XCOM 2
[WOTC] Incendiary Grenade Damage Fix
10 Comments
Phoenix 15 May, 2024 @ 2:52am 
Riekopo 19 Dec, 2021 @ 2:57am 
Problem with this mod is that it makes the Advent Purifiers too OP in early game. Seems better to use the other mod that fixes incendiary grenades.
Ace 12 Jan, 2019 @ 4:14pm 
This mod gave ChristopherOdd a fear of purifers haha.
Battlestar  [author] 11 Oct, 2017 @ 11:02am 
@Stray Inu, I believe so. The bomb (an upgrade to this grenade) has the same original improvement and description that it has the most damage. I've not actually been hit by a grenade from a Purifier yet, so i'm unsure if they do use this exact grenade. However it seems logical that they use Incendiary Grenades as they like fire, and that Firaxis thought a quick stat change instead of a new grenade was the best option. @talemore, I'd imagine we'd need to create a new advent Incendiary Grenade but this mod is intended as a quick fix mainly for us and a slight buff to the enemy.
talemore 11 Oct, 2017 @ 2:17am 
It's not a fix because it didn't fixed purifers using Xcomgrenade instead of adventgrenade. To really fix this is to reuse one of advent troopers grenades or create a new grenadeclass.
teh1archon 11 Oct, 2017 @ 12:25am 
Jesus, Firaxis has 0 QA and/or balance/gameplay designers with basic understanding how to re-use assets for different purposes. I mean... the chosen weapons have different damage when they use them and when XCOM use them, that should have been the case here also (this or take a stand that both sides uses the same grenades and bad moves have dire circumstances).
Wolf-Rayet 10 Oct, 2017 @ 9:50pm 
Just noticed in game how weak this nade is... Thanks for this fix.
Stray Inu 10 Oct, 2017 @ 8:14pm 
@tsunamy Its removing a nerf, WOTC nerf the incendiary grenades as they are used by early enemies " the purifier" even though the description hasn't changed that they are the highest damage grenade.
Tyrant 10 Oct, 2017 @ 6:53pm 
Is this actually a bugfix? The description is really unclear.