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SSC_BASE_CHANCE=10
SSC_AIM_DIVISOR=1
I'm even considering giving a skulljack to my snipers now, as a last resort "get off my lawn (i.e. rooftop)" measure. Eating the feedback damage might be preferable to getting "bonked" by a Lancer x)
The mod preview image is a jpg in ther root folder of your mod that's called ModPreview.jpg. All other images are set using the Owner Controls on the right side of the mod page.
On a related issue, are you aware reapers cannor reconceal (shadow) when carrying a skulljack? Is there a fix for that? The game alleges it is because skulljack would be an "objective item". However, even after skulljacking both the officer and the codex that lame excuse does not go away... please help?
It adds one function that the game calls every time a soldier with an equipped skulljack has an action. The function gives the game a series of numbers, and then disables. Nothing gets saved, nothing gets added to save files.