solution I can see is to either have a experience modder contact Jecrell to get permission to investigate if updating the mod is possible, and if so to release it 'Unofficially', or to contact Tynan and request he makes it a part of Vanilla RimWorld.
Neshimi 13. pro. 2018 v 14.21 
Jumping onto the List of people asking for an update. It's the holidays, so by no means am I saying we're more important than your family, Jecrell. But you've made something that the people want! Enjoy the holiday season, my dude, but we'll be here eagerly awaiting your update! :msfortune:
SturmwolfDK 13. pro. 2018 v 10.21 
Been playing Rimworld alot lately, and im missing this mod more and more.