Garry's Mod

Garry's Mod

gm_Industry (Dead)
13 Comments
BepBepStev  [author] 2 Feb, 2021 @ 3:52pm 
@PUG-alo It's been going pretty decently, trying out a few new ideas, already scrapped a few. I'm trying to take my time and make sure the map is solid from the beginning rather than having a bunch of noobie mistakes that I end up having to fix later.
PUG-alo 2 Feb, 2021 @ 10:53am 
Whoa, did not expect to see you coming back for it. How's it been this far, may I ask?
BepBepStev  [author] 14 Mar, 2019 @ 8:28pm 
So... Whats been going on, you ask? Ive been a jackass. Yes. Ive kind of let this project sit because im trying to get a new map going. However, recently getting some feedback and also seeing how much of a broken mess this map has become with updates (lighting issues and other bugs) has made me want to finish this. I dont know what I can get done this week due to my tight schedules but I'll see what I can get done. Thank you all so much for putting up with my bull shit and adhd ass for so long!
BepBepStev  [author] 8 Aug, 2018 @ 1:13pm 
Attention community: after a long absense to this mod, ive been feeling the urge to get back into this map and fixing it up as promised. Between work and college, ive struggled to find time to do anything other than play with friends. It May take a while, and it might die againb but well see. Thanks for your patience
BepBepStev  [author] 17 Mar, 2018 @ 5:44pm 
Also, thank you for checking in on the progress. It makes me very happy that a few people are still into this map.
BepBepStev  [author] 17 Mar, 2018 @ 5:43pm 
@That Proton Torpedo On and off. Ive been stressing minute details, but im also working on a second map as well. Im taking a little creative break like ive done sometimes before.
/spoiler The second map will be completely underground, no above ground areas, and its going to be a construction site that leads into a mine, that kind of deal. Im working on making roads not suck at this very moment!
Rapture 16 Mar, 2018 @ 6:25am 
Still updating this?
Tech-Priest 30 Oct, 2017 @ 6:18am 
there should be all so a lab for science testing
BepBepStev  [author] 29 Oct, 2017 @ 1:25pm 
@Evaide @Holynoobs @meemu maisteri @ emmanuel
I thank you guys for your input, especially @Evaide. I plan on adding some ladders to climb the stacks now that you bring it up, along with some catwalks. You gave my a great idea my friend! :gordon:
Evaide 29 Oct, 2017 @ 1:23pm 
Hey there! I like your map for its mysterious atmosphere, and I especially love that nobody needs to buy any games to play it! I heard you were looking for some critique, so - while I understand you're not finished with the map yet - I'd like to say that some of your rooms are a little plain right now. I'll be honest, I don't know the first thing about Gmod map making, but I do know that when it comes to large, repeating-textured rooms, you can use simple frameworks to hide the fact that it's so barren. Even some catwalks going around in some of the larger structures could really add depth, and it could break the plain wall pattern. In the same sense, I've noticed that the large concrete section outside looks a little plain. I understand that you said you plan to add props outside, so I'm sure you've got that covered, but just in case you were looking for inspiration on what to do, I was going to suggest some fences that divide the area into categories, generators as well.
Spark 28 Oct, 2017 @ 7:02pm 
Looks like a good map for NPC battles.
Tech-Priest 27 Oct, 2017 @ 3:52am 
nice
Emma 26 Oct, 2017 @ 7:00pm 
cool map :steamhappy: