Divinity: Original Sin 2

Divinity: Original Sin 2

Mercenaries At The Joy -- Hireable Mercenaries At Fort Joy!~
26 Comments
Scorpiova 19 Jul, 2020 @ 5:19pm 
was there a newer version for de?
Pomegranate 30 Sep, 2018 @ 7:12am 
Any chance this will ne updated to definitive edition?
Snaz 22 Apr, 2018 @ 6:32pm 
so, if I kill lady zrilla in act 1 will she be dead on the lady vengeance?

Marick Belmont 13 Feb, 2018 @ 5:49am 
Only counterpoint to this mod (and in my caseI'm afraid its a significant one) once you leave Fort Joy your mercs leave you, you can keep the backpacks but if you re-hire them after the whole hall of echoes thing they lose all the skills you might told them. Its a bit sad for my bender only playthrough but if you don't mind that its a cool mod
Asunib 9 Jan, 2018 @ 2:25pm 
hi, i just finished act one and i boarded the ship to see the lizard doesn't appear on the ship, i've tried disabling the mod but she won't reappear on the ship, any idea on why?
standard rat 19 Oct, 2017 @ 1:45am 
Needs more Ike
ShadowDragon8685 18 Oct, 2017 @ 2:37pm 
@Moon Fairy Kyra: I just worry that if you hire-in a merc without a collar, the guards will jump on them. Perhaps you could add some logic so that the merc-lizard checks to see if the main has a collar, and if not, removes the merc's collar?

Honestly, I just want her amulet slot back.
Moon Fairy Kyra  [author] 18 Oct, 2017 @ 2:34pm 
I don't believe the collar can come off of the mercenary, @ShadowDragon8685. I should update the mod to make it so they don't spawn in with collars. Although they'll actually just get taken off in Act 2 regardless.
ShadowDragon8685 18 Oct, 2017 @ 2:20pm 
I'm having a problem with this mod now. When I got to Amadia's Sanctuary, Leya didn't remove the Source Collar from my mercenary. How do I get it off her?
ShadowDragon8685 14 Oct, 2017 @ 10:47pm 
Because I'm a crazy man, I've tested Mercenaries at the Joy and Fort Joy Respec together. They work quite well together, provided you activate them both after saving at Fort Joy.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1169676134 <-- Proof.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1160504216 <-- Fort Joy Respec.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1163107312 <-- Mercenaries at the Joy.
Moon Fairy Kyra  [author] 14 Oct, 2017 @ 11:28am 
I actually have no idea, @Davyos. I've never used that mod, since if I were to do so, I'd assume they'd put it at the very beginning where you first wash up or at least move Tam slightly and put it there since that's a perfect spot.

So if it does, I'm sorry then! :vanilla:
Davyos 14 Oct, 2017 @ 10:40am 
By looking at your screenshot, wont she clash location with the Fort Joy Respec Mirror (Fixed) version? Or am I talking crazy.
Moon Fairy Kyra  [author] 14 Oct, 2017 @ 10:04am 
Yeah, I've noticed that, @ZeroShift and I've been trying to fix this bug for the longest time, but no idea how. I should probably forewarn people to activate the mod after starting a new game.

Thanks for the sidenote though! I had nearly forgot. :chocola:
Zero Shift 14 Oct, 2017 @ 9:59am 
Interesting. With this mod enabled at the start of a new game, I couldn't talk to the Sergeant. But if I activate the mod after reaching Fort Joy, then it works fine.
Moon Fairy Kyra  [author] 10 Oct, 2017 @ 9:05am 
Thanks for the heads up, @Randerin !

I'll look into it now, I suppose!~ :vanilla:
Randerin 10 Oct, 2017 @ 8:42am 
@Moon Fairy Kyra
They fixed it 11 minutes ago if you were antsy on dabbling in the fixes.
Moon Fairy Kyra  [author] 10 Oct, 2017 @ 8:20am 
Alright, as I've updated the Nexus Description to be in tandem, I have reason to believe that this may be a server-side issue with Larian rather than a Clientside issue as to how I made the mod.

http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=628621#Post628621

That link should explain it all, but this may be why it works for some such as me and my friends but not for others! I'll look more indepth with this on this coming friday to determine the absolute true cause.
Moon Fairy Kyra  [author] 9 Oct, 2017 @ 5:54pm 
Huh. Well, I've deducted that it works on save games that were existing before the 146.559 patch Larian produced. I can confirm that much. But I don't know the main issue beyond that.

Which may explain why it works for some and not for others.
verarticus 9 Oct, 2017 @ 5:47pm 
@Moon Fairy Kyra Nope, still didn't work. Uninstall, delete mod files, reinstall, and fresh chracter. Didn't work.
Moon Fairy Kyra  [author] 9 Oct, 2017 @ 4:38pm 
@veraticus I actually just updated it mere minutes ago. Try redownloading and updating it and see if that works.
verarticus 9 Oct, 2017 @ 4:37pm 
Doesn't work, even with a new character and fresh install.
Farkyrie 9 Oct, 2017 @ 11:03am 
She spaws, but I cannot talk to her.
(ノ◕ヮ◕)ノ 9 Oct, 2017 @ 8:49am 
I downloaded the mod for the first time today, activated it and then started a new save. She spawns where she is supposed to but I am just unable to speak to her, its not an option. I can try reinstalling it.
Moon Fairy Kyra  [author] 9 Oct, 2017 @ 6:05am 
I believe you need to have the mod on when you first walk into Fort Joy for the first time. As for she spawns in on the first initialization of Fort Joy for dialogue. If it's not too much trouble, consider doing the following:

Starting a new game, naturally.
Deleting the mod, unsubbing, loading up your game save, saving the game, reinstalling/subbing to the mod and trying again.
If you have the old version of the mod, try deleting that as well since it may cause some conflict.
Try putting the mod at the very bottom of your load order.

If these things don't work, then please tell me as for then it's an issue with how my mod is correlating with the game or potentially a mod conflict in general with another mod you have. :vanilla:
(ノ◕ヮ◕)ノ 9 Oct, 2017 @ 5:59am 
She spawns at fort Joy but I cannot seem to talk or interact with her in any other way than attacking her.
Moon Fairy Kyra  [author] 8 Oct, 2017 @ 4:27pm 
Please tell me if this mod doesn't work once more or has any conflict issues, since I'm now more aware on how I can go about fixing them!~ With that, everyone do enjoy!