Space Engineers

Space Engineers

Outpost 17 Engineering Division[DEMO VERSION]
74 Comments
General Furry 1 Oct, 2022 @ 7:00pm 
the game is still alive, it didnt fully released actually, much more dlcs and updates to come, just like no man's sky. Bought it last week
EvanBaxter  [author] 1 Oct, 2022 @ 6:23am 
Oh. The game is still alive, facinanting.
@GeneralFurry, i have lost my passion to this game a long time ago. Still have some ready, unfinished partially-ready locations on HDD, tho. I cannot promise anything, i'm not even near my old PC with scenario files, but if i someday wiil be around, i will copy scenario files, map files, and will try to update this version, or even make short (3 levels, incuded the one that presented on this page), based on old works, scenario, that will have a look like a properly functioning SE campaign. The oucomes will depends on how Keens managed to do the scenario creating tools, after all this years. Because if it still looks like shiеt, i will lost hope for humanity :d
General Furry 1 Oct, 2022 @ 4:46am 
like, just an option you know, to set up the campaing myself if I dont want to wait more
General Furry 1 Oct, 2022 @ 4:46am 
its been 3 years... cant you release the campaing with us setting up the custom folders? I wouldnt mind creating some folders to play this amazing campaing, despite you not having the campaing tools
EvanBaxter  [author] 30 Jun, 2022 @ 3:11am 
@hethan757, is it somehow get bugged?
Hethan757 29 Jun, 2022 @ 8:53pm 
Has this been abandoned?
-₪EPIC₪- Fail 17 Dec, 2020 @ 2:21am 
btw... some of the doors... I can access the control panel and change them to ON state and open them myself.
EvanBaxter  [author] 17 Dec, 2020 @ 2:17am 
@-₪EPIC₪- Fail , oh, don't tell me, that scripts somehow gets bugged again :cleanseal:
-₪EPIC₪- Fail 15 Dec, 2020 @ 12:01am 
at start tells me to destory the turret but I only have 2 clips and they do nothing to it. :mansob:
AJ Renegade 2 Dec, 2020 @ 9:07am 
hey one Qeustion what happens in the end do you die does Edward live and become good or do you kill Edward and get out alive? what happens?
AJ Renegade 2 Dec, 2020 @ 8:34am 
oh ok thanks for telling me!
EvanBaxter  [author] 2 Dec, 2020 @ 8:16am 
@asdiany, you now can find official documentation about scenarios on keens website, in a tutorial section. About a shadow. Block model of it in a script mod, that contains all stuff, needed for scenario.
AJ Renegade 2 Dec, 2020 @ 7:39am 
and anther Qeustions where is mod for the hologram or dark engineer who tries to attack you? or for your last one the old version what mod did you use for that?
AJ Renegade 2 Dec, 2020 @ 7:32am 
Awsome but one Qeustion how does the world turn into a scenario?
starmind 27 Apr, 2020 @ 8:49am 
ok thanks for this demo anyway, after fix of the missing mod it's still running fine and fun to do this, that could be seen also like a demo for new scripting part anyway.
EvanBaxter  [author] 27 Apr, 2020 @ 8:13am 
it was the end for that demo. I still can't release full, simply because i don't have time to rebuild old scenario, on script level and ingame level.
starmind 27 Apr, 2020 @ 7:22am 
for the missing Mod, with the one i pasted in previous notes seems it matches all missing blocks and run fine so it should be some sort of copy of previous one. For the particule effect, from time to time a reload fix it... but on most of new reload it's insane lag.

what about the End ?

i press the button and like on the video trailer i die so i dont know ? is this the only possible end ?
EvanBaxter  [author] 27 Apr, 2020 @ 6:40am 
Looks like keens broke it again. I will see what i can do with it @starmind
starmind 27 Apr, 2020 @ 6:24am 
Have also one bug on a part where you should cross an electrical wall by running, game FPS just drop to 0 each time i go near ... so i allways die
starmind 27 Apr, 2020 @ 5:29am 
short fix add this one to the generated save game :
Mod Ripptide's CW
starmind 27 Apr, 2020 @ 4:49am 
Hello mod 1284331044 is missing, from what i see i dont get few blocks like ground catewalk so game is dead... trying to figure out what is missing and if someone have a cache / backup of 1284331044
ErickXavier 🏍 30 Sep, 2019 @ 11:59pm 
Yo @EvanBaxter, you should use a version control for your code, this will help you not losing any more scripts again ;)
EvanBaxter  [author] 28 Aug, 2019 @ 4:01am 
@Ezaco, @gerald2, @Théo le VCS.
After almost a two monts i have finaly found a way to fix script bug, that cause you to slowly die.
(Main problem was that i lost my local scenario\script\mod flies, due to HDD death, and KSH has changed the way that i and other authors interact with script files in your scenario to a new one. Also they changed file formats, and i was unable to open them whith their updated script redactor. But now they are ready. Problem is fixed)
Theo, Warmind's Wrath 16 Aug, 2019 @ 11:20am 
same issue over here
gerald2 5 May, 2019 @ 11:04am 
how you play this youre dying after few seconds you have just some stone in inv and not possible to go anywhere .
EvanBaxter  [author] 5 Mar, 2019 @ 9:36am 
Its coz "leaving early access" update broke everything again. I will try to fix it, but not soon, coz i have some problems with scripting tool
Ezaco 5 Mar, 2019 @ 8:31am 
Currently having an issue. On starting the scenario you immediately start losing health. According to the video you access the dead body downstairs to start stuff, but the only thing it lets me do is take his oxygen tank. And then I die a few seconds later anyway.

I have all mods downloaded and activated.
starmind 7 Feb, 2019 @ 12:12am 
thanks a lot, we understand its time consuming but its really good works and lots of fun :)
EvanBaxter  [author] 6 Feb, 2019 @ 11:48am 
I will try to fix that as soon as posible.
Venerith 6 Feb, 2019 @ 10:15am 
repeatable crash where when pressing the maintenancetimer button in the first room, sound block starts then is cut off by crash, I cant get very much more detail
starmind 1 Feb, 2019 @ 10:09am 
Hello For me it crash after destroying the first turret. I have text and some sort of music staring then :
Exception occured: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
... at VisualScripting.CustomScripts.Trailer_level.TimerBlockTriggered(String entityName) in :line 1101
Skimeric 9 Jan, 2019 @ 6:38pm 
@EvanBaxter If this is the DEMO version, where is the actual thing? Is this it? It looks pretty cool...
EvanBaxter  [author] 4 Dec, 2018 @ 6:26am 
7) Fixed bugs with deleted mods
-1 4 Dec, 2018 @ 6:19am 
same damn story when you start to play -some moron remove mods from steam,its really huge problem with scenarios nothing works because people remove and put back mods -very annoying
TankPrime 3 Dec, 2018 @ 6:15am 
@EvanBaxter no pressure i really enjoy your work you do you man
EvanBaxter  [author] 3 Dec, 2018 @ 3:43am 
@Realsupertim, and the spot is? I'm not a magician, and i can't fix something, if i don't know about it.
2BitAnarchist 2 Dec, 2018 @ 1:24pm 
It keeps crashing at the same spot for me
EvanBaxter  [author] 15 Nov, 2018 @ 4:04am 
@badsabin, i have two unfinished maps now. Amount of time and efforts that i put on them in this, still bugged like hell, game isn't worth it. Maybe later, i'll continue work on them, but now- i better spend my free time in xcom, overwatch, or some horror games, then in this game, sorry.
TankPrime 6 Nov, 2018 @ 2:22am 
@EvanBaxter bro i love this make more please
jimmy117 4 Nov, 2018 @ 11:48am 
@EvanBaxter it works great. started up just fine. Jumping into it right now :steamhappy:
EvanBaxter  [author] 1 Nov, 2018 @ 3:33pm 
@jimmy117, is it working now?
jimmy117 1 Nov, 2018 @ 12:11pm 
hey there, i would love to play this scenario. saw it on youtube and decided to try it myself before fully watching the video. unfortunatly some of the mods aren't working. and i'm not that good in solving the issues. is there a possibility thatyou will fix this scenario?

only problem i encountered were missing floors. i think most could be replaced with regular blocks. haven't gone further than the armory part
SingelSchucher 7 Aug, 2018 @ 6:47am 
это будет отлично=)
EvanBaxter  [author] 7 Aug, 2018 @ 6:00am 
Да, я знаю. Скорее всего с архива жесткого диска вытяну их, и загружу сюда. Либо добавлю в мод со скриптом
SingelSchucher 6 Aug, 2018 @ 1:31pm 
Отсутствуют блоки пола. И 3 мода удалены из воркшопа.
blastradius14 21 May, 2018 @ 2:08pm 
Thanks =)
EvanBaxter  [author] 21 May, 2018 @ 1:44pm 
blastradius14 21 May, 2018 @ 1:28pm 
The mods 578811260 (Frozen I-Tech), 565845846 (Riptide CW/EE) and 566693006 (?) do not download. I don't have the last one, 566693006. When doing the unarchive method with the first two, I don't fall through the floor to the armory.
EvanBaxter  [author] 21 May, 2018 @ 3:00am 
@blastradius14 its that mod. https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=491315206 As much as i can see many peoples get troubles, when downloading it. There is solution to that problem on mod's page comment section
EvanBaxter  [author] 21 May, 2018 @ 1:39am 
@blastradius14, okay, i'll check it as soon as i can