Darkest Dungeon®

Darkest Dungeon®

Adventurer - Class Mod
68 Comments
UphillBuffalo 24 Jul, 2021 @ 10:14am 
Shield Block is laughably over powered. You can cap PROT and dodge with it. Shit is hilarious. Fun class absolutely un-fucking-killable tho
Human72 5 May, 2020 @ 3:17pm 
it's link from the legend of zelda franchise GG on this sir
ElGurkus 9 Apr, 2019 @ 4:41am 
This mod is really similar to the Hero mod from someone else, but I still love it, cuz its different enough for me to use it :btd6salute:
Jomackson 26 Oct, 2018 @ 3:25am 
This is by default getting you a fav and sub, regardless
Jomackson 26 Oct, 2018 @ 3:24am 
I'd love it if you added different color schemes as his different game apearances. Like his BOTW look, unless you don't want the hassle. But he does have many iconic looks, and this could be a cool sub project.
John Fortnite 25 Oct, 2018 @ 1:19pm 
The poses look stiff from what I can see in the screenshots.
Daoron  [author] 5 Aug, 2018 @ 5:03am 
All of my class mods have been updated to work with the latest DLC
Choccy Poo Poo Juice 5 Aug, 2018 @ 4:57am 
does this mod work with the CoM dlc?
Milunay 29 Jun, 2018 @ 2:36pm 
Do you think you can add some notes from the original game (with the ocarina of time) when using his nice camping skills ?
Metal__head 26 Jun, 2018 @ 3:40pm 
I
LOVE
YOU

Nuff said
Milunay 24 Jun, 2018 @ 5:33pm 
Nice souvenirs, thanks !
Queen HawlSera 20 Apr, 2018 @ 2:01pm 
Would like to see a seperate mode that adds CC trinkets
RestheJackal 6 Mar, 2018 @ 10:17am 
a very solid and sturdy midrank fighter with good variety in support-leaning skills. A good fit for just about any party. Hookshot especially feels great to use, as it always does. Maaaaaybe even a little too good? i'd hate to see it get nerfed, naturally put just putting it out there that its great for dealing with enemies.
And while i do love Courageous Slash, theres already been quite a few custom classes that heal stress. Especially with the high damage potential and being named after courage, i think stress resistance might be more fitting.

The only other thing negative I'd have to say about it is the art style, though it can't really be helped. that aside, its still pretty good, and the functionality more than makes up for it. good work man :)
Colonol Nutty 4 Mar, 2018 @ 5:44pm 
@Daoron
You get a Thumbs up for treating bug reports like an adult, unlike some modders of Darkest Dungeon.
Daoron  [author] 4 Mar, 2018 @ 2:36pm 
@Welley, No CC trinkets for this class. You should be able to use this class without the DLC.
Wwp 4 Mar, 2018 @ 2:24pm 
Are there CC trinkets with this mod?
Daoron  [author] 9 Jan, 2018 @ 2:51am 
Released a quick update, should be fixed now. thanks for letting me know!
Colonol Nutty 8 Jan, 2018 @ 6:38pm 
@Daoron

I get these errors upon enabling the mod

"Effect:Bomb Wood does not have on_hit or on_miss defined"
"Effect:Bomb Stone does not have on_hit or on_miss defined"
The Throngler 3 Dec, 2017 @ 2:39pm 
i honestly though you used the bonty hunter base animations
Daoron  [author] 3 Dec, 2017 @ 2:03pm 
@gyro, No way to fix that sadly, that shaking hapens because he is built using the animations of the Jester. The part where the shaking hapens is where the jester's cloak is
The Throngler 3 Dec, 2017 @ 1:36pm 
the shaking top is really weird
Nico 3 Dec, 2017 @ 9:22am 
Mai Boi. This class is what all true modders strive for!
VCG 18 Nov, 2017 @ 6:27am 
@Daoron lel
Daoron  [author] 15 Nov, 2017 @ 12:47pm 
@Victor, never actually noticed that.
He's really good at adventuring at lvl 2 it seems =P
76561198032997693 3 Nov, 2017 @ 8:06am 
Daoron , Awesome! You're one of my favorite modders on the workshop so anything new from you is very exciting! You do a fantastic job with all your projects, thanks so much for sharing them with all of us!
Daoron  [author] 29 Oct, 2017 @ 9:31am 
@Cartermorgan, I have been thinking about that, I don't don't think i will be adding any stealthbreaking to the Druid and Adventurer, they are already pretty effective without it I non of the abilities really fit with the concept.
I will give the Torchbearer some Stealth breaking, it fits well with his whole light motive.
A class that I'm now working on will be using both armour piercing and stealth in a big way.
76561198032997693 29 Oct, 2017 @ 9:25am 
love the class, amazing job. Now that we have stealth and guardbreaking mechanics should i expect to see this and some of your other mods add them, to the degree they'd make sense for the character?
AtlasxXx 16 Oct, 2017 @ 10:06pm 
totally have to get 4 links in different colored tunics and re-live four swords adventures in the hamlet
Daoron  [author] 15 Oct, 2017 @ 4:36pm 
@Wubba, Sure does!
Gramork 15 Oct, 2017 @ 4:21pm 
Does this work with Crimson Court?
Daoron  [author] 15 Oct, 2017 @ 2:06pm 
@Divine Neko, The class is to feel a bit like the bounty hunter, a character that is very self sufficient but doesn't really combo well with the rest of the party.

Bomb Sugestion: I like how Bomb works now but maybe adding a dodge/speed debuff might work.
Hammer: I think Hammer is in a good position right now, it allows a class not focused on damage to deal Lepper type damage, it does pidgeon hole you into a certain load out, maybe some type of small buff might be in order.
Potion: while testing the class before I uploaded it the skill used to be able to be used on party members, it felt too effective so I removed it, the potion is less powerfull now. I'll test your sugestion in my own version see if it works well.

Thanks for the feedback! it really helps.
DiViNe NeKO 15 Oct, 2017 @ 1:15pm 
The attack types this character uses are not great for party combos, almost the same as Bounty Hunter for play style.

Here are some ideas to improve the play style:

- Change the bomb toss to damage all 4 rows, cause bleed/debuff effect from shrapnel blast

- Change the Hammer attack to be High Dmg / Stun but debuffs character at same time

- Chain Hook should cause Bleed effect instead of Stun

- Let any party member be able to drink Red Potion so this character has some medic potential help suppourt like Vestal/Occultist/Antiq
etherealprime 12 Oct, 2017 @ 7:13pm 
This is great! Now we just need CLOUD from FFVII
Mr. Wffx 12 Oct, 2017 @ 1:20pm 
(Insert the TLOZ 8-bits song)
Slug 12 Oct, 2017 @ 11:54am 
It was not hate more like offer :) I see that youhave very good ideas but short hands with animations and graphic :)
Daoron  [author] 12 Oct, 2017 @ 7:50am 
@SluG, that's mostly because I had to stay within the limits of the Jester(I don't owm Spine 2D), AND I suck at art =P
I would welcome some help in the art department.
Slug 12 Oct, 2017 @ 7:41am 
Hello, your animations seems kinda awkward , If oyu would like some help with graphics and animations contact me
Daoron  [author] 12 Oct, 2017 @ 12:18am 
@Macreuben, No this class doesn't use anything from the DLC, it should be good to go without it.
macreuben 11 Oct, 2017 @ 10:20pm 
do you need the new dlc for this to work?
XWYNOOL 11 Oct, 2017 @ 7:14am 
Cool idea ...
kwx1995 11 Oct, 2017 @ 5:21am 
感谢你的制作
SolGloom 11 Oct, 2017 @ 2:31am 
Will Super Mario be making his way to the hamlet?
PurpleCosmos 10 Oct, 2017 @ 7:46pm 
The concept and idea of the abilities are very good but most of them seem a bit OP for me, for examplehe can do everything, he can heal, he can cure stress, he has damage both melee and dsitance, he can stun, he can move enemies, etc.... So yeah, I'd say it needs to be nerfed but everything else is pretty good.

Also, the camping skills are OK, but I'd say the song of healing is OP since it can pretty much put a hero in a completely perfect status wether he is fucked up in a lot of ways or not, I mean, it heals, heals diseases too, heals ALL stress and removes mortality debuffs.

TL;DR: The idea of the character and his abilities are good but he needs to be nerfed since he is quite OP and can do almost anything while being a single hero
Trilogy 10 Oct, 2017 @ 7:03pm 
Looks nice just polish it a little more
Captain23rd 10 Oct, 2017 @ 2:18pm 
That one moment Link gets the wrong invitation and some how joins the crusade for the hamlet , i love the mod!
WowIExist 10 Oct, 2017 @ 7:51am 
Nice
Draksköld 10 Oct, 2017 @ 5:35am 
it was going to happen eventually
TheBloolek 10 Oct, 2017 @ 4:46am 
Why would you put eyes on them, no characters in Darkest Dungeon have eyes :stress: