Divinity: Original Sin 2

Divinity: Original Sin 2

MonsterScaling
121 Comments
Deferdo 14 Nov, 2021 @ 6:17am 
Don't work
kg-cote 23 Feb, 2021 @ 5:34pm 
That thumbnail is amazing
Dr_Batmanhattan 30 Aug, 2020 @ 3:21pm 
Still no DE support?
LeonserGT 19 May, 2019 @ 4:55am 
Did it, no sign of DE version on Nexus.
Lunthus 23 Mar, 2019 @ 9:10pm 
I found this mod updated for DE on Nexus Mods. Just google it!
Monjiji 5 Jan, 2019 @ 2:01am 
I really love this mod, hopefully it will be updated
GoGoShalls210 1 Jan, 2019 @ 5:46am 
Please Update
RndmPlb 27 Dec, 2018 @ 10:07am 
Does anyone here know what happened to the definitive edition version, it seems it has been removed from here and the Nexus ? Thanks in advance
Straelbora 20 Dec, 2018 @ 7:34am 
Does anyone have the link for DE version, thx a lot!
James 18 Dec, 2018 @ 4:01pm 
There is one for DE
Limduhl 18 Dec, 2018 @ 7:18am 
Willing to donate to anyone able to port this over to DE. One of the best mods currently out there! Hoping the author sees this!
FreyaMaluk 15 Oct, 2018 @ 7:40am 
@FABULOUS M.D. the problem is that if you didn't have the normal version installed you cannot see the mod, cuz i started playing the game only after the DE came out. can you pls share somewhere (google drive etc) the DE updated version pls? I can't download this mod with steam downloader mods either :/
Gosu 11 Sep, 2018 @ 7:38pm 
Begging you to update this for DE, it's mine and my friend's absolute favorite mod.
Mustang0524 8 Sep, 2018 @ 5:07am 
also, anyone know where this downloads to? i cant find it...
Mustang0524 8 Sep, 2018 @ 4:56am 
can you pls add a definitive Edition version of this mod? Want to do a max level playthrough as it always seems that by the time i get a complete/satisfying build the playthrough is done. Ty
Oraistesu 5 Sep, 2018 @ 12:25pm 
Good afternoon Sinistralis; well, hopefully you're not annoyed by so many people that love your mod, but I'd just like to add my voice to request that I hope you'll be updating it when the editor becomes publicly available.

Thanks for your hard work!
DR FABULOUS 3 Sep, 2018 @ 6:34pm 
For anyone needing a dire fix, you can self-update your mods following these instructions:
https://www.reddit.com/r/DivinityOriginalSin/comments/9c3tg7/how_to_upgrade_classic_mods_to_the_definitive/

Seems to work for about 15 or so that I've tried. This one is a must have for DE
NNNNNNaniTheFK 3 Sep, 2018 @ 6:22am 
DE plz, essential mod.
YOGLSKØG 3 Sep, 2018 @ 1:47am 
Update for DE, please! This is a must have mod for me to play the game anymore. After playing a run with +3 enemy scaling tactician/honor mode now feels like story mode.
Adeptus 1 Sep, 2018 @ 3:20am 
DE-Edition please. This Mod is a must have for me. Especially in Mid/Endgame.
-Snoopi- 31 Aug, 2018 @ 7:28am 
+1 please update for DE.

DE already has scaling adjustments I hear, wonder if this mod is not needed then?
napeHb c kypuJIku 31 Aug, 2018 @ 4:47am 
Please, update for Definitive Edition.
DR FABULOUS 8 Aug, 2018 @ 7:29pm 
Having an issue with the act 4 fight in the black house. He scales up properly at the start but when he shifts to his other form, he is only level 20. Fleeing/exiting combat and re-entering fixes this.

Unrelated, not gaining experience from level 35 mobs at 30+.
SykoFreak 4 Aug, 2018 @ 7:24pm 
Captain Wild, the items dropped by lvl 20 enemies will be lvl 20 items, if that's what you're asking.

Be aware that there is a hard level cap of 35 in DoS2. Once the monsters are lvl 35, they stop giving experience. If you try to scale the monsters higher than lvl 35, the game will malfunction.
Captain Wild 17 Jul, 2018 @ 6:28am 
Does this affect their equipment as well? Seems like at a certain point their items will be so underlevelled (Imagine being level 20 fighting level 20 enemies using level 14 gear)
Stonebridge 29 May, 2018 @ 8:48am 
Hi, this mod was working fine, now it isnt working at all, i have re-installed, changed all the orbs setting, cant get it to monster scale at all, im lvl 16 and about to fight ryker, but he's level 12 and i want him scaled to my level
Kroma 11 May, 2018 @ 9:00pm 
I dont know if people still playing with this mod, it is a good mod but the major problem is the XP gain that trivialize it.

So you should use XP Scaling with it, if you use lvl scaling +2 or superior otherwise you will level really too fast unlike the base game.

tzojesse 23 Apr, 2018 @ 1:40am 
Hey can we get one that scales down to your level, it would be cool of fighting and winning a boss the first time possible instead of having to grind out the levels to fight them :\
HeavensCrime 4 Apr, 2018 @ 8:26pm 
Hello - thank you for this mod, I love it. Current hiccup with it, my game crashes when I try to raise the level higher then my current level. Any clues?
-= Canj =- 9 Mar, 2018 @ 6:59am 
hmm... getting NO xp with this mod since last patch!!!
Vizze 6 Mar, 2018 @ 12:48pm 
Does their weapons scale properly? Meaning that if a level 10 guy levels up to level 20, will he use a level 20 weapon? Because in the GM mode it often not the case
JB 1 Mar, 2018 @ 7:10pm 
For some reason, the scaling just stoped working for me when I got to Act 3. Anyone else having this problem?
Regecide 26 Feb, 2018 @ 4:53pm 
@PlayOnWords It doesn't change the XP gained from higher levels, but higher levels do indeed give more XP. (If that makes sense)

For example: I buffed the difficulty up to level 35, I think I was getting around 1-2 million XP per kill. That was not the mod, that was the game itself giving XP for a lv 35 enemy.
PlayOnWords 25 Feb, 2018 @ 7:48am 
Hello, I didn't see anything about exp gained. Does this mod change the amount of EXP you gain from defeating enemies? (since they are higher level, they shoudl give more exp, right?
Regecide 22 Feb, 2018 @ 8:09pm 
Couple fights I noticed this not working for - The Doctor (When he goes to demon form), Braccus Rex (When he reveals himself as the cloaked figure during final fight) and Dallis during final fight when she becomes a dragon.

Pretty much everyone in the game was level 35 except those 3 for us, a little dissapointing because we were hoping for the hardest fight of our lives at the end, but they reverted to 20 and got one shot, oh well.

This mod was amazing, very fun the entire game even with the few mobs that it failed on. Would love to replay with it working on them so we can all get rekt by the enemy!
Belial 20 Feb, 2018 @ 12:20pm 
For some awkward reason it just stopped working. I left fort joy lvl 4 and when I came back lvl 5 everyone is lvl 4, I tried asking orb for more challenge (+1 scaling) it doesnt do anything. All enemies in the area keep their levels
Serara rarara 12 Feb, 2018 @ 11:16am 
FYI the level cap is now 35. Last patch it was 36. Perhaps that has something to do with the crashing?
Belial 9 Feb, 2018 @ 7:50am 
Does this work after patch?
Slim Sic 6 Feb, 2018 @ 4:13pm 
@Kazumi Amano as you can cearly tell i was mearly frustrated with how things were going because we did numerous testing with mods we were running and the game just simply would not work once +4 scaling was implemented because me and my friend were rolling through everything on lone wolf. When you dump over 100 hours in a playthrough and crash on the last act, how can you not do the same in my postion. Another thing bro, if you do any kind of public service and cant take heat from people, you probably shouldn't be providing any type of service. I don't need you telling me to chill out, you need to mind your own damn business because

A. Wasnt talking to you
B. You don't matter
Sinistralis  [author] 29 Jan, 2018 @ 1:15pm 
It's alright, bugs in an established save file can be frustrating. It's completely understandable. I would be annoyed in his position too.

This mod is only about 10 lines of story code though, and doesn't really interact with anything else unless someone copies my globals letter for letter, so I'm pretty confident it shouldn't be the cause of bugs outside of ones that were found like levels overflowing back to 1 which is entirely legitimate.

I'm trying to find the time to get back into this, a massively stressful thing that was occuring the past few weeks is finally resolved, so I'm hoping another thing doesn't take it's place.
Rokem 28 Jan, 2018 @ 2:26pm 
@echelon you need to chill out. Your childish attitude certainly isn't going to motivate him to get it fixed if there is a problem being caused by his mod.
Sinistralis  [author] 24 Jan, 2018 @ 12:03pm 
Havn't been able to get around to it yet. Making the update won't take long at all, just need to try out a few different ways of doing it from the notes I have.

The issue isn't how long it takes to create, more that I havn't had the free time to mod unfortauntely.
Meatbang 19 Jan, 2018 @ 9:42pm 
Are we getting an update for the multiple stage bosses?

It's been two months...
Sinistralis  [author] 18 Jan, 2018 @ 10:38pm 
@Echelon you might need to re-build your story (re-arrange your mod list)

This mod doesn't really do much. It should not be capable of any of the things you described.
Slim Sic 18 Jan, 2018 @ 9:19pm 
your mod is currently buggy ... please fix it. I did not play hours and hours to get to arx and then the mod crashes my whole game. Me and a friend are pretty frustrated by this ... we were looking forward to the biggest grand scaled battle this game had to offer and its busted because guys like you do not fix their mods. Please fix it. Can't do isbiel fight anymore, cant to lizard portal, can go into toyseller house... this is a nightmare
SelfDestructKing 18 Jan, 2018 @ 3:29pm 
I just subscribed and have tried to enter new zones to trigger the orb of strife spawning into an inventory and I can't seem to find it. I'd love to try this, as I want to give some more difficulty to the game but it doesn't want to appear for me.
Slim Sic 17 Jan, 2018 @ 8:03pm 
tried leveling monsters with my friend in arx 4 levels higher. We tried fighting muppets in the toymasters house and we end up crashing and black screening every time. The consulate portal, when we reach sadha we crash and black screen as well. Just curious if there are any compatibility issues with the scaling in arx
Sinistralis  [author] 9 Jan, 2018 @ 5:32am 
It's under Data in the stats editor. You can alter the number of points given to players on level up.

If you want to change how much 1 point affects certain things, it is very hit/miss. Some things you can alter, some you can't.
HakkeBoo 7 Jan, 2018 @ 6:20am 
Hi Sinistralis!

Got actually really interested of modding after looking up to your work and really like the stuff you have done to this game.. I have now been messing with the DOS editor myself and feel like I have run in to a wall in terms of what I can access thrue the Divinity Engine. So I was wondering if you could give me a hint on where to look at if I would be interested in altering common formulas of calculating stats and such. I do not seem to find clue on where example CombatAbilties growth per level calculation is actually ecxecuted..

If you are able to give some clue out of the back of your head this would help me out in my new hobby :)